Friday Night Combat Tournament

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Re: Friday Night Combat Tournament

Post by [email protected] » Sat Apr 28, 2012 2:07 pm

Please give the Time of the Event also in GMT, not just im American Time....
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Re: Friday Night Combat Tournament

Post by Midnight Rambler » Sat Apr 28, 2012 9:07 pm

Not in American time, it's AEST (Australian Eastern Standard Time - GMT+10)

Our 7pm in GMT+10 = 9am GMT
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Re: Friday Night Combat Tournament

Post by [email protected] » Wed May 02, 2012 3:25 pm

Wtf? 9am? Wow. Sry but then Im in school, cant come....
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Re: Friday Night Combat Tournament

Post by Shiny Rice » Wed May 02, 2012 3:29 pm

:lol: :lol: :lol: :lol: :lol:
Then it's not Friday night for me, it's for you. For me it's Saturday morning. Are you trolling with your weird timezone?
And I'll see if the Hong Kong brothers (You know who I'm talking about) can get sometime there, since I think they're in the same timezone.
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Re: Friday Night Combat Tournament

Post by Midnight Rambler » Wed May 02, 2012 8:58 pm

No. You're completely confused.

I am 9 hours ahead of you. At least, according to your timezone of +1 in this topic: http://forum.ysfhq.com/viewtopic.php?f=79&t=2285

If anyone read the first topic, you'll understand that this runs for 24 hours with individual battles running for 1 hour. That way, anyone can join at a time that works for them within that period of 24 hours.

Update: ditched the script, the idea doesn't really work in YSF. New one will regenerate ground objects every hour, server won't restart.
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Re: Friday Night Combat Tournament

Post by [email protected] » Thu May 03, 2012 4:11 pm

fu--- :lol: :lol: :lol:

Now i see it... Yeah, I know. You have 7pm and Im 9hours ahead, yeah, thats for me 9am...

I think, im sleeping then :D ... Until 12 or 1pm :lol: But later im online for sure.
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Re: Friday Night Combat Tournament

Post by Midnight Rambler » Fri May 04, 2012 10:19 am

Close enough :lol:

Server is running, not as structured as last time but should work better as a result.

Next week I'm planning on running a robot event.

Or maybe a transformer event.
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Re: Friday Night Combat Tournament

Post by Crazypilot » Fri May 04, 2012 11:24 am

Midnight Rambler wrote:Close enough :lol:

Server is running, not as structured as last time but should work better as a result.

Next week I'm planning on running a robot event.

Or maybe a transformer event.
Mech battle tournament?
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Re: Friday Night Combat Tournament

Post by Flake » Fri May 04, 2012 3:35 pm

no may the fourth shenanigans?

Son i'm dissapoint.
I am an accountant working full-time (and some). I'm not here as often as I would like to be. Send a message if you need me. There are a few people in the community who can get in contact with me urgently if you need - don't be afraid to ask. I just don't check here as frequently as I used to. Sorry!

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Re: Friday Night Combat Tournament

Post by Shiny Rice » Fri May 04, 2012 3:59 pm

Oh boy, finally I'll be able to get on the server. Just let me re-install YS for the hundredth time and install the map and the planes.

Edit: I also get the same error as Decaff. How can I fix it?
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Re: Friday Night Combat Tournament

Post by Midnight Rambler » Fri May 04, 2012 9:43 pm

Have you got GAC ground objects installed?
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Re: Friday Night Combat Tournament

Post by decaff_42 » Fri May 04, 2012 10:25 pm

Rise and Shine wrote:Oh boy, finally I'll be able to get on the server. Just let me re-install YS for the hundredth time and install the map and the planes.

Edit: I also get the same error as Decaff. How can I fix it?
EDIT: Just realized how unhelpful my previous answer was.

What you want to do is open up the rw2000.acp and put the null.srf into the specified folder path. The .acp file has some .lst characteristics to it, so all you need to do is follow the .lst-like folder path to the right location.

This is what the null.srf file contains

Code: Select all

SURF
V -27.280 -1.300 0.230 R
V -26.980 -1.300 -0.070 R
V -27.280 -1.300 -0.370 R
V -27.580 -1.300 -0.070 R
F
C 31
N -27.280 -1.300 -0.070 0.000 0.000 0.000
V 0 1 2 3
E
E
Just copy paste that into a text file, save it fight, and then you're off the bomb the enemy island!
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Re: Friday Night Combat Tournament

Post by Shiny Rice » Sat May 05, 2012 9:07 am

Midnight Rambler wrote:Have you got GAC ground objects installed?
I don't think so, where can I get it?
Edit: forget it. I got the map running, but why have you changed the map to Tohoku?
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Re: Friday Night Combat Tournament

Post by Midnight Rambler » Sat May 05, 2012 9:19 am

Event finished.... Only runs from 7pm till 7pm.

I'll work on a new idea for next week.
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Re: Friday Night Combat Tournament

Post by [email protected] » Sat May 05, 2012 11:06 am

Have the same probs... always an error with rs2000 or something. Do the GAC groundjects really help out?
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Re: Friday Night Combat Tournament

Post by decaff_42 » Sat May 05, 2012 10:07 pm

Hawk, a scroll up will solve all your problems.

Or If you are lazy, click here
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Re: Friday Night Combat Tournament

Post by Midnight Rambler » Fri May 11, 2012 8:48 am

Tonights Theme: ROBOT WARS

First topic updated.

Aircraft can be found here: http://forum.ysfhq.com/viewtopic.php?f=31&t=4000

Map is a stock one.

LATEST BNI PACK MUST BE INSTALLED

Server will be up in about 5 minutes.

Feel free to use the RPFS TeamSpeak server while the event is running.

IP: rpfs.dyndns.org
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Re: Friday Night Combat Tournament

Post by Shiny Rice » Fri May 11, 2012 2:14 pm

Yes, I'm there. Anyone getting on the server?
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