Screencaps (Unedited)

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Gunny
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Re: Screencaps (Unedited)

Post by Gunny » Sun Apr 15, 2012 7:22 pm

No I modified all the Vor and VorDMEs to read past the original distances but that only works on the local end meaning my computer.If you are on a server they will read the servers .dat files.
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Re: Screencaps (Unedited)

Post by decaff_42 » Sun Apr 15, 2012 7:52 pm

I looked back over the stuff that you put in my dropbox about that. TF58 has it in his ground objects with a line in the lst for a dat and srf files for the vordme. Should I just plop it into the ground folder with a little lst to get it to work?

Edit: Never mind. For whatever reason my search function and visual search missed the files. All nice and purdy now. I can finally 'see' all the airports on the philippines map wherever I am.
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Re: Screencaps (Unedited)

Post by Gunny » Sun Apr 15, 2012 8:24 pm

The only thing you need to change is:
VORRANGE 20000km=this=12.427.764 miles.More than enough range for any Ys scenery to read.
DISTMESR TRUE & if you insert this into an ILS it will have distance measuring ability.But there is no need to increase the range on ILSs
If you are only using it on your home computer there is no need of changing the .lst file.
If you are going to distribute on one of your maps you will need to change the name as well as a new .lst file so as not to over write the original.
They are ground objects[Stating the obvious here.]
Although TF58 does not require you to ask permission to modify ground objects.It still wouldn't hurt as a common courtesy if your going to distribute it.
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Re: Screencaps (Unedited)

Post by decaff_42 » Sun Apr 15, 2012 9:29 pm

Gunny wrote: Although TF58 does not require you to ask permission to modify ground objects.It still wouldn't hurt as a common courtesy if your going to distribute it.
True. I think 2000km would be more than enough for the Philippines though. I'll make sure to give the proper credits.

Here's a shot for the newly re-discovered plane I'm gonna be playing with for a while.......soooo purrrdy! :o
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Re: Screencaps (Unedited)

Post by Gunny » Sun Apr 15, 2012 9:39 pm

Ys just has so many add ons its hard to keep track of them all.And some just get lost in the fog of time. :D
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Re: Screencaps (Unedited)

Post by decaff_42 » Fri Apr 20, 2012 12:40 am

First time flying on a server with other actual people! :)

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Re: Screencaps (Unedited)

Post by Gunny » Fri Apr 20, 2012 12:45 am

Now I know why I blew up on spawning;}Hows come you didn't?
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Re: Screencaps (Unedited)

Post by decaff_42 » Fri Apr 20, 2012 12:54 am

I spawned at the terminal and taxied there. You gotta do it all proper like. :lol:

I think fanjet had just spawned there when u did.
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Re: Screencaps (Unedited)

Post by Gunny » Fri Apr 20, 2012 1:41 am

That would be an ideal place for ATC I think.Small yet busy.
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Re: Screencaps (Unedited)

Post by decaff_42 » Fri Apr 20, 2012 1:57 am

You said it!
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Re: Screencaps (Unedited)

Post by GimiGlider » Fri Apr 20, 2012 1:54 pm

Gunny wrote:That would be an ideal place for ATC I think.Small yet busy.
Not to mention laggy...it lags quite hard on mines. :?

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Re: Screencaps (Unedited)

Post by Flake » Sun Apr 29, 2012 12:00 am

Image
Image
Image
Image
Image

Working on something new for YSFAS.
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Re: Screencaps (Unedited)

Post by Kilo 11 » Sun Apr 29, 2012 12:11 am

That looks sweet Flake!
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Re: Screencaps (Unedited)

Post by Philster » Sun Apr 29, 2012 3:29 am

Image
Image
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Re: Screencaps (Unedited)

Post by waspe414 » Sun Apr 29, 2012 4:05 am

Where's that?
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Re: Screencaps (Unedited)

Post by decaff_42 » Sun Apr 29, 2012 4:18 am

I dunno, but I'd love to fly it! :D
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Re: Screencaps (Unedited)

Post by Philster » Sun Apr 29, 2012 4:39 am

Current map hosted on the WW3 server.
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Re: Screencaps (Unedited)

Post by Crazypilot » Sun Apr 29, 2012 4:56 am

You gotta love WW3.
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Re: Screencaps (Unedited)

Post by Darris XTMRage » Sun Apr 29, 2012 7:37 am

Madcatter flying aerobatics in a 7E7 over HNL

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Re: Screencaps (Unedited)

Post by iqmal_97 » Sun Apr 29, 2012 2:56 pm

Philster wrote:Image
Well that makes sense....somehow....
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