Search found 3 matches

by Mallow
Fri Apr 19, 2013 5:46 pm
Forum: Tutorials, Toolbox, and Tips
Topic: Making sounds work
Replies: 5
Views: 1363

Re: Making sounds work

Looking at the details using Gspot;

With the vanilla blast sound, the codec appears to be PCM Audio. However, with the new blast sound, it doesn't appear to have a codec installed.
by Mallow
Thu Apr 18, 2013 7:52 pm
Forum: Tutorials, Toolbox, and Tips
Topic: Making sounds work
Replies: 5
Views: 1363

Re: Making sounds work

I'm using windows 7, version 20120701 of YSFlight, the sounds are mostly 5-7 seconds in duration, The new sound files have the same name and no capitalisation and they're wav files.
Also, thanks!
by Mallow
Thu Apr 18, 2013 5:57 pm
Forum: Tutorials, Toolbox, and Tips
Topic: Making sounds work
Replies: 5
Views: 1363

Making sounds work

Recently, I tried to replace the default YSFlight sounds with ones I made. The gun sound and propellor sound works well, but the bang, blast, blast2, hit and damage sounds don't work. I've heard there is an engine issue where only one sound can be played at once, but I don't know if that's causing i...