Search found 170 matches

by Grigor
Thu Jun 01, 2017 7:11 am
Forum: Addon Packs
Topic: Airbase One Map Pack
Replies: 7
Views: 2363

Re: Airbase One Map Pack

Hmmm. Food for thought.
by Grigor
Thu May 25, 2017 11:45 pm
Forum: 3rd Party Programs
Topic: [PROGRAM] DNMVIEWER 1.20 BETA
Replies: 8
Views: 1258

Re: [PROGRAM] DNMVIEWER 1.20 BETA

No that's the same as 1.15.
Clipboard02.jpg
by Grigor
Thu May 25, 2017 11:38 pm
Forum: 3rd Party Programs
Topic: [PROGRAM] DNMVIEWER 1.20 BETA
Replies: 8
Views: 1258

Re: [PROGRAM] DNMVIEWER 1.20 BETA

Agreed... I don't see any new functions. It still doesn't correctly interpret CLA 17 (gear doors delayed) still calling it "high speed blade" and limiting it to ONE state. Some of the labels have been translated, but that's all. QUESTION: has anybody been able to use the copy / paste functions (call...
by Grigor
Thu May 25, 2017 11:18 pm
Forum: Addon Packs
Topic: Airbase One Map Pack
Replies: 7
Views: 2363

Re: Airbase One Map Pack

Yeah, it only works once. It's just a plain ordinary ground object with a huge collision mesh, and a HITRADIUS of 10000m. The NOSHADOW keyword prevents leaving a huge black mark before & after. You could make it bigger by adjusting the HITRADIUS keyword to simulate whatever megatonnage you like. Cou...
by Grigor
Wed May 24, 2017 3:58 am
Forum: Addon Packs
Topic: Airbase One Map Pack
Replies: 7
Views: 2363

Airbase One Map Pack

AB1.jpg This is based on Soji's stock SMALL MAP, with a few extra ground targets and other objects to demonstrate the capabilities of Airbase One . It also includes the ground object Nuke_Target , at heading 300 from Airbase One, about 30 miles out. Drop a 500lb bomb on it and see what happens! The...
by Grigor
Tue May 23, 2017 3:39 am
Forum: Screenshots & Media
Topic: Screencaps (Unedited)
Replies: 4121
Views: 373591

Re: Screencaps (Unedited)

The trouble with fictional planes... you never know when it's finished. Project 88 continues. January... sheet.jpg April... April 2017.jpg May... May 2017.jpg Sometimes things don't look right from certain angles (even between DNMViewer and YSflight). Sometimes the aesthetic overrules functionality....
by Grigor
Fri May 19, 2017 2:17 am
Forum: Aircraft
Topic: [AIRCRAFT] A/TF-03 IKAROS A/B
Replies: 15
Views: 3819

Re: [AIRCRAFT] A/TF-03 IKAROS A/B

Missing download link? I want to get this!
by Grigor
Tue May 09, 2017 11:19 pm
Forum: Toolbox / Tutorials
Topic: .DAT Variables
Replies: 121
Views: 21933

Re: .DAT Variables

Has anyone else had trouble with TURRETPT where neutral pitch is concerned? I can't seem to make it do anything other than face 0deg.
by Grigor
Tue May 09, 2017 11:15 pm
Forum: General YS
Topic: [Request] .yfs file parameters
Replies: 11
Views: 1971

Re: [Request] .yfs file parameters

This is interesting! Possibly the basis for a piggyback program that involves missions / credits / buying better planes and weapons with credits etc... A sense of CONTINUITY rather than a series of random flights. For single player, of course... By the way, does anyone know what the KILLCREDIT 1 5 n...
by Grigor
Tue May 09, 2017 7:35 am
Forum: YS Support
Topic: Random questions about anything NEAR and IN the realm of YSFlight
Replies: 147
Views: 14165

Re: Random questions about anything NEAR and IN the realm of YSFlight

MANESPD3 is to do with driveable ground vehicles. And yeah, I too modded an FSMAIN.exe to get rid of SHOOT when you get missile lock on AGM65s. But, hmm, getting rid of stall might be interesting...
...For personal use only, of course!
by Grigor
Tue May 09, 2017 7:28 am
Forum: Screenshots & Media
Topic: Screencaps (Unedited)
Replies: 4121
Views: 373591

Re: Screencaps (Unedited)

Stuff in the works... Project-88 and Airbase One.
Airbase One.jpg
by Grigor
Tue May 09, 2017 7:21 am
Forum: YS Support
Topic: Random questions about anything NEAR and IN the realm of YSFlight
Replies: 147
Views: 14165

Re: Random questions about anything NEAR and IN the realm of YSFlight

Here's a random question... has anyone used the keyword MONTRILS in an aircraft DAT file? I ask because I was digging around the innards of FSMAINDX.exe (exploring, that is, NOT hacking) and this keyword leapt out from amind many familiar ones: ...INITRCKT GUNDIREC VGWSPED2 VGWSPED1 GUNPOWER MONTRIL...
by Grigor
Tue May 09, 2017 7:13 am
Forum: General YS
Topic: Anyone else like this idea? (Sky fading w/ altitude)
Replies: 23
Views: 3314

Re: Anyone else like this idea?

I like this idea also, I think I posted about this exact idea elsewhere years ago. I've been playing with piggyback programs (like Dogfight, which I've been continuously tinkering with) that detect whether the name of the SCN file contains the word "night", and if so, automatically switch the time o...
by Grigor
Wed May 03, 2017 3:03 am
Forum: Toolbox / Tutorials
Topic: [UPDATE] YSFLIGHT HANDBOOK
Replies: 26
Views: 7062

Re: [UPDATE] YSFLIGHT HANDBOOK

Hi there. An ambitious project, i must say! Is it still going? Just a few things for page 45-46 about TURRET commands... here are some you didn't include: TURRETPW gunpower for the turret TURRETNP name of DNM node for pitch animation TURRETNH name of DNM node for heading animation TURRETWP name of w...
by Grigor
Tue Mar 28, 2017 9:22 pm
Forum: Aircraft
Topic: [AIRCRAFT] Mig-41 Firefly-G
Replies: 3
Views: 1583

Re: [AIRCRAFT] Mig-41 Firefly-G

Ahoy, Swift! Your new Mig-41 is certainly an improvement - nice to see you got rid of those WAY-overly-complicated dorsal vents and got the DNM down to a more reasonable size. There is some nice, fine detail on the model also. But again I had to manually edit the ff_cock.srf and ff_coll.srf files as...
by Grigor
Wed Mar 22, 2017 11:37 pm
Forum: YS Support
Topic: YSFlight 20170314 Test Version (UPDATED)
Replies: 29
Views: 4144

Re: YSFlight 20170314 Test Version (UPDATED)

I agree with all this. With respect to Mr Soji, there are so many simple things he could have done, but didn't, to improve the game, and so many things he added that we don't want or need. I'm still using fsmaindx.exe in version 20120701 - everything after that has been either too slow or lacking ce...
by Grigor
Fri Feb 24, 2017 8:47 pm
Forum: Addon Packs
Topic: Mig-41 Firefly Pack
Replies: 9
Views: 2113

Re: Mig-41 Firefly Pack

Nice to see some new speculative planes out there. All are beautifully designed with agreeable flight characteristics. I did however have trouble with the collision, weapon, and other .SRF files, which are structured like .DNM files when opened, causing the program to crash. (This could be because ...
by Grigor
Tue Jan 31, 2017 3:35 am
Forum: Toolbox / Tutorials
Topic: .DAT Variables
Replies: 121
Views: 21933

Re: .DAT Variables

Yeah... I'm still using version 20120701. Don't like the newer ones... too clunky.
by Grigor
Fri Jan 27, 2017 1:51 am
Forum: Aircraft
Topic: [AIRCRAFT] C-119 Flying Boxcar
Replies: 7
Views: 1990

Re: [AIRCRAFT] C-119 Flying Boxcar

A few years later, I have to add - have you tried WPNSHAPE GUN FLYING to add tracer bullets / muzzle flash? take a look at Grigor's Planes 2016 for a demo!
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