Search found 13 matches

by ALVARR
Wed Mar 10, 2021 8:49 am
Forum: Improvements
Topic: 90's style pixelated ground tile_highly coarse looks.
Replies: 8
Views: 436

Re: 90's style pixelated ground tile_highly coarse looks.

You did a good job right there, actually 512x512 already affect performance a bit on my end, but not really significant for me. But yeah, i believe 1024x1024 will affect the fps heavily, can't wait to test the 1024x1024 :D . Thanks comrade!!!.. Perhaps the "sweet spot" for performance taking into a...
by ALVARR
Tue Mar 09, 2021 7:49 am
Forum: Improvements
Topic: 90's style pixelated ground tile_highly coarse looks.
Replies: 8
Views: 436

Re: 90's style pixelated ground tile_highly coarse looks.

Not a request though, but i wonder how 512x512 or maybe 1024x1024 will be looked like. A 1024x1024 one would be sweet :D if our hardware and YSFS can take it ;) Was planning to upload hi-res ground tiles as soon as possible anyways so I hope I may have some for uploading sometime soon. Resizing the...
by ALVARR
Mon Mar 08, 2021 3:54 am
Forum: Improvements
Topic: 90's style pixelated ground tile_highly coarse looks.
Replies: 8
Views: 436

Re: 90's style pixelated ground tile_highly coarse looks.

HALF RESOLUTION VERSION 128x128pix/16.1kb. Better performance less quality. (just in case you may need it)
PREVIEW.jpg
by ALVARR
Sun Mar 07, 2021 6:56 am
Forum: Improvements
Topic: 90's style pixelated ground tile_highly coarse looks.
Replies: 8
Views: 436

Re: 90's style pixelated ground tile_highly coarse looks.

Swift wrote:
Sun Mar 07, 2021 6:40 am
Image

Image

I really like how this looks on the 171st stock maps. Great mod!
thankyou Swift ;) . I've made some others but need much tweaking yet so not good enough for posting. :cry:
by ALVARR
Sun Mar 07, 2021 6:35 am
Forum: Improvements
Topic: 90's style pixelated ground tile_highly coarse looks.
Replies: 8
Views: 436

90's style pixelated ground tile_highly coarse looks.

PREVIEW.jpg A 90's style pixelated ground tile featuring highly coarse ground & water, looks akin to those found on some of those ancient MSDOS games. Kinda minecrafty upon closer inspection :? :lol: 256x256 pixels/74.1kb. NO framerate lagging experienced when tested. tested on 3 different versions...
by ALVARR
Sun May 24, 2020 7:45 am
Forum: Scenery
Topic: Dogfight textured map Sandy plains
Replies: 0
Views: 1874

Dogfight textured map Sandy plains

sandydgft_screens1.jpg Dogfight textured map Sandy plains v1 (SANDYPLV1). This is mostly a flat desert location meant for air to air missions or endurance mode, includes a single airport with runway/airport/airborne start positions and heli-pads. Note: Initial test version: Some mountains have a sm...
by ALVARR
Fri Jan 10, 2020 9:36 am
Forum: Scenery Tutorials
Topic: Elevation grid/Rectangle texturing tips & tricks
Replies: 2
Views: 3752

Elevation grid/Rectangle texturing tips & tricks

Found a little "print screen" trick that you could use to texture some of your elevation grids after editing the faces/nodes and not before, it involves the usage of image editing sofware with layer support. Made an image "tutorial" (ok more like a general guide really, got me there :lol: ) explaini...
by ALVARR
Tue Jan 07, 2020 3:17 am
Forum: Scenery
Topic: Northern Sea Textured map
Replies: 7
Views: 5111

Re: Northern Sea Textured map

You should ignore which version about dialog tells (Soji always forget update info in about dialogs) and use only version mentioned in ZIP name in each YSFlight/SceneryEditor distribution. Under Linux SceneryEditor ver 20180704 shown as "20180314" (that is also mistake) Image Could you upload ZIP w...
by ALVARR
Tue Jan 07, 2020 2:10 am
Forum: Scenery
Topic: Northern Sea Textured map
Replies: 7
Views: 5111

Re: Northern Sea Textured map

Strange, but with YSFlight ver 20181124 under Linux only runway texture shown correctly, rest of the island texture shown only as flat white rectangle Tested under windows, I have no way to test it under linux. FTR, There is already SceneryEditor ver 20180704 available knew about it and downloaded ...
by ALVARR
Mon Jan 06, 2020 6:05 am
Forum: Scenery
Topic: Northern Sea Textured map
Replies: 7
Views: 5111

Re: Northern Sea Textured map

More screens...
by ALVARR
Mon Jan 06, 2020 5:57 am
Forum: Addon Creation
Topic: Current Projects
Replies: 3761
Views: 996237

Re: Current Projects

Aditional screens for my previous post.
by ALVARR
Sun Jan 05, 2020 10:58 am
Forum: Scenery
Topic: Northern Sea Textured map
Replies: 7
Views: 5111

Northern Sea Textured map

Screenshot16783.png This is one of my first maps, it's just a frozen snowy island it has a simple airport, ground and sea targets, the map uses painted textures by me, no third party textures were used. This just is the initial version of the map it's not fully completed to the extent I want but re...
by ALVARR
Sun Jan 05, 2020 10:14 am
Forum: Addon Creation
Topic: Current Projects
Replies: 3761
Views: 996237

Re: Current Projects

Finally decided to start learning the use of scenery editor, and since it now supports textures on rectangles I was thinking on playing a little with those while learning. So I have 2 current projects on the works, they are really, really very simple airports, well... I don't want to complicate thin...