Search found 197 matches

by Grigor
Tue Apr 23, 2019 8:11 am
Forum: Addon Creation
Topic: Current Projects
Replies: 3690
Views: 408582

Re: Current Projects

Well, the only way to finish one fictitious plane is to start on another. In my usual tradition of weird small planes with big guns, I'm working on a little something called... the FLEA. FLEA.jpg It's as much about the function of the DAT as the form of the DNM. It sort of does VTOL without having t...
by Grigor
Tue Apr 23, 2019 7:07 am
Forum: Aircraft
Topic: [AIRCRAFT] Mudskipper EDFX - The Ultimate Ground Attack Plane?
Replies: 4
Views: 1175

Re: [AIRCRAFT] Mudskipper EDFX - The Ultimate Ground Attack Plane?

UPDATE : This is the upgraded (and I hope finally finished) Mudskipper EDFX. Latest improvements are a new hull design, internal rotary rocket launchers and enclosed landing gear. With the DAT file and flight characteristics, I've tried to create a plane that can make low, slow attack runs (ideal f...
by Grigor
Sun Apr 14, 2019 6:36 am
Forum: Scenery
Topic: [SCENERY] Island Defense
Replies: 3
Views: 223

Re: [SCENERY] Island Defense

Sure thing. To attach the STP to your carrier: 1) in Scenery Editor select ground object "USS_KEARSARGE_LHD3" 2) click "Ground Object" from the top menu then "Set Tag and ID" and type in KEARSARGE (or whatever name you want) in the Tag box 3) select STP kearsarge (top menu Select > Select Start Posi...
by Grigor
Fri Apr 12, 2019 5:00 am
Forum: Scenery
Topic: [SCENERY] Island Defense
Replies: 3
Views: 223

Re: Island Defense

Quick and dirty... just how I like 'em.
Possible bug: had to tag the Kearsarge "KEARSARGE" and attach the start position to it, otherwise you just blow up.
Otherwise, I can see this being a regular map to revisit!
by Grigor
Mon Apr 08, 2019 6:24 am
Forum: Addon Creation
Topic: Current Projects
Replies: 3690
Views: 408582

Re: Current Projects

The trouble with building a speculative design is it’s always a work in progress. I’ve released this once or twice (or thrice?) already and thought I’d wait until the design settled before doing so again. Still waiting for it to settle, but it's definitely going somewhere...
Montage.jpg
by Grigor
Mon Apr 08, 2019 6:13 am
Forum: Addon Requests/Proposals
Topic: SAAB P-1642
Replies: 3
Views: 147

SAAB P-1642

Stumbled upon this one the other day. It would be a nice little plane to fly, I reckon...
SAAB P-1642.jpg
by Grigor
Tue Mar 26, 2019 6:30 am
Forum: Screenshots & Media
Topic: Screencaps (Unedited)
Replies: 4214
Views: 508811

Re: Screencaps (Unedited)

Look forward to flying that one!
by Grigor
Wed Mar 13, 2019 5:10 am
Forum: Scenery Tutorials
Topic: Scenery Editor ver.20090426
Replies: 6
Views: 2104

Re: Scenery Editor ver.20090426

Big thanks for the info! May end up writing a script to do this automatically.
by Grigor
Tue Mar 12, 2019 8:08 am
Forum: Aircraft
Topic: [AIRCRAFT]Su-27 Flanker Family (beta release)
Replies: 4
Views: 1462

Re: [AIRCRAFT]Su-27 Flanker Family (beta release)

Fantastic collection! (It's like, Everything you wanted to know about Flankers but were afraid to ask.) Coupla bugs: SU33_P1.dnm – FIL "5008c" SRF "cana_r.srf.002" needs to be pos 0 0 0 Getting load errors about: Load Error (COCKPIT):./user/umbw_r/Flankers/Displays/33ubdisp.srf Cannot load SU27_p42....
by Grigor
Tue Mar 12, 2019 5:28 am
Forum: Addon Creation
Topic: Turbofan's SPUN
Replies: 36
Views: 6909

Re: Turbofan's SPUN

May I ask which version of scenery editor you're using?
by Grigor
Tue Mar 12, 2019 5:23 am
Forum: Scenery Tutorials
Topic: Scenery Editor ver.20090426
Replies: 6
Views: 2104

Re: Scenery Editor ver.20090426

Or maybe I need a way to translate the newer FLD files (those with keywords like BASEELV and MAGVAR) back to 2009 compatibility. There must be other factors also, which escape me... Simply trying to manually remove any spurious keywords only leads to the FLD file not working at all. Saving anything ...
by Grigor
Sat Mar 09, 2019 6:02 am
Forum: Scenery Tutorials
Topic: Scenery Editor ver.20090426
Replies: 6
Views: 2104

Re: Scenery Editor ver.20090426

Has there been a stable version since the 2009 one? Or is it just the 20140909 test version? The 2009 won't open newer FLDs with BASEELEV keywords and such. Looking for anything on the YSFlight official site only lead to confusion. Perhaps someone could paste links to other versions (if they exist) ...
by Grigor
Sat Mar 09, 2019 5:48 am
Forum: Screenshots & Media
Topic: Screencaps (Unedited)
Replies: 4214
Views: 508811

Re: Screencaps (Unedited)

Took a formation of Mudskipper EDFX and Flyboy Drones (new, unreleased version) for a spin in the Meldis Beta map by Catraille. Checking out Meldis Beta.jpg Nicely rendered runways and airport equipment. 2 x Mudskipper EDFX in formation.jpg Cruising along, all going smoothly... Nasty AA fire in Medl...
by Grigor
Sat Mar 09, 2019 4:27 am
Forum: Improvements
Topic: [IMPROV] Alternate Bridges 1 - 3
Replies: 0
Views: 894

[IMPROV] Alternate Bridges 1 - 3

Bridge2.jpg Grigor's_New_Stock_Bridges.zip These are a new set of bridges to replace the stock ones in YSFLIGHT. They are a more realistic scale than the originals, approximately 5 lanes wide. Copy them into your YSFLIGHT\GROUND\ directory, overwriting the old ones. The original DAT and ACP files a...
by Grigor
Sat Mar 09, 2019 4:09 am
Forum: WIP Topics
Topic: C05MIC's underground aerospace research facility
Replies: 6
Views: 1096

Re: C05MIC's underground aerospace research facility

Some sleek & interesting shapes happening there. Look forward to a release of some kind. Keeping the poly count low is one of the challenges / pleasures of modelling in YS. I'd recommend using single .srf components and duplicating them multiple times to keep the filesize down, especially complex th...
by Grigor
Sat Mar 09, 2019 3:54 am
Forum: Improvements
Topic: [IMPROV] Alternate SAM model
Replies: 0
Views: 879

[IMPROV] Alternate SAM model

New_Stock_SAM.jpg New_Stock_SAM.zip Just an alternate, low-poly model of the SAM launcher that comes standard in YSFlight, based on the HQ-6A. All you do is copy these over the originals. The DAT file remains the same, as do the entries in the ground.lst file. This will overwrite the standard SAM l...
by Grigor
Wed Mar 06, 2019 1:23 am
Forum: Aircraft
Topic: [AIRCRAFT]C-10/H10
Replies: 15
Views: 1092

Re: [AIRCRAFT]C-10/H10

This is during live play. It looks OK in DNMViewer, but not in-game. Solved it by rotating the fan mesh face-up and giving the CLA 3 a single -90 degree turn. Otherwise a great little plane!

Will check out the (A?)380-800 and see.
by Grigor
Wed Mar 06, 2019 1:18 am
Forum: Scenery
Topic: [SCENERY] Meldis Beta
Replies: 1
Views: 1208

Re: [SCENERY] Meldis Beta

Another great map, beautiful realism and some fantastic new ground objects! I'm surprised there's not more talk about this one. This and the Localo Map viewtopic.php?f=170&p=82637#p82637 should be in the "must-have" section!
by Grigor
Wed Mar 06, 2019 1:14 am
Forum: Scenery
Topic: [SCENERY] Localo Islands
Replies: 1
Views: 806

Re: [SCENERY] Localo Islands

This is an outstanding first effort! All the colours and objects are nicely realistic. Usually I feel a need to heavily modify a map before it looks "right", but not so with this one!
by Grigor
Tue Mar 05, 2019 11:18 pm
Forum: Aircraft
Topic: [AIRCRAFT]C-10/H10
Replies: 15
Views: 1092

Re: [AIRCRAFT]C-10/H10

Always good to see some new & interesting & unusual aircraft! [EDIT] Is it just me, or are the engine fans rotating in the wrong orientation? (I'm still using FSMAINDX.exe version 20120701) H10 fan misalignment.jpg Also, a constructive criticism: that shade of blue (if I may be blunt) cheapens an ot...