Search found 3161 matches

by decaff_42
Mon Sep 02, 2019 12:55 pm
Forum: Addon Creation
Topic: Turbofan's SPUN
Replies: 39
Views: 9159

Re: Turbofan's SPUN

looks amazing!
by decaff_42
Sun Aug 18, 2019 6:20 pm
Forum: Addon Packs
Topic: Herven Airlines Pack.
Replies: 32
Views: 8559

Re: Herven Airlines Pack.

Thank you for such a quick fix!
by decaff_42
Sun Aug 18, 2019 12:24 pm
Forum: Addon Packs
Topic: Herven Airlines Pack.
Replies: 32
Views: 8559

Re: Herven Airlines Pack.

The map ELEINT has a ground object error. I downloaded Airborne and PMNV packs again to make sure I had them right.

Code: Select all

ERROR

Failed to load Aircraft Carrier
./user/Korea/Ground/Airport/Glideslope.acpl
by decaff_42
Sat Aug 17, 2019 9:18 pm
Forum: Screenshots & Media
Topic: Screencaps (Unedited)
Replies: 4248
Views: 591746

Re: Screencaps (Unedited)

Flew from NRT to PHNL with Turbofan last night. Both of us ended up choosing JAL 788s! Luisitooo joined us at PHNL.

Image
Image
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by decaff_42
Fri Aug 16, 2019 1:01 am
Forum: YS Support
Topic: Addons of YSFLIGHT for Linux/Mac
Replies: 16
Views: 1561

Re: Addons of YSFLIGHT for Linux/Mac

No I cannot. My tool is designed for use by the addon creator. You need the base blank model. While some addons have blank models, most do not. It also would require a significant change to the addon's file folder structure
by decaff_42
Fri Aug 16, 2019 12:35 am
Forum: YS Support
Topic: Addons of YSFLIGHT for Linux/Mac
Replies: 16
Views: 1561

Re: Addons of YSFLIGHT for Linux/Mac

This issue is not present on Mac, hence why I release the F-35 v2 pack with this format.
by decaff_42
Thu Aug 15, 2019 1:01 am
Forum: YS Support
Topic: Addons of YSFLIGHT for Linux/Mac
Replies: 16
Views: 1561

Re: Addons of YSFLIGHT for Linux/Mac

I'm going to have to make a change to my pack filesize reducer program to go all-caps. That way it should work on all computers.
by decaff_42
Sun Aug 11, 2019 10:07 pm
Forum: YS Support
Topic: Addons of YSFLIGHT for Linux/Mac
Replies: 16
Views: 1561

Re: Addons of YSFLIGHT for Linux/Mac

I envision that the modder would run the script, that way their work can work seamlessly across all operating systems. Once you start messing with automatically editing files, things can start to get messy. Do you find issues within .dnm files of lower-case vs capitals are a factor? For example with...
by decaff_42
Sun Aug 11, 2019 9:28 pm
Forum: YS Support
Topic: Addons of YSFLIGHT for Linux/Mac
Replies: 16
Views: 1561

Re: Addons of YSFLIGHT for Linux/Mac

I think on one level the issue is that new modders can be discouraged by an established standard. If it is something that doesn't impact them, then they may end up ignoring it. That being said, perhaps a script can be developed that will look for specific issues in a pack and highlight them or even ...
by decaff_42
Fri Aug 09, 2019 9:57 pm
Forum: Addon Creation
Topic: Current Projects
Replies: 3702
Views: 467680

Re: Current Projects

Is that really YSF??? :lol:
by decaff_42
Sun Aug 04, 2019 6:28 pm
Forum: WIP Topics
Topic: Decaff's Garage
Replies: 1130
Views: 149038

Re: Decaff's Garage

Carpal Tunnel, here I come!

Image
by decaff_42
Sun Aug 04, 2019 5:00 pm
Forum: YS Support
Topic: How do I create a moving head animation?
Replies: 4
Views: 604

Re: How do I create a moving head animation?

In terms of how the actual animation is done, any flight-control surface animation can be used in order to get the left/right/straight ahead motion. In my F-35s, for example, I use the rudder for left right, and the elevator for head tilted up or down.
by decaff_42
Sun Aug 04, 2019 12:52 am
Forum: 3rd Party Programs
Topic: [Program] Pack File Reducer
Replies: 0
Views: 545

[Program] Pack File Reducer

Come and get it!! This tool will help you reduce the size of your pack when you have many models with many common components. I used this to great effect with my F-35 Pack v2 where I reduced the uncompressed size from over 200mb to 81mb. You will need Python 3.x to use this tool. Please read the ac...
by decaff_42
Mon Jul 29, 2019 9:55 pm
Forum: YS Support
Topic: New YSFlight Download
Replies: 3
Views: 477

Re: New YSFlight Download

Hello fellow mac user! I'd recommend downloading the 2015 patched version of YSFlight as it will allow you to join online servers and get the best performance from the game. While newer versions of YSFlight have more features, they have a different network code that does not communicate with older v...
by decaff_42
Tue Jul 23, 2019 10:55 pm
Forum: General YS
Topic: Gunny's Donated Archive
Replies: 12
Views: 1704

Re: Gunny's Donated Archive

Dang, that is a big file!
Downloaded as well.
by decaff_42
Sun Jul 21, 2019 1:02 pm
Forum: WIP Topics
Topic: Decaff's Garage
Replies: 1130
Views: 149038

Re: Decaff's Garage

And the base map is complete! This by itself is ~2.3mb, a little better than my prediction, but now I need to buckle down and start making airports. I plan to start with the airports with the longest runways and work my way down in length according to this site. I'm shooting for all the runways >500...
by decaff_42
Tue Jul 16, 2019 3:38 am
Forum: Aerobatic YS
Topic: YSFS AIR-20 | Air Race Oahu
Replies: 6
Views: 925

Re: YSFS AIR-20 | Air Race Oahu

Results from the White Course +---------+---------+------------+-----------+-----------------+ | Player | # Races | Max Points | Raw Score | Score (100 Max) | +---------+---------+------------+-----------+-----------------+ +---------+---------+------------+-----------+-----------------+ | Decaff | ...
by decaff_42
Tue Jul 16, 2019 2:53 am
Forum: YS Support
Topic: Max Number of planes?
Replies: 3
Views: 496

Re: Max Number of planes?

I'm not aware of any limit to the number of airplanes you can have in YSFlight, but if you are not seeing them in-game I'd double check that the air***.lst files are in the aircraft folder. You said that you checked the filepaths listed in the .lst files are correct?
by decaff_42
Tue Jul 16, 2019 2:51 am
Forum: WIP Topics
Topic: Decaff's Garage
Replies: 1130
Views: 149038

Re: Decaff's Garage

Continued work on the Philippines Islands. 68% complete with the landmasses. Right now the landmass and water is about 1.9 Mb when converted to .FLD format. The beta v2 map all up is 2.4mb. I bet I'll get everything for the base level of the map under 3mb. Considering that my .DNM to .FLD script isn...