[AIRCRAFT] Boeing 717-200

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[AIRCRAFT] Boeing 717-200

Post by decaff_42 » Fri Feb 20, 2015 4:34 am

I am proud to release the Boeing 717-200 to the YSFlight community. I have included a Hawaiian Airlines paint, along with a lite and detailed cockpit for your painting purposes. You may repaint this aircraft to your heart's content, but please consult me prior to making modifications to the blank aircraft. :D

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[AIRCRAFT] Boeing 717-200

Post by tigershark » Fri Feb 20, 2015 11:59 am

awesome work decaff

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[AIRCRAFT] Boeing 717-200

Post by Owl » Wed Feb 25, 2015 1:20 pm

Beeeaaaauuuutifuuuuuul! Thanks a lot for making first decent aircraft of DC-9 family for YSflight.

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[AIRCRAFT] Boeing 717-200

Post by VNAF ONE » Wed Feb 25, 2015 2:10 pm

I wish I knew how to repaint. Very well done Decaff!
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[AIRCRAFT] Boeing 717-200

Post by ysmajor » Wed Feb 25, 2015 2:55 pm

Great addon! Hope to see it in lots of screenies!

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[AIRCRAFT] Boeing 717-200

Post by iqmal_97 » Thu Feb 26, 2015 2:36 am

Took it for a short to hop between the Hawaiian Islands. The engine feels 'meaty' and was more than adequate to carry this big bird up into the air quickly.
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Whilst cruising, I noticed the nose had a tendency to pitch up, so I had to apply slight trimming.
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It looks a bit uncanny, but other than that, no complaints.

Also recorded the landing...IN GIF FORM!!!
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Fine work, decaff. Fine work...
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[AIRCRAFT] Boeing 717-200

Post by decaff_42 » Thu Feb 26, 2015 4:07 am

Hey that was a nice landing!

Didn't realize about the trim issue, but I know several airliners tend to do that. Not sure why.
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[AIRCRAFT] Boeing 717-200

Post by Gunny » Thu Feb 26, 2015 8:21 am

Applying up trim to rear mounted engines is pretty standard stuff due to tail weight imbalance.Same also applys to pusher props as well.
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Post by wingzfan99 » Thu Feb 26, 2015 3:17 pm

Making this the first addon I install in my triumphant return to YSFlight. Great work, Decaff.
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Post by Neocon » Thu Feb 26, 2015 3:44 pm

I got lazy. Should have done this a while back.
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[AIRCRAFT] Boeing 717-200

Post by VNAF ONE » Thu Feb 26, 2015 5:55 pm

Yes, the T-tail aircraft do that. It's an aerodynamics thing like Gunny said. Your center of thrust is to the rear and your Center of Gravity is also more rearward but still sometimes ahead of your Center of Lift. It's weird, I know.
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Post by Turbofan » Thu Feb 26, 2015 5:59 pm

Actually, in real life all large airliners cruise with the nose about 2-3 degrees pitched up. They're designed to do that.
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[AIRCRAFT] Boeing 717-200

Post by Gunny » Thu Feb 26, 2015 7:21 pm

Agreed Turbo most modern airliners have that pitch trim already accounted for in there FMS's and auto adjusted to take into account variable weight & balance for individual flights.Just not sure of the procedural protocols involved.I believe trim is set at takeoff and after that the FMSs adjusts as required in flight unless an unusual situation is detected and manual flight is necessary.Just SWAG on my part :geek:
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Post by Turbofan » Thu Feb 26, 2015 8:43 pm

^Yep, you're right Gunny. I'm most certainly not an expert on this by any means ('cause watching a bunch of videos does not an expert make) but I do know that pilots set the pitch trim the gate in their pre-flight checks. But yeah, once up in the air, the aircraft's autopilot automatically adjusts it to account for Center of Gravity, and weight/balance, especially for aircraft that have auxilary tanks in the tail.
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[AIRCRAFT] Boeing 717-200

Post by decaff_42 » Thu Feb 26, 2015 8:56 pm

I should specify that I was referring to YSF aircraft like the CHF 777. IRL aircraft fly with a positive angle of attack, unless a fighter aircraft that is going stupidly fast and needs to reduce the lift of the wing so it does not climb.
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Post by iqmal_97 » Thu Feb 26, 2015 11:08 pm

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Post by Gunny » Thu Feb 26, 2015 11:31 pm

Just an aside here but related.You can reduce take off roll distance by setting trim up in the game.Just remember to re trim when you reach your altitude for an optimum flight profile.{But I am sure most of you already know that.]It also helps with climb rates and decent rates.OK I well shut up now ;)
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Post by iqmal_97 » Fri Feb 27, 2015 7:04 pm

Gunny wrote:Just an aside here but related.You can reduce take off roll distance by setting trim up in the game.Just remember to re trim when you reach your altitude for an optimum flight profile.{But I am sure most of you already know that.]It also helps with climb rates and decent rates.OK I well shut up now ;)
I kinda sorta know this, but I tend to avoid it because I don't wanna risk stalling the aircraft by pitching up too much. Most I'll do is apply the trim halfway up. And please don't, you're experience and advice are most helpful to us youngins. :mrgreen:
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