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VNAF ONE
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Post by VNAF ONE » Wed Jul 01, 2015 5:22 am

I've always been a very picky and semi-OCD when it comes to having things straight and neat. When I'm working on maps, one of my biggest turn offs is having to deal with trying to make straight lines without having a visual line to follow. The Ground Lattice in scenery editor does not rotate if you rotate the view so I often have to use a piece of paper and put it on the screen or simply guess how to make my lines straight.

If you have these issues, I've found a possible solution to that and maybe some other complications you might find while working on sceneries in YS. Meazure is an overlay software that I literally just found and tried out and I'm glad I did. It also has rulers and other things you might find useful in not only scenery editing, but maybe while doing other modding for YS or other things and of course, it's free! Give it a shot!

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Post by Lor599 » Wed Jul 01, 2015 12:16 pm

This does seem relatively useful!
Unfortunately, for Linux map makers like me this is not a very good solution. (It is only available for windows)

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Post by Stingx » Wed Jul 01, 2015 6:16 pm

VNAF ONE wrote:[post]88001[/post]so I often have to use a piece of paper and put it on the screen
I admit do doing this dreadful act.
VNAF ONE wrote:[post]88001[/post] When I'm working on maps, one of my biggest turn offs is having to deal with trying to make straight lines without having a visual line to follow.
Straight lines? For what?

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Post by VNAF ONE » Wed Jul 01, 2015 6:55 pm

I can think of a lot of things. Airport taxiways, ramps, city streets, buildings, etc. Usually applies to manmade objects, especially when you need to make something parallel to another.
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Post by Barr » Wed Jul 01, 2015 9:19 pm

lol Ive used rulers with electrical tape because of the touchscreen.

But if you think about it airpot ramps, runways, taxiways, markings etc. are anything but straight. Well for the few airports ive seen
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Post by VNAF ONE » Wed Jul 01, 2015 10:03 pm

There are curves on roads, taxiways, and ramps of course but I've never seen a curved runway . . .

This is basically for anything else that doesn't line up North/South in Scenery Editor. I've already found it especially useful when making fictional city areas where I need roads to run parallel but can't set it up N/S and use ground lattice.

I'll try the circle feature here pretty soon to make some targets or something different. There's a couple other tools on there to play around with.
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Post by Stingx » Wed Jul 01, 2015 11:25 pm

You can use the tandem align for some of that right?

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Post by VNAF ONE » Wed Jul 01, 2015 11:47 pm

If that's something in the new version of Scenedit, I've never tried it. I will never use the new version because I don't like the key bindings of it.
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