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AWOS

Posted: Mon Jul 25, 2016 12:09 am
by Gunny
Anybody willing to make one of these to add to the ground objects pool.Preferably a .srf as .dnm takes to much rendering in the game.No .acp as it has no function other than decorative and I will whip up the ground object .dat.Also it does not have to be as detailed as the pic.Just a representation.Unless of course you want to :)
WxSentinel-AWOS1.jpg
AWOS config detail.jpg
Added general height config..

Re: AWOS

Posted: Mon Jul 25, 2016 12:25 am
by Neocon
It's one of the ground objects I've intended to make for a long time and never done.

Re: AWOS

Posted: Mon Jul 25, 2016 9:32 am
by u2fly
Rotated parts can be designed as its already presented in stock "TRACKER" ground object.
Look this too - viewtopic.php?t=8392
Gunny wrote:Anybody willing to make one of these to add to the ground objects pool.Preferably a .srf as .dnm takes to much rendering in the game.No .acp as it has no function other than decorative and I will whip up the ground object .dat.Also it does not have to be as detailed as the pic.Just a representation.Unless of course you want to :)
WxSentinel-AWOS1.jpg
Ok, I will try do that, but need more details of its dimensions. Maybe you have some additional images of this AWOS?

Also, its possible create application for visualizing YSFlight weather using my framework (Python+Tkinter).
1) viewtopic.php?t=8321
2) viewtopic.php?t=8492

Maybe, "YS AWOS GUI" will look like this.
Image
http://bafio.altervista.org/awos.htm

Re: AWOS

Posted: Mon Jul 25, 2016 10:39 am
by Gunny
Added new detail.

Re: AWOS

Posted: Mon Jul 25, 2016 6:34 pm
by Neocon
I just added this to my ground objects pack. It is a basic .srf file with a basic .dat file
awos ground object.png
AWOS station