OLD VERSION wishlist

YSFlight general discussion & everything in between
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albertlau128
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Re: YS fantasy wishlist

Post by albertlau128 » Wed Feb 22, 2012 8:07 am

i think we should make a addon with military sim and Civvie Sim
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Re: YS fantasy wishlist

Post by Boom » Sun Feb 26, 2012 10:02 pm

DATVERSN 2
IDENTIFY "PLANENAME"

all kinds of info

CNTRBALA 0.0 3.0 0.0 #vertical and horizontal center of balance
NUMENGIN 2
ENGINEPO 1 7.0 0.0 0.0 #engine position
ENGINETP 1 jet #engine type
ENGINED1 1 0.0 0.0 -0.1 #engine direction 1
ENGINED2 1 0.0 0.0 -0.1 #engine direction 2 or fixed exhaust
ENGINETV 1 FALSE #moving/vtol nozzle?
ENGINERE 1 1/100000 #engine fail rate (chance each second of failure)
ENGINEBU 1 FALSE #have afterburner?
ENGINEFU 1 0.4kg #fuel consumption military pwr
ENGINEFB 1 4.0kg #fuel consumption with burner
ENGINEPW 1 8t #engine military power
ENGINEBP 1 15t #engine power with burner

ENGINEPO 2 7.0 0.0 0.0 #engine position
ENGINETP 2 jet #engine type
ENGINED1 2 0.0 0.0 -0.1 #engine direction 1
ENGINED2 2 0.0 0.0 -0.1 #engine direction 2 or fixed exhaust
ENGINETV 2 FALSE #moving/vtol nozzle?
ENGINERE 2 1/100000 #engine fail rate (chance each second of failure)
ENGINEBU 2 FALSE #have afterburner?
ENGINEFU 2 0.4kg #fuel consumption military pwr
ENGINEFB 2 4.0kg #fuel consumption with burner
ENGINEPW 2 8t #engine military power
ENGINEBP 2 15t #engine power with burner

more info

NUMEXFUN 1 #number of extra functions
NAMEFUNC 1 superflapishthingymix #name of function
FUNCOHUD 1 TRUE #function on hud
FUNCONOF TRUE # true for on/off, false for multiple positions
EXFNEFCT 1 1 1 10m -1t 2 2 -2 10kts -10kts#number, effect of function for drag, lift, wing area, thrust, pitchmane, yawmane, rollmane, minmanespd, maxmanespeed, a list of every possible variable change
FUNCDISA 1 FALSE FALSE TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE #does function disable ailerons, elevators/canards, rudder, flaps, brakes, gear up, gear down, spoilers, brakes/arrestor hook, engine1, engine2, etc

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Re: YS fantasy wishlist

Post by Honey Badger » Mon Feb 27, 2012 1:46 am

That post accomplished...what exactly?
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Re: YS fantasy wishlist

Post by Shutter » Mon Feb 27, 2012 5:19 am

Honey Badger wrote:That post accomplished...what exactly?
New dat stuff.

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Re: YS fantasy wishlist

Post by Crazypilot » Mon Feb 27, 2012 10:52 am

You can define clickable parts of an aircraft cockpit in the dat.
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Re: YS fantasy wishlist

Post by albertlau128 » Mon Feb 27, 2012 1:59 pm

will there be two thrust ctrler?
like in 747---> 4 thrust ctrler?
F-22--> 2 thrust?
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Re: YS fantasy wishlist

Post by Boom » Mon Feb 27, 2012 10:05 pm

yeah, so engine 1 qa engine 2 ws engine 3 ed engine4 rf (find those keys on the keyboard you'll get it) afterburner all tab all engines up t all engines down g, that would be cool

also, dnm coll files and the ability to use a color in a coll file to define how armored/damage resistant or damage sensitive that area is.

EDIT: more variables
ENGINSTR 1 5 #10 shots or a missile to the engine shuts it down
ENGINCOL user/yuser/plane/engine1coll.srf #directory of engine coll file

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Re: YS fantasy wishlist

Post by LeCricket84 » Mon Mar 12, 2012 9:03 pm

A more enhanced radar. (eg. A map underlay with radar so you can see your position on the map. . . )

@Yuser10: So your basically saying that you want to be able to edit the aircraft like you could in FS2004 or FSX. That would be wonderful!

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Re: YS fantasy wishlist

Post by albertlau128 » Tue Mar 13, 2012 11:36 am

also with channels in YSF Chat
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Re: YS fantasy wishlist

Post by Gunny » Thu Mar 15, 2012 1:09 am

The ability to assign a .png to rectangular regions so we can define R/W textures seperate from the general ground tile .png.
Image[/align=centre]

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Re: YS fantasy wishlist

Post by Honey Badger » Thu Mar 15, 2012 2:51 pm

Precisely what I came here to say. :lol: As an addition, the ability to use the door open function to load and unload passengers and cargo.
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Re: YS fantasy wishlist

Post by Gunny » Thu Mar 15, 2012 8:02 pm

Badger I think that would be more like a modelers responsibility to assign that function to the door open function.And is at the moment assigned to the #1 key bomb bay.
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Re: YS fantasy wishlist

Post by Honey Badger » Fri Mar 16, 2012 12:12 am

Yeah, I've used aircraft like that. I mean something were more weight is added and subtracted. Makes flying the same aircraft seem a tad different every time.
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Re: YS fantasy wishlist

Post by Crazypilot » Mon Mar 19, 2012 3:04 pm

Different textures for each type of terrain
Different for water different for ground different for tarmacs and so on.
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Re: YS fantasy wishlist

Post by [email protected] » Mon Mar 19, 2012 5:55 pm

To the different Textures:

Yes, and why dont we make an Underwater-ground? So you can see a lilbit through the water and not at a blue surface.
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Re: YS fantasy wishlist

Post by Boom » Mon Mar 19, 2012 9:53 pm

@hawk can't you make a bunch of blue translucent cubes attached to each other to the same effect (like a 3d grid) and use it as a ground object with no coll?
Although i'd like an UNDERWTR TRUE/AMPHIBIOUS optional variable

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Re: YS fantasy wishlist

Post by Maroon 5 » Wed May 30, 2012 2:59 am

Ability for jetways to extend, more realistic collisions, reflection for chrome planes an ground objects, moving waves, realistic clouds, soft-body physics, and for at least the first YS version source to be released. Wishes that will never come true.
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Re: YS fantasy wishlist

Post by Omni » Sat Jun 30, 2012 2:44 pm

I want to be able to toggle smoke on and off as opposed to just holding down a key the whole time.
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Re: YS fantasy wishlist

Post by Flake » Sun Jul 01, 2012 2:55 am

I still want colors support...

&0 for black, for example, &1 for navy. The standard.

Colors in chat, hud, etc, would make my day.
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Re: YS fantasy wishlist

Post by Jefff » Sun Jul 01, 2012 5:04 am

Plane Health meter or whatever :D

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