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Re: YSFlight Wishlist

Posted: Wed Mar 16, 2016 6:23 am
by rodsantos
Some things on this list may have been mentioned earlier.
The SAMs and AAAs should have some reliance on the radars, so if these radars get knocked out, the accuaracy of these should be slightly nullified.
I think YSF could have jamming pods and antiradar missiles, and some more powerful bombs should be introduced. I'm not asking for nukes, but 1000lb bombs and the like would be cool. Going hand in hand with these bombs, there should be a cratering effect on the ground whenever an explosive hits, roads and runways included.
Longer-ranged AGMs would be nice, and wouldn't something like napalm seem cool? I'm definitely no animator, but something that looks like a default fuel tank, that's programmed to light on fire when it hits the ground, should be easy enough?

Re: YSFlight Wishlist

Posted: Sat Apr 02, 2016 5:37 pm
by decaff_42
Something really easy:
Add rotations to the weapon hard point definition.That way you could actually model wingtip rotation like on the F-18 and F-35, F-16, etc.

Re: YSFlight Wishlist

Posted: Sat Apr 02, 2016 5:50 pm
by u2fly
decaff_42 wrote:Something really easy:
Add rotations to the weapon hard point definition.That way you could actually model wingtip rotation like on the F-18 and F-35, F-16, etc.
Agree. Also it would be good if rocket not depend from velocity indicator, but choosing of target need use cross indicator like gun.

Upd: some interesting link about requests https://story.kakao.com/ch/ysflight/gCyTBa1HQ19

Re: YSFlight Wishlist

Posted: Fri Jun 03, 2016 5:36 am
by Dragon_Mech
inprovement of graphic scaling for widescreen displays. i am finding it impossible to see the NDB station display when using the HUD(NDB dial displays below the bottom of the screen).

Re: YSFlight Wishlist

Posted: Fri Jun 03, 2016 7:12 pm
by ksh
ejector seat?

Re: YSFlight Wishlist

Posted: Sat Jun 04, 2016 11:15 am
by Fishie
ksh wrote:ejector seat?
There's sound effects for that!
"Eject! Eject! Eject!"

Re: YSFlight Wishlist

Posted: Sat Jun 04, 2016 1:39 pm
by AdityaB
Fishie wrote:
ksh wrote:ejector seat?
There's sound effects for that!
"Eject! Eject! Eject!"
that is, i guess, instead of the stall horn??

@Fishie, which sound improvement pack is this?

Some improvements to YSFlight

Posted: Tue Aug 02, 2016 12:55 pm
by Emmanuel988
Captain YS,
I am suggesting some improvements to YSFlight. I hope it'll be possible. There should be improvements to the weather conditions and environment settings to make it more realistic such that one can add rain, snow, hail, windshears, clear air turbulence and wake turbulence. Also, if it's possible, there should be humans, passengers. The autopilot should also be improved such that it can behave almost like the A330's auto pilot.
Also, other realistic items like passengers, ground crew, etc.
I bet if these improvements are made, YSFlight will become more popular to even places where it's not known like Nigeria :)

Re: YSFlight Wishlist

Posted: Tue Aug 02, 2016 2:17 pm
by lorDuckFeet
Emmanuel988 wrote:Captain YS,
I am suggesting some improvements to YSFlight. I hope it'll be possible. There should be improvements to the weather conditions and environment settings to make it more realistic such that one can add rain, snow, hail, windshears, clear air turbulence and wake turbulence. Also, if it's possible, there should be humans, passengers. The autopilot should also be improved such that it can behave almost like the A330's auto pilot.
Also, other realistic items like passengers, ground crew, etc.
I bet if these improvements are made, YSFlight will become more popular to even places where it's not known like Nigeria :)
This is something hard, because you have already in the market the FlightGear (free and open-source) lots of people contribute every year to make it more realistic ...
But anyway, the weather and improvement of the autopilot instruments is something I expect to YS in future. :)

Re: YSFlight Wishlist

Posted: Tue Aug 02, 2016 2:59 pm
by Gunny
What many new guys forget is that Ysflight was originally developed as a low end low intensity game meant to run on low end computers.For those without the resources to afford the the fast and powerful ones required to fly many of the popular sims.Then and now.The more upgrades the more power required to run them.Also understand that flight gear has many people who are professionals in the game industry who donate there free time to it as a hobby.But we on the other hand have an overworked adjunct professor who does the development in his free time and as his budget permits.And also as his knowledge of game making increases.He is not a pro at this.It is his hobby that has turned into a monster.So do not expect YSflight to be a free clone of the higher end paid sims.If you want all the fancy dodads and app upgrades go pay for it otherwise be patient and count your blessings its free and works on your cheap computer ;)

Re: YSFlight Wishlist

Posted: Tue Aug 02, 2016 9:38 pm
by KM6BZH
FlightGear is very laggy on most pcs and the GUI is not very user-friendly. Yeah, I at least want a "rain" option.

Re: YSFlight Wishlist

Posted: Tue Aug 02, 2016 11:31 pm
by rodsantos
I've played FlightGear. It's more realistic and has better graphics than YSF, but it's much more complicated. YSF is great because of its simplicity.

How about another suggestion? Cluster bombs.

Re: YSFlight Wishlist

Posted: Wed Aug 03, 2016 1:14 am
by ksh
how about a tone sound for when you lock on? also that you can lock onto a pilot with the same IFF but istead of a square it comes up as a triangle...(thats how its works in real life)

Re: YSFlight Wishlist

Posted: Wed Aug 03, 2016 3:50 pm
by Snake6
ksh wrote:how about a tone sound for when you lock on? also that you can lock onto a pilot with the IFF but istead of a square it comes up as a triangle...(thats how its works in real life)
Not just that, I think that the missile targeting system needs some upgrades. I hate it when there are lots of targets and the lock constantly moves from target to target. It should work more like in real planes (with helmet targeting, boresight, other stuff.) Of course a simpler, Ace Combat-like targeting system would work too.

Also the AI should be improved. It's really predictable, always tries to start a turning fight, which turns out (no pun intended) to be a boring game of who shoots earlier. And it shoots like a stormtrooper, or suddenly kills you with a perfectly aimed burst out of nowhere. I read it somewhere on his site that Soji wants to make an AI that learns from the player, so it can be trained and AIs can have fights. (It reminds me of Pokémon.)

Re: YSFlight Wishlist

Posted: Thu Aug 04, 2016 3:35 am
by KM6BZH
rodsantos wrote:How about another suggestion? Cluster bombs.
Isn't cluster bombs illegal under international law?
Maybe more advanced radar?

Re: YSFlight Wishlist

Posted: Thu Aug 04, 2016 3:43 am
by NightRaven
Quite sure flybys at <100 feet in full afterburn near residential areas/restricted military sites are illegal as well, but nobody cares in YS. Same for weapons. Nobody cares about laws in YS. :lol:

I do agree with more advanced radar; YS' radar is rudimentary at best.

Re: YSFlight Wishlist

Posted: Thu Aug 04, 2016 3:55 am
by KM6BZH
rodsantos wrote:I think YSF could have jamming pods and antiradar missiles
Didn't ysflight have stealth fighters with radar jammers? The vfa49 aircraft I was flying one day didn't get detected by radar. (I think it was something like stealthhornet)

Re: YSFlight Wishlist

Posted: Thu Aug 04, 2016 4:06 am
by kiwiflieger
You can adjust the RCS (radar cross section) in the .dat file of an aircraft to make it invisible to radar, I believe.

Re: YSFlight Wishlist

Posted: Thu Aug 04, 2016 4:12 am
by KM6BZH
kiwiflieger wrote:You can adjust the RCS (radar cross section) in the .dat file of an aircraft to make it invisible to radar, I believe
Is cross section 1 invisible than cross section 0?

Re: YSFlight Wishlist

Posted: Thu Aug 04, 2016 4:15 am
by NightRaven
viewtopic.php?f=147&t=1772

That said, YS does awfully need an update.