OLD VERSION wishlist

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Re: YS fantasy wishlist

Post by Gunny » Tue Aug 02, 2011 5:29 pm

Great idea NavyGator painting in sweeps with symbolism for bldg,land mass,radar and ships basicly anything with an electronic signature. 8-)

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Re: YS fantasy wishlist

Post by Crazypilot » Tue Aug 02, 2011 5:58 pm

The ability to see planes really lose a wing and slice each other or bend each others wing or make bullet holes when shot at.
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Re: YS fantasy wishlist

Post by Honey Badger » Tue Aug 02, 2011 6:42 pm

I second that, Crazypilot. This seems simple enough to implement (it has been said before) by making the .srf files fall away from the aircraft. simple code added to the .dat.
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Re: YS fantasy wishlist

Post by Crazypilot » Tue Aug 02, 2011 7:49 pm

To have carriers with elavators and lower decks ( A platform moving up and down acting as a transporter to ground and level two on carrier.)
EDIT:Guys this should not be too hard to make.See the flying hanger in the slapstick map?Like that instead up and down.
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Re: YS fantasy wishlist

Post by waspe414 » Sat Aug 06, 2011 2:18 am

Crazypilot wrote:Guys this should not be too hard to make.
I spent six months trying. Were it successful you'd have a carrier with elevators. It technically is possible, but so difficult to get right, it's totally unfeasable.
Given that, I think I should give it another shot.
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Re: YS fantasy wishlist

Post by Eric » Sat Aug 06, 2011 2:59 am

The problem is that the carrier has to be static so you can add elevators. However, even if the carrier is static, you run into the collision issue. If two ground objects cannot touch each other, then when you are driving off the elevator your plane will have to drop about a foot, so if the plane you are in doesn't have that kind of clearance (in the coll file) then you will just die while driving off the elevator.
But, as this is the fantasy wishlist, I want users to land planes on other users (P-1112 FTW).
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Re: YS fantasy wishlist

Post by NavyGator » Sat Aug 06, 2011 5:21 am

Seeing as this is merely wishing, not requesting; here goes:
Being as how we now can book virtual flights on virtual Airlines, do we not have the ability to connect virtual maps together? A flight taking off from HI flies roughly WNW until they are swapped onto another server or a different sub-routine in the same server to be approaching Japan. Granted there would be some sort of blip or blemish in the continuity, but that could happen during the in-flight movie. I think all it would take is a list of STP's at the edges of maps in use by Airlines and as one flight ends the next flight begins using the same manifest making sure that the aircraft makes a transition at the same vectors. IS THIS JUST WISHFUL THINKING?

Another Fantasy, The color of the sky being spoken of already, I feel that this wouldn't be too far out there... How about an actual point depicting the source from where sunlight would be emmanating? YES, Lets have a depiction of the sun in the heavens; give some meaning to the phrase, "burning blue". (Also gives those that want to lie-in-wait a place to hide).

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Re: YS fantasy wishlist

Post by LightWings » Wed Aug 10, 2011 5:14 pm

ive heard Mid Air Refualing is possible in the ww3 server, why not make it possible for every server?

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Re: YS fantasy wishlist

Post by Shutter » Wed Aug 10, 2011 7:13 pm

Gac does not distribute the scripts that enable it.

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Re: YS fantasy wishlist

Post by Crazypilot » Thu Aug 11, 2011 2:44 pm

I am not sure this will work but here is my idea for a double deck aircraft carrier..err..I mean two :D .
1st method:A static carrier with a ramp on its EDGE.It will not touch the carrier but have a ramp so a pane could survive the fall from the ramp.
2nd method:The lower deck also has a landing area and a hole in the roof which opens for a few moments so you can come out if your in a heli then closes.
(The upper duck will have markings to tell pilots that the floor can open up in one area of the carrier so accidents can be avoided.
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Re: YS fantasy wishlist

Post by Honey Badger » Fri Aug 12, 2011 4:42 pm

All you need to do is like you said in method one.
Crazypilot wrote:1st method:A static carrier with a ramp on its EDGE.It will not touch the carrier but have a ramp so a pane could survive the fall from the ramp.
This is very simple. The carrier would have the second deck on the edge. this would be made landable using the same method as the carrier. All you would need to do is animate it moving up and down. It would stay up for say, 30 seconds, move down slowly to keep you from falling, then stay down 30 seconds, then finally move up to the first position. Flightgear does this, but the carrier is controlled by another player. This carrier was not made by the development team. It was made by a bored programmer who had the idea then worked on it for three years (this is due to the level of graphics and features that the Flightgear community expects). See the map "City War III" in YS. There is a building that works like the carrier described above. A landable deck on top with rooms on the inside.
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Re: YS fantasy wishlist

Post by Philster » Fri Aug 12, 2011 7:25 pm

The 241st also has a double-deck carrier, if that is what you mean.
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Re: YS fantasy wishlist

Post by Honey Badger » Fri Aug 12, 2011 8:03 pm

Pretty much.
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Re: YS fantasy wishlist

Post by Crazypilot » Fri Aug 12, 2011 8:44 pm

@Philster
WHERE DA HECK DO I GET IT?
That is all.
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Re: YS fantasy wishlist

Post by waspe414 » Fri Aug 12, 2011 11:50 pm

It's on the 241st map (hence the name 241st carrier...).
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Re: YS fantasy wishlist

Post by Welshy » Sat Aug 13, 2011 8:37 am

The 49'ers also have the proposed stealth carrier. You take off from the top or sides (which are below), you land on top :P
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Re: YS fantasy wishlist

Post by Crazypilot » Sat Aug 13, 2011 12:34 pm

Okay that is what I want.
Now....an underground airport like the one in area51.(You can see the entrances from google)
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Re: YS fantasy wishlist

Post by Grigor » Sat Aug 13, 2011 9:32 pm

With all due respect to mister Soji, why can't he just turn the source code loose for us to tinker with? So long as we give credit (even a donation in exchange for said code) it could still be essentially his baby. There'd be confusion and chaos, perhaps, but I'd imagine some amazing, unforseen things coming out of it. Even just to be able to change SHOOT to [missile lock] or something a little more technical-sounding would be bliss. Or maybe some gifted soul out there could use the Blue Impulse software to make something compatible but more modular, allowing users to create add-ons like pretty much anything described above.

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Re: YS fantasy wishlist

Post by DavideV » Sat Aug 13, 2011 9:42 pm

Smoke of tires at landings
gear damage for hard landings
In-flight wind changes, based on the zone of the map
Turbulences
A better rudder pyshics
built-in G limit for every aircraft, based on the DAT file
Speaking of that, some documentation about DAT files and how exactly they modify the plane behavior
an HUD that doesn't zoom in, or an HUD that doesn't cover the whole screen area
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Re: YS fantasy wishlist

Post by Shutter » Sun Aug 14, 2011 12:00 am

DavideV wrote: Speaking of that, some documentation about DAT files and how exactly they modify the plane behavior
an HUD that doesn't zoom in, or an HUD that doesn't cover the whole screen area
Both of those exist. Simple hud. .Dats explain all the functions.

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