OLD VERSION wishlist

YSFlight general discussion & everything in between
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Gunny
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Re: YS fantasy wishlist

Post by Gunny » Sun Oct 09, 2011 9:43 pm

You can have that option if you buy a pedal system JR.
I mean to operate the rudder separate from the nose wheel or tail wheel with a lock option.
Remember this is a fantasy thread. ;)

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Re: YS fantasy wishlist

Post by Honey Badger » Mon Oct 10, 2011 12:16 am

I was saying that rather than the modder animating the wheel, YS should animate the wheel on its own.
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Re: YS fantasy wishlist

Post by Dragon029 » Mon Oct 10, 2011 7:20 am

Gunny wrote:You can have that option if you buy a pedal system JR.
I mean to operate the rudder separate from the nose wheel or tail wheel with a lock option.
Remember this is a fantasy thread. ;)
If you wanted to simulate that, what you could do is make the rudder model only work after the plane exceeds 30 knots or so:

In your DNM, you'd have 2 identical .srfs of the rudder. One of these rudders is the child of their own parent null.srf (invisible / empty .srf).

The parent, null.srf would do the yawing for that rudder model.

Each of the actual rudder.srf's would be set to a CLA of 1 for variable geometry. Have the single, non-child model set to only appear when "wings are extended" (I think that's STA1).
Set the other rudder .srf, which is a child, to only appear when "wings are retracted" (STA2 I think).
Then in the .dat, turn on variable geometry wings and set them to change at 30kt to 31kts.

That way, when you're moving under 30kts, the non-child rudder .srf will be visible and not moving when you yaw.
Once you go past 30kts, the new, child rudder .srf will appear and move with yaw commands. Due to YSF being YSF, the other rudder .srf will stay visible for a second or two, but that's pretty much unavoidable.
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Re: YS fantasy wishlist

Post by Strik3agle98 » Mon Oct 10, 2011 8:48 am

rain!!!
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Re: YS fantasy wishlist

Post by hedzup456 » Sat Oct 15, 2011 2:29 pm

can wrote:rain!!!
And aquaplaneing.. overspeed landing+ rain= byebye!
I have a secret to tell you...
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Re: YS fantasy wishlist

Post by albertlau128 » Wed Nov 09, 2011 1:20 pm

add a map like X-plane w/ world map.
also gear broke,fuel dump,air-to-air refuel.
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Re: YS fantasy wishlist

Post by NavyGator » Sat Nov 12, 2011 10:21 am

I might finally have a fantasy topic that is do-able.
It would be great to have an Environmental Variable
[Time at Start of Flight] and have it be able to
transition through into the next mode: Day to Night,
or Night to Day.
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Re: YS fantasy wishlist

Post by albertlau128 » Sat Nov 12, 2011 12:28 pm

god idea sir!
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Re: YS fantasy wishlist

Post by Flake » Sat Nov 12, 2011 11:48 pm

Dragon029 wrote:Due to YSF being YSF, the other rudder .srf will stay visible for a second or two, but that's pretty much unavoidable.
Objection!

If you set the CLA to move to a ridiculous distance as soon as the wing transition starts, it disappears as soon as you hit 30.0000001KTS.

Look at my AAFC Demo Hornet for a demonstration of that. ;)
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Re: YS fantasy wishlist

Post by Dragon029 » Sun Nov 13, 2011 4:32 am

Flake wrote:
Dragon029 wrote:Due to YSF being YSF, the other rudder .srf will stay visible for a second or two, but that's pretty much unavoidable.
Objection!

If you set the CLA to move to a ridiculous distance as soon as the wing transition starts, it disappears as soon as you hit 30.0000001KTS.

Look at my AAFC Demo Hornet for a demonstration of that. ;)
That's something I'll definitely have to incorporate into my models when I next release.

Also - got confirmation I'm on SNCO this December; block accommodation won't be available for the first 3 days though, so it'll be tent city for a little while.
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Re: YS fantasy wishlist

Post by Flake » Wed Nov 16, 2011 5:57 am

Ooooohhh Congrats yo!

You should go as high as O's ;)

Tent city... that'll be awesome fun!

Do they even HAVE that many 7*11's? :|
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Re: YS fantasy wishlist

Post by Dragon029 » Wed Nov 16, 2011 6:30 am

Flake wrote:Ooooohhh Congrats yo!

You should go as high as O's ;)

Tent city... that'll be awesome fun!

Do they even HAVE that many 7*11's? :|
1WG has a fair amount of supplies; 102SQN for example is a squadron that contains supplies, not cadets. Plus if they absolutely needed them, 101SQN is based at RAAF Townsville, so they might be able to strike a deal. Either way though I'm sure there'll be enough; if not - hutchies ;)
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Re: YS fantasy wishlist

Post by GimiGlider » Wed Nov 16, 2011 8:50 am

uh...just 2 things:
1: Gear being able to collapse and being able to land without gear, but you cannot lift off again.
2: A addon creation programme specially created for creating ysflight aircraft (no, Ysfsblender does not work for me.)
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Re: YS fantasy wishlist

Post by Crazypilot » Wed Nov 16, 2011 10:01 am

GimiGlider wrote:
2: A addon creation programme specially created for creating ysflight aircraft (no, Ysfsblender does not work for me.)
:? GEOPOLY
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Re: YS fantasy wishlist

Post by plunderbird » Wed Nov 16, 2011 2:21 pm

Crazypilot wrote:
GimiGlider wrote:
(no, Ysfsblender does not work for me.)
:? GEOPOLY
I have the same problem. So is Geopoly easy to use? As it's going to be my first time with a 3D graphics system. Also can you create maps in it?
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Re: YS fantasy wishlist

Post by Midnight Rambler » Wed Nov 16, 2011 7:50 pm

Some people find it easy... A lot don't. Maps also can't be made in it.
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Re: YS fantasy wishlist

Post by Taskforce 58 » Wed Nov 16, 2011 8:57 pm

I started with GepolyX and Gepoly (NOTE THE CORRECT SPELLING!) without any knowledge of 3D modelling, although I already have a pretty good understanding of 3D Cartesian coordinate system and trigonometry (*). Gepoly was later replaced by Mozo's GepolyO.

(*) Yes a good understanding of trigonometry can help quite a bit with modding. Don't forget your high school math classes!
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Re: YS fantasy wishlist

Post by Shutter » Wed Nov 16, 2011 9:11 pm

Taskforce 58 wrote:...Yes a good understanding of trigonometry can help quite a bit with modding. Don't forget your high school math classes!
Some linear algebra is good too, but with the newer programs you can let them do all the work for you if you like. As for the spelling, he's not alone. I have about ten active people on record as having written it that way at least once, including myself and ice. About twenty on ysp, including dragoonj2, ricm, mh3w and uscg helo1. It just sounds better really. EARTH POLYGONS, who wouldn't want to use that for making stuff?

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Re: YS fantasy wishlist

Post by halberdier25 » Thu Nov 17, 2011 2:06 am

It's a reference to geometry, not geography.

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Re: YS fantasy wishlist

Post by Shutter » Thu Nov 17, 2011 2:21 pm

I'm aware, I was just being funny.

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