Search found 1013 matches

by waspe414
Wed Apr 01, 2020 6:04 pm
Forum: Personal Messages
Topic: Hi
Replies: 2
Views: 1150

Re: Hi

Image

Welcome!
by waspe414
Mon Mar 30, 2020 5:34 am
Forum: Addon Creation
Topic: visual error
Replies: 13
Views: 5053

Re: visual error

Whatever you're using to export to .dnm isn't exporting correctly. Your file looks like this https://i.imgur.com/EMocoZu.png while regular DNMs look like this https://i.imgur.com/0ZNULyy.png If you've not already, download the YS Paint Kit from the Toolbox subforum. I also exported it locally: f15.z...
by waspe414
Mon Mar 23, 2020 5:11 am
Forum: Scenery
Topic: [SCENERY] Ontario (beta 0.5)
Replies: 8
Views: 2900

Re: [SCENERY] Ontario (beta 0.5)

Anyone who downloaded before right now, redownload. I accidentally left the list file as a .txt
by waspe414
Mon Mar 23, 2020 2:54 am
Forum: Scenery
Topic: [SCENERY] Ontario (beta 0.5)
Replies: 8
Views: 2900

[SCENERY] Ontario (beta 0.5)

Southern Ontario 800km wide, 1:1 scale. Featuring 17 of an eventual 38 airports complete. Requires Talon's ground objects for air race pylons. Completed: CYYZ Toronto Pearson CYYB North Bay CYSH Smith's Falls CYQS St. Thomas CYQG Windsor CYQA Muskoka CYPQ Peterborough CYOS Owen Sound CYOO Oshawa CYL...
by waspe414
Sat Mar 21, 2020 1:22 am
Forum: General YS
Topic: Why are the servers so empty?
Replies: 32
Views: 14643

Re: Why are the servers so empty?

Imagine spending money on new games when YS is free
by waspe414
Thu Mar 19, 2020 8:24 am
Forum: WIP Topics
Topic: Violet's Sketchbook
Replies: 23
Views: 15668

Re: Violet's Sketchbook

Image

Image

Almost ready for a beta release.
by waspe414
Thu Mar 19, 2020 3:45 am
Forum: General YS
Topic: Why are the servers so empty?
Replies: 32
Views: 14643

Re: Why are the servers so empty?

And I'm over here spending quality time with Scenedit
by waspe414
Mon Mar 09, 2020 12:15 am
Forum: YS Support
Topic: Installing
Replies: 3
Views: 2180

Re: Installing

The 2018 version doesn't use an installer. Just extract and run. There are four .exes in the folder: _gl1, _gl2, and _d3d9 are different visual renderers, which may perform differently depending on your hardware, and _nownd is a render-free server console. If the error is just in the sound dll you s...
by waspe414
Tue Feb 18, 2020 8:27 pm
Forum: YS Support
Topic: How to install "things"
Replies: 4
Views: 2430

Re: How to install "things"

If it's a universal replacer, just copy/overwrite the files you want into the misc folder
by waspe414
Sat Feb 01, 2020 7:51 pm
Forum: Aviation Discussion
Topic: New United Livery
Replies: 7
Views: 4207

Re: New United Livery

I actually really like it. It's a nice refresh. The swoop feels just a bit awkward to me though
by waspe414
Mon Jan 20, 2020 1:28 am
Forum: YS Support
Topic: Instrument Pannel is always Dark when HUD is off
Replies: 6
Views: 3603

Re: Instrument Pannel is always Dark when HUD is off

2018 D3d. OGL1 and 2 render instrument panel light just fine. I wonder if Soji got halfway through adding instrument panel lights and then released. At this point it's a bug (or a feature, depending on your attitude), and the only way to get around it is to run a different executable or move to the ...
by waspe414
Sun Jan 05, 2020 5:46 pm
Forum: Scenery
Topic: Northern Sea Textured map
Replies: 7
Views: 4809

Re: Northern Sea Textured map

I love that someone is exploring the image texture options. It's always neat to see the boundaries of YS pushed.
by waspe414
Sun Jan 05, 2020 5:45 pm
Forum: Screenshots & Media
Topic: Screencaps (Edited)
Replies: 519
Views: 166394

Re: Screencaps (Edited)

Dang, which map is that?
by waspe414
Sat Dec 21, 2019 9:22 pm
Forum: Scenery
Topic: [Scenery] Paine Field 2019
Replies: 10
Views: 4916

Re: [Scenery] Paine Field 2019

AviationMAX wrote:
Fri Dec 20, 2019 6:39 am
---
If you have additional thoughts but no one has replied, please edit your post rather than posting multiple times in a row.
by waspe414
Fri Dec 20, 2019 5:07 am
Forum: Scenery
Topic: [Scenery] Paine Field 2019
Replies: 10
Views: 4916

Re: [Scenery] Paine Field 2019

It throws an error with Windows Explorer, but I can open with 7zip just fine. If you can't get it open, I can repack as a .7z and DM it to you, as long as it's not publicly rereleased.
by waspe414
Tue Dec 17, 2019 5:02 am
Forum: General YS
Topic: Dogfight v2.33
Replies: 10
Views: 4295

Re: Dogfight v2.33

That's one of the few variables I've not been able to pin down. It shows up in my YS-generated dogfight .yfs but not the Dogfight Generator one, and it's not in Culkster's.
by waspe414
Sun Dec 15, 2019 8:15 am
Forum: General YS
Topic: Dogfight v2.33
Replies: 10
Views: 4295

Re: Dogfight v2.33

I was able to grab the temporary .ysf from the generator. I haven't been able to replicate the AI behaviour you described in stock dogfight or Dogfight Generator. What version are you using?
by waspe414
Sat Dec 14, 2019 8:44 pm
Forum: General YS
Topic: Dogfight v2.33
Replies: 10
Views: 4295

Re: Dogfight v2.33

And the Dogfight Generator output?
by waspe414
Fri Dec 13, 2019 10:01 pm
Forum: General YS
Topic: Dogfight v2.33
Replies: 10
Views: 4295

Re: Dogfight v2.33

Can you upload the files before flying them? Hit OK in the dogfight menu rather than Fly Now, then File>Save Flight. There may be a priority target marker on the player in the Dogfight Generator output or something.
by waspe414
Fri Nov 22, 2019 9:15 pm
Forum: YS Support
Topic: Define Area LAND/WATER in Scenery Editor
Replies: 4
Views: 2635

Re: Define Area LAND/WATER in Scenery Editor

viewforum.php?f=299 has a short list of various Scenedit tutorials as well.