Scenery problem
- Maverick
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Scenery problem
This is how it looks in Scenery editor.
And this is how it looks like in game.
I don't believe i had this problem in past version of YS flight. They only way that it shows up correctly is if i fly under OpenGL 1.x.
I also noticed that chunks of scenery have been missing in game, maybe it was my fault.
I started creating the map with old scenery editor (One before 2013 test) and putting the maps into the ysflight 2013 directory. After opening the map up in the new scenery editor, and saving it to the ysflight 2013 directory same problem.
Is this a known issue, or am i doing something wrong? any help would be appreciated, thanks!
- VNAF ONE
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Re: Scenery problem
- Maverick
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Re: Scenery problem
Like i said if i fly in opengl 1x it shows up fine, same as it appears in scenery editor. if i use open gl 2 or direct 3d d9 it appears like in the second pic i posted.
- decaff_42
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Re: Scenery problem
Visit my GitHub page for Python codes: https://github.com/decaff42?tab=repositories
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- waspe414
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Re: Scenery problem
There may be a setting somewhere, converting the numbers into a (set of) regular polygon(s) or something.
I stole your turnip. Now you must come and defend your honour. ~ Hank Green
- VNAF ONE
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Re: Scenery problem
- Gunny
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Re: Scenery problem
- waspe414
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Re: Scenery problem
A handy guide for where to cut:
I stole your turnip. Now you must come and defend your honour. ~ Hank Green
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