398th Base Map

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ToxicSkylinesMH10
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398th Base Map

Post by ToxicSkylinesMH10 » Thu Oct 13, 2011 5:58 am

Hey guys,

Toxic here :D


I was wondering if a map maker could possible construct a base for the 398th squadron :)

I honestly, dont have a whole lot of requirements.
I know that modding takes time, and so whoever takes this up, will make me very happy.

I have a drawing that I made in Paint.net in like 5 minutes.
Its really basic, just something to look at to get an idea.

I like rectangular bases. I never got to liking the rounded islands :?

The map would preferably have a rather large base. And a separate island filled with alot of AAA's, SAM's and buildings for training missions.

I love the feel of the Airstrike Challenge map. I really like the feel of having the enemy in little clusters like they have it in that one.
First off, I would like to see if anyone can take the project up, because then I will be able to get into the details more.
Such as placement of certain items.

Image
This is, once again a very basic picture to kind of get a feel for what I would like. I'm really sorry that Its not really scaled to actual size :(
But trust me, I would love a large base. Like big.
Since its an island. I would like the assurance of having enough space to train.
It has a carrier for carrier landing training.
And the enemy has a long strip of land with a barrier in front of it in order to make it a little harder to attack.


The base will have 3 runways.
A place for basic hangars.
Also, a place for helicopter landings and training.
There is a huge box on the Base in the left side kind of in the middle, I would like this to have some sort of targets for target practice and basic training.
It is a large area


Any takers are very much appreciated :)
Thank you all for looking and taking your time to see

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Re: 398th Base Map

Post by Hawkstar » Fri Oct 14, 2011 3:30 am

I thought its like the airport is 35 iles away from the runway.
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Re: 398th Base Map

Post by ToxicSkylinesMH10 » Fri Oct 14, 2011 6:19 pm

lol I know it kind of looks like that, but trust me "the base" is on the left, and the "enemy's base" is on the right

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Re: 398th Base Map

Post by Hawkstar » Fri Oct 14, 2011 9:24 pm

lol i get it
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Re: 398th Base Map

Post by ToxicSkylinesMH10 » Sat Oct 15, 2011 3:20 pm

hahaha nobody besides Hawkstar?

wow, seems like either a dead forum section or my picture really looks like bird poop :lol:

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Re: 398th Base Map

Post by Doomsday » Sat Oct 15, 2011 3:27 pm

Try making it yourself, using scenery editor is not that difficult compared to making plane models.
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Re: 398th Base Map

Post by ToxicSkylinesMH10 » Sun Oct 16, 2011 2:32 am

I was completely expecting this answer :lol:

but to be honest, I have no clue where to even start. I can paint planes and very basically modify them. . . but seriously, I dont know how to make maps or even make planes.

I would need a teacher of sorts or some kind of step by step tutorial.
Maybe even pictures :(

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Re: 398th Base Map

Post by Doomsday » Sun Oct 16, 2011 3:28 am

If you downloaded Scenery Editor and attempted to look around, you would find a help function that shows exactly how to make a map...and it has pictures...
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Re: 398th Base Map

Post by waspe414 » Sun Oct 16, 2011 4:04 am

Scenedit is pretty easy to understand, just mess around, try things, and don't expect to make anything stunning the first time 'round. (Or the second, or third, or fifth...)

Do what you can by yourself, experiment. The worst that can happen is you crash the program. If you get stuck, take a look at around http://forum.ysfhq.com/viewforum.php?f=40 (specifically TF58's and PatN's.) It should cover pretty much everything to do with Scenedit.
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Re: 398th Base Map

Post by ToxicSkylinesMH10 » Sun Oct 16, 2011 5:38 pm

I downloaded Scenery Editor like 2 computers ago :P

but alright, I will pull out the program from the website.

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