Search found 3597 matches

by Flake
Sun Sep 22, 2019 6:04 am
Forum: 3rd Party Programs
Topic: [PROGRAM] OpenYS - Open Source YSFlight Server!
Replies: 975
Views: 82404

Re: [PROGRAM] OpenYS - Open Source YSFlight Server!

Cheers mate, that makes life a little easier for me.
by Flake
Thu Sep 19, 2019 10:19 pm
Forum: 3rd Party Programs
Topic: [PROGRAM] OpenYS - Open Source YSFlight Server!
Replies: 975
Views: 82404

Re: [PROGRAM] OpenYS - Open Source YSFlight Server!

Patrick, you'll know better than I.

Is 20161023(2339) the latest version that you are using also? I might see if I can push a quick update for this.
by Flake
Thu Sep 19, 2019 10:49 am
Forum: 3rd Party Programs
Topic: [PROGRAM] OpenYS - Open Source YSFlight Server!
Replies: 975
Views: 82404

Re: [PROGRAM] OpenYS - Open Source YSFlight Server!

Intradasting.

What's your localisation setting? en-us?

And could you provide me a copy of your settings file?
by Flake
Sat Aug 17, 2019 1:08 pm
Forum: YS Support
Topic: How do I create a moving head animation?
Replies: 4
Views: 430

Re: How do I create a moving head animation?

Everyone has hinted at it, but my 2c: You need to set a child/parent combo. Have an empty srf (null.srf) as assigned to elevator. Have a child srf (Head.srf) assigned as a rudder within that. Now the elevator CLA will move the head up and down, but the rudder will move it left and right. Any combina...
by Flake
Fri Mar 08, 2019 4:55 am
Forum: Miscellanea
Topic: Team up build a new simulator?
Replies: 10
Views: 1494

Re: Team up build a new simulator?

I need more time when I am so time poor I am in time poverty.

I'm now juggling full time uni, full time work and a project in business. I cannot add the required development of a new game into the mix.

You cannot give me time.
by Flake
Fri Mar 08, 2019 2:36 am
Forum: Miscellanea
Topic: Team up build a new simulator?
Replies: 10
Views: 1494

Re: Team up build a new simulator?

I've considered it, and it would need to use YSF models ideally. - SRF, dnm etc. But it's just going to be too much work for one person right now. And not to put anyone else down or toot my own trumpet but I think I'm the only one that's around at the moment that could do it, and even then that's a ...
by Flake
Tue Mar 05, 2019 3:59 am
Forum: Aircraft
Topic: [AIRCRAFT]C-10/H10
Replies: 15
Views: 2138

Re: [AIRCRAFT]C-10/H10

Cockpit is incredible! Bravo!
by Flake
Sat Mar 02, 2019 3:18 pm
Forum: YS Support
Topic: issues with custom made scenery objects appearing
Replies: 6
Views: 1042

Re: issues with custom made scenery objects appearing

The building appears to explode on spawn. Try setting the collision file to null, and try test-spawning it higher above the ground (say, 100m to get started)
by Flake
Thu Feb 21, 2019 11:35 am
Forum: General YS
Topic: looking to build up a fleet of advanced fighter aircraft
Replies: 19
Views: 2351

Re: looking to build up a fleet of advanced fighter aircraft

You hit "post reply" and make a post. Then you do the exact same thing again. It's better to use the edit button (see top right of post) so that the forum pages don't get needlessly clogged. We do this for two reasons: 1) Readability. Each post uses a bit of vertical space and makes it hard to navig...
by Flake
Thu Feb 21, 2019 11:09 am
Forum: General YS
Topic: looking to build up a fleet of advanced fighter aircraft
Replies: 19
Views: 2351

Re: looking to build up a fleet of advanced fighter aircraft

It's a good question re: getting the measurements just right. We all have our creative ways. My way was to make a axis star and move it with dnmviewer. When I got it in just the right spot, I'd copy out the coordinates it was at. You can almost definitely do it much easier in blender though - copy t...
by Flake
Wed Feb 20, 2019 11:22 pm
Forum: 3rd Party Programs
Topic: [ALPHA]OpenYS 2.0
Replies: 22
Views: 3311

Re: [ALPHA]OpenYS 2.0

Thank you, I'll investigate!
by Flake
Wed Feb 20, 2019 11:20 pm
Forum: 3rd Party Programs
Topic: [ALPHA]OpenYS 2.0
Replies: 22
Views: 3311

Re: [ALPHA]OpenYS 2.0

Ah don't worry about that one, it's not too much of an issue for now.

Do you have a log in ./Logs/Debug?
by Flake
Wed Feb 20, 2019 12:36 pm
Forum: 3rd Party Programs
Topic: [ALPHA]OpenYS 2.0
Replies: 22
Views: 3311

Re: [ALPHA]OpenYS 2.0

Okay let's try this again. I've changed the way the login works for sending entities slightly. I've moved the debug out of the UI and into a dedicated log file with timestamps. I don't know if this is going to work indefinitely yet - in fact I doubt it will, but this will give me more information to...
by Flake
Wed Feb 20, 2019 11:04 am
Forum: WIP Topics
Topic: Flakes Construction Yard
Replies: 118
Views: 23755

Re: Flakes Construction Yard

Back to work. I've completed re-writing the connection class to be much cleaner to look at and work with by breaking into a partial class instead. Now I can dig right into where I need to be - code is much easier to read and maintain and overall just contemplate how all the pieces fit together. Now ...
by Flake
Wed Feb 20, 2019 4:40 am
Forum: WIP Topics
Topic: Decaff's Garage
Replies: 1127
Views: 144452

Re: Decaff's Garage

Not sure if you're considered the cases of nested sceneries and rotated map frames.

My code in OYS 2.0 source (and 1.0) does deal with these cases so if you haven't implemented do go have a look for a hint on how to deal with that.

Best of luck, I can see you're very close.
by Flake
Wed Feb 20, 2019 3:18 am
Forum: YS Support
Topic: HUD modification
Replies: 7
Views: 1156

Re: HUD modification

IQ 200 response to the problem right there, never even considered doing that.

Care to share a screenshot of that? I'm quite curious now.
by Flake
Wed Feb 20, 2019 3:09 am
Forum: 3rd Party Programs
Topic: [ALPHA]OpenYS 2.0
Replies: 22
Views: 3311

Re: [ALPHA]OpenYS 2.0

I'm glad you can log in locally and not having too many issues. The big test will be if it stands the test of time over the internet. :) If no one else does, I'll login later this afternoon (local time +5 hours from time of posting this?) and give it a test myself. As I'm in a sharehouse with dodgy ...
by Flake
Wed Feb 20, 2019 2:26 am
Forum: 3rd Party Programs
Topic: [ALPHA]OpenYS 2.0
Replies: 22
Views: 3311

Re: [ALPHA]OpenYS 2.0

Have you pointed the YSFlight Directory setting to the correct location? :) And, if so, could you please tell me the language locatilisation of your PC (I presume it should be en-us for you pat.)? Also what addon packs are you trying to load, the same that are on your server build? Thanks for trying...
by Flake
Tue Feb 19, 2019 10:33 am
Forum: 3rd Party Programs
Topic: [ALPHA]OpenYS 2.0
Replies: 22
Views: 3311

Re: [ALPHA]OpenYS 2.0

New version is up. I'd like for someone to download this, and edit the settings to run OpenYS Server only on port 7915. Test it with your friends - can they join your server by connecting their YSFlight clients to your IP on port 7915? Can they log in? Join flight? Fly around with exploding or dropp...