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Re: Screencaps (Unedited)

Posted: Mon Aug 08, 2016 3:53 am
by Barr
Tfan on a crosswind approach tonight. Pat and I were also flying but i closed ys before opening up the editor like always
Screenshot (118).png

Re: Screencaps (Unedited)

Posted: Mon Aug 08, 2016 6:03 am
by Neocon
I actually saved the flight, so I can add these:
Kind of close.
Kind of close.
Better than it could have been, worse than it should have been.
Better than it could have been, worse than it should have been.
Barracuz making it look easy.
Barracuz making it look easy.

Re: Screencaps (Unedited)

Posted: Mon Aug 08, 2016 3:23 pm
by Owl
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Re: Screencaps (Unedited)

Posted: Tue Aug 09, 2016 12:56 am
by Turbofan
^What pack is the turtle in?

Re: Screencaps (Unedited)

Posted: Tue Aug 09, 2016 4:34 am
by Monoceros
Nice to see someone other than me using the WFTC aircraft around here.

Re: Screencaps (Unedited)

Posted: Tue Aug 09, 2016 9:59 am
by Owl
Turtle is from Kazu's Galapagos map, part of KZs pack S.

Re: Screencaps (Unedited)

Posted: Tue Aug 09, 2016 11:27 am
by lorDuckFeet
Today i make the first flight with my new assigment (PA003), from PHNL to PHTO.
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I really enjoyed my final approach and landing. The sky was so beautiful, except some winds. Also some talking with pngmangi.
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pngmangi flying with Bush Frontiers.

Re: Screencaps (Unedited)

Posted: Tue Aug 09, 2016 7:09 pm
by Gunny
RW-06 wind 18kts @320 practicly slideways ;)
Liftoff RW-06 wind 18kts @ 320.png
Mist in the mountans of the Shetlands.
Departing Scatsta for Aberdeen.png
Fast and right but corrected left also practicly slideways ;)
Cockpit view Aberdeen landing.png

Re: Screencaps (Unedited)

Posted: Wed Aug 10, 2016 12:05 am
by u2fly
"- I´m waiting for you on 187 Server!"
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Re: Screencaps (Unedited)

Posted: Wed Aug 10, 2016 12:10 am
by Gunny
Sorry I have no interest whatever in combat aircraft or there perpetuation.

Re: Screencaps (Unedited)

Posted: Wed Aug 10, 2016 9:50 am
by Nodoka Hanamura
Gunny wrote:Sorry I have no interest whatever in combat aircraft or there perpetuation.
That's right, Gunny's one of them peaceful folk, he don't give a darn about no combat aeroplanes. :P

Re: Screencaps (Unedited)

Posted: Wed Aug 10, 2016 1:29 pm
by Gunny
Many times experiencing the real sometime dulls the pleasure of the fantasy :(

Re: Screencaps (Unedited)

Posted: Thu Aug 11, 2016 12:37 am
by DD-Destroyer
GUESS WHERE

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Re: Screencaps (Unedited)

Posted: Thu Aug 11, 2016 1:18 am
by VNAF ONE
OMG Hawaii? I'm kidding btw

Re: Screencaps (Unedited)

Posted: Thu Aug 11, 2016 4:15 am
by kiwiflieger
Shut up and take my money.

That would be one hell of a Hawaii...

Re: Screencaps (Unedited)

Posted: Thu Aug 11, 2016 10:31 am
by Barr
Nah thats a new zealand

Re: Screencaps (Unedited)

Posted: Thu Aug 11, 2016 10:39 am
by V8-DLA
BARRACUZ wrote:Nah thats a new zealand
which part?

Re: Screencaps (Unedited)

Posted: Thu Aug 11, 2016 10:44 am
by NightRaven
I'm just going to be the party pooper for DD here but that's an island off South Korea. Don't recall which one but I think it's just a test so he most likely won't release it.

Re: Screencaps (Unedited)

Posted: Thu Aug 11, 2016 11:30 am
by DD-Destroyer
NightRaven wrote:I'm just going to be the party pooper for DD here but that's an island off South Korea. Don't recall which one but I think it's just a test so he most likely won't release it.
He's right. This place is Ulleung Island that stand-aloned far away at East Sea from mainland of South Korea. We are using this Island as test for Korea Peninsula scenery.

Switched to better texture than before.

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Preview when access "Create a new flight"

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Re: Screencaps (Unedited)

Posted: Thu Aug 11, 2016 12:48 pm
by VNAF ONE
Looks really really good! By the way, I was kidding about Hawaii :lol:

I'm not sure how it will look when you try to do this to a place as large as South Korea, but I'm interested to see you guys trying. I have stayed away from the new scenery editor like it's the plague so at least there's some people willing to test this texture feature out. Maybe when the terrain is not so steep (in flat farmland areas), the texture will look better because it won't be stretched.