New things from Soji
Re: New things from Soji
Also, does anyone know if Soji;s thinking of posting the YSFlight app on the App Store for free?
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Re: New things from Soji
Soji over the last 3 years has re-written ground objects and aircraft to share the same base vehicle class. He's just re-written the entire rendering engine so that YSF and PolyCrest (The new gepoly) will play nice together.
PolyCrest implements YSClass, and so too does YSFlight. That means, by updating PolyCrest, Soji IS updating YSFlight. YSFlight rendering, in the new version, will hopefully be faster still.
I think Soji is a very very smart coder and LONG TERM plan developer. Admitidly he's SOOOO focused on the long term projects that the tiny bug fixes for YSF are forgotten...
We've had this discussion before though, right? YSFlight 2011 version was damn near perfect. A few bugs, but not game breaking. The game worked well. It was good.
Soji's just gone and tossed 2011 YSF out and pretty much started from scratch again. It's like YSF is in it's early 2000's days again. Let's let Soji rebuild the parts of the engine that are centuries old and we'll try again.
If you ask me, Soji is forgetting one important detail: By updating YSF over years, YSF starts to lose compatibility with the systems it runs on. So he's consistently addressing game stopping incompatibilities while trying to ween off 3rd party libraries entirely. It's a big ask. I couldn't do it.
EDIT: Those TINY additions soji made to make OpenYS a success has me really grateful.
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Re: New things from Soji
April near end, but as I know, every year in April hi released something.
So, did hi work on YSFlight 2016 or dropped it?
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Re: New things from Soji
u2fly wrote:Who now in touch with Soji Yamakawa?
April near end, but as I know, every year in April hi released something.
So, did hi work on YSFlight 2016 or dropped it?
Remember ysflight is Sojis personal project. And he's a proffesor at a university and with a family and his pilot license training he's always busy.
So unless someone can fill In for him at birthday parties or as a physics professor substitute we can't expect too much for him.
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Re: New things from Soji
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Re: New things from Soji
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Re: New things from Soji
Or, we can just wait because he's a busy guy with a lot of real responsibilities and YSF is just his hobby.
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Re: New things from Soji
As I remember, Soji at once sad, that if he would be busy he will opensources.Patrick31337 wrote:Maybe we could hire a pilot to fly around campus with a banner saying, "Make it open source already!" for a week.
Or, we can just wait because he's a busy guy with a lot of real responsibilities and YSF is just his hobby.
So, thats why I try to get know: if he busy now and ready to open it or is he still working on YSFlight?
Who can contact with Soji?
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Re: New things from Soji
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Re: New things from Soji
Last I spoke to him, he said he appreciated my offer to help work on the code with him but would rather keep YSF closed source for now.
Honestly, for Soji to open YSF now, we would need many people to understand YSClass and OpenGL. I barely understand either and I'm allegedly a wizard around here.
I am hoping Soji will be providing more documentation for YSClass soon, and how to render SRF/DNM files in OpenGL using it. He's sort of guided me in the past, but it wasn't really helpful as it was way over my head.
Also I've looked at his code and it makes sense if you understand the library and how to use it (pretty well intrinsicly documented) but it's not well commented at all, so I don't know what each function does, how to invoke them, what functions to even look for...
I digress.
Soji was last working on Polygon Crest and the relevent updates to the shared libraries of YSF and PolyCrest. I think next version of YSF will render faster and with less bugs. Hard to say what features will be added as Soji is working with some new technologies like machine learning.
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Re: New things from Soji
As for me, everyone, who already know something about programming, can understand code of YSFlight.
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Re: New things from Soji
No, just YSClass and Blue Impulse SDK's. Soji has never shared any YSF source with me, only the open sources on his own website publically availble already.u2fly wrote:@OfficerFlake, did you sew original YSFlight code?
Aye, it's quite the learning curve however.u2fly wrote:Anyway, think, all we must to know about YSClass and OpenGL now already presented in PolygonCrest, sources of those already I read.
Well it can be logically followed like any code, but there are snippits with variables named v1,v2,c1,c,p all in the same function. It makes logical sense to follow but the objective and potential outcomes can be unclear. This is why it is important to reference the YSClass manual's on YSFlight.Com, but the manual only explains the functions and what they can do. I have no idea what an open shell is and why an open shell would cause issues in rendering or binary calculations, but the manual talks about it. To sumarise, read the code all you like, but unless you understand how to use the code, it's a void exercise.u2fly wrote:As for me, everyone, who already know something about programming, can understand code of YSFlight.
Patrick31337 wrote:How much does a sky writer cost?
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Re: New things from Soji
Finals week for Carnegie Mellon is next week. Professors also have a great deal of stress leading up to and during finals week.Soji wrote:It's been an extremely busy spring semester for me, probably the busiest since 1999. I am as busy as when I was studying for my Ph.D qualifying exam. Of course the main reason is because I am teaching a new programming course. At the beginning of the semester, I was preparing lecture notes two weeks ahead of time. Now time is catching up with me, and I am preparing a lecture note for the next week. I am spending so much time for preparing lecture notes, but I have a feeling that the students are not keeping up with the course contents. There is no point of the new course if I cover the same-level topics as the introductory programming course that I have been teaching in the fall semesters. I am trying to include more advanced (more advanced than introductory level) programming topics that I am dealing day-to-day basis. But, from the podium, the students don't look to be quite understanding the contents that I am covering. Maybe I should spend more time to explain the topics.
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Re: New things from Soji
There 3 posts in row in April, and no one from them about YSFlight...Eric wrote:From Soji's blog: http://ysflight.in.coocan.jp/main/e2016.html
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Re: New things from Soji
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Re: New things from Soji
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Re: New things from Soji
at last,the development continues back... especially for mobile ones (I guess? )Soji wrote:I need to resume YSFLIGHT development as well. .... Where was I stopping? I feel like decades have passed since I saw the YSFLIGHT code last time.
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