Kerbal Space Program

From the American Heritage Dictionary
mis·cel·la·ne·a - pl.n.: Miscellaneous items or written works collected together.
User avatar
Dragon029
Veteran
Veteran
Posts: 601
Joined: Sun Feb 06, 2011 6:09 am
Favorite Aircraft: F-35A
Location: Australia
Has thanked: 42 times
Been thanked: 85 times
Contact:

Re: Kerbal Space Program

Post by Dragon029 » Sat Nov 12, 2011 12:46 pm

That is true, but it can also have negative impacts on strength and stability (wobblying). Always use larger parts rather than smaller ones if possible as well.

Also, version 12.0 (non-experimental version) is out. It's got the Mun and whatnot, plus some glitch fixes.
Royal Australian Air Force
Per Ardua Ad Astra
>>> Dragon Addon Pack <<<
(PAK-FA, F/A-52, F/A-36, MQ-21)

User avatar
Shiny Rice
57th Polyvalent Sq
57th Polyvalent Sq
Posts: 1389
Joined: Wed Apr 27, 2011 3:28 pm
Favorite Aircraft: Su-35
Has thanked: 28 times
Been thanked: 42 times

Re: Kerbal Space Program

Post by Shiny Rice » Sat Nov 12, 2011 5:46 pm

Great. Now, I've gone crazy and downloaded a lot of addons. I'll get to do more stuff now. BTW, does it have multiplayer?
CO of the 57th Cloud Rippers
"We rip those clouds apart so you can see the sun!"
Now 100% more decomissioned!

Shutter

Re: Kerbal Space Program

Post by Shutter » Sat Nov 12, 2011 6:13 pm

The only real complaint I have about the program is the rocket builder. I mean the spore ripoff part placer isn't too bad, but the tool for ordering stages is an obvious case of form over function. It's nice that it's all animated and pretty and stuff, but when your rockets are pretty complex, it's essentially just a huge pain in the ass. A zoom out for the rocket would also be nice, and maybe an orthographic view setting.

User avatar
halberdier25
Senior Veteran
Senior Veteran
Posts: 1386
Joined: Thu Feb 03, 2011 3:05 am
Favorite Aircraft: Unspecified
Location: Pgh
Has thanked: 169 times
Been thanked: 198 times
Contact:

Re: Kerbal Space Program

Post by halberdier25 » Sat Nov 12, 2011 9:26 pm

RaS: No

Shutter: Use your right mouse to drag the view around, and hold shift (or control... I don't remember) to zoom in and out. However, yes, I hate the parts menu.

User avatar
Dragon029
Veteran
Veteran
Posts: 601
Joined: Sun Feb 06, 2011 6:09 am
Favorite Aircraft: F-35A
Location: Australia
Has thanked: 42 times
Been thanked: 85 times
Contact:

Re: Kerbal Space Program

Post by Dragon029 » Sun Nov 13, 2011 4:33 am

For me, clicking and holding the scroll wheel in and then dragging back the mouse will also zoom out.

Another tip; when you want to move parts in the staging sequence thing, you can hold down ctrl to select multiple parts.
Royal Australian Air Force
Per Ardua Ad Astra
>>> Dragon Addon Pack <<<
(PAK-FA, F/A-52, F/A-36, MQ-21)

Shutter

Re: Kerbal Space Program

Post by Shutter » Sun Nov 13, 2011 5:18 am

Cheers for the tips guys.

GimiGlider
Veteran
Veteran
Posts: 695
Joined: Sun Jun 05, 2011 12:56 am
Favorite Aircraft: B-747, F-14, F-22, F-15, Su-35 , J-20, Comac ARJ21
Location: Hong Kong
Has thanked: 46 times
Been thanked: 21 times

Re: Kerbal Space Program

Post by GimiGlider » Sun Nov 13, 2011 6:41 am

I can't find the KSP.exe, nor get to play. Help please?
operaring system: Mac 10.6.4
一寸光陰一寸金,寸金難買寸光陰。-Chinese Proverb
English Translation: One Inch of time and one inch of gold, the inch of gold cannot buy the inch of time.
Pretty wise proverb, eh?

User avatar
halberdier25
Senior Veteran
Senior Veteran
Posts: 1386
Joined: Thu Feb 03, 2011 3:05 am
Favorite Aircraft: Unspecified
Location: Pgh
Has thanked: 169 times
Been thanked: 198 times
Contact:

Re: Kerbal Space Program

Post by halberdier25 » Sun Nov 13, 2011 8:40 am

You, uh, don't use .exe's on Mac. You use .app's. Should just be KSP.app in whatever folder you put it in.

GimiGlider
Veteran
Veteran
Posts: 695
Joined: Sun Jun 05, 2011 12:56 am
Favorite Aircraft: B-747, F-14, F-22, F-15, Su-35 , J-20, Comac ARJ21
Location: Hong Kong
Has thanked: 46 times
Been thanked: 21 times

Re: Kerbal Space Program

Post by GimiGlider » Sun Nov 13, 2011 1:26 pm

I searched "KSP", and nothing, no .exe or .app came up. help?
一寸光陰一寸金,寸金難買寸光陰。-Chinese Proverb
English Translation: One Inch of time and one inch of gold, the inch of gold cannot buy the inch of time.
Pretty wise proverb, eh?

User avatar
Justen Not Relevent
Contributor
Contributor
Posts: 237
Joined: Thu Feb 10, 2011 9:18 pm
Favorite Aircraft: T-50 Pak Fa and Pave Low
Location: Probably 1337 hacking the 171st TeamSpeak server
Has thanked: 17 times
Been thanked: 2 times

Re: Kerbal Space Program

Post by Justen Not Relevent » Sun Nov 13, 2011 6:01 pm

look for it in downloads
Image
Image lolwut?
Shadow Hunters Marshal Aviátsii

User avatar
Shiny Rice
57th Polyvalent Sq
57th Polyvalent Sq
Posts: 1389
Joined: Wed Apr 27, 2011 3:28 pm
Favorite Aircraft: Su-35
Has thanked: 28 times
Been thanked: 42 times

Re: Kerbal Space Program

Post by Shiny Rice » Sun Nov 13, 2011 7:24 pm

Awesome. After some fail rockets, 4 shuttle changes and 5 tests, got this:

Image

After doing this pic, I got to +2500km. Ready for cargo duty.
CO of the 57th Cloud Rippers
"We rip those clouds apart so you can see the sun!"
Now 100% more decomissioned!

User avatar
halberdier25
Senior Veteran
Senior Veteran
Posts: 1386
Joined: Thu Feb 03, 2011 3:05 am
Favorite Aircraft: Unspecified
Location: Pgh
Has thanked: 169 times
Been thanked: 198 times
Contact:

Re: Kerbal Space Program

Post by halberdier25 » Sun Nov 13, 2011 11:33 pm

You suck at taking screenies.

Shutter

Re: Kerbal Space Program

Post by Shutter » Mon Nov 14, 2011 4:20 am

The cropping tool is your friend.

User avatar
Taskforce 58
Veteran
Veteran
Posts: 679
Joined: Thu Feb 10, 2011 9:06 pm
Favorite Aircraft: F-104, Tu-95, Piaggio Avanti
Location: YYZ VOR 062 radial, 17.5 DME
Has thanked: 53 times
Been thanked: 232 times
Contact:

Re: Kerbal Space Program

Post by Taskforce 58 » Mon Nov 14, 2011 4:33 am

You don't need to printscreen to get a screen cap in KSP. Pressing F1 any time in KSP will automatically capture the screen (KSP program window only) and save the image in the screenshot folder inside the KSP main folder.
Image

Shutter

Re: Kerbal Space Program

Post by Shutter » Mon Nov 14, 2011 4:38 am

Or, alt+printscreen if you don't want to go through your folder structure. Whatever works really.

User avatar
Shiny Rice
57th Polyvalent Sq
57th Polyvalent Sq
Posts: 1389
Joined: Wed Apr 27, 2011 3:28 pm
Favorite Aircraft: Su-35
Has thanked: 28 times
Been thanked: 42 times

Re: Kerbal Space Program

Post by Shiny Rice » Mon Nov 14, 2011 4:03 pm

halberdier25 wrote:You suck at taking screenies.
That's because you haven't seen my other screens.
CO of the 57th Cloud Rippers
"We rip those clouds apart so you can see the sun!"
Now 100% more decomissioned!

User avatar
Neocon
First Class Membership
First Class Membership
Posts: 3843
Joined: Wed Oct 19, 2011 5:01 am
Favorite Aircraft: Baron 58
Location: Tennessee
OS: Win 10
Has thanked: 1608 times
Been thanked: 1727 times
Contact:

Re: Kerbal Space Program

Post by Neocon » Tue Nov 15, 2011 6:35 am

I thought I would try it out. I like putting rockets together, but I'm not much good with math or science, so they mostly go up and come down. Then I got one into a really bad orbit where it swings way out into space and then comes within 55,000m. It is slowly dropping as I type this. :roll:

EDIT: Nope, it actually moved away from Earth on the most recent loop. I think it is hopeless. :(

User avatar
Timmayx
Contributor
Contributor
Posts: 207
Joined: Sat Feb 05, 2011 11:38 pm
Favorite Aircraft: English Electric Lightning
Has thanked: 4 times
Been thanked: 31 times

Re: Kerbal Space Program

Post by Timmayx » Tue Nov 15, 2011 11:58 am

I never got the hang of orbits either. Admittedly I prefer to play in full screen so can't access the oribit chart without crashing the game so no idea how quickly I should be going for orbit, I just try and go fast and end up crashing on the other side of the planet :S
"Live a good life. If there are gods and they are just, then they will not care how devout you have been, but will welcome you based on the virtues you have lived by. If there are gods, but unjust, then you should not want to worship them. If there are no gods, then you will be gone, but will have lived a noble life that will live on in the memories of your loved ones. "

User avatar
halberdier25
Senior Veteran
Senior Veteran
Posts: 1386
Joined: Thu Feb 03, 2011 3:05 am
Favorite Aircraft: Unspecified
Location: Pgh
Has thanked: 169 times
Been thanked: 198 times
Contact:

Re: Kerbal Space Program

Post by halberdier25 » Tue Nov 15, 2011 12:23 pm

You're either not going high enough or aiming right or not going fast enough (remember that the further out the orbit, the slower the orbit). Use the little green circles in the artificial horizon to your benefit. The open one is where you're going; the closed one is where you're coming from.

User avatar
Timmayx
Contributor
Contributor
Posts: 207
Joined: Sat Feb 05, 2011 11:38 pm
Favorite Aircraft: English Electric Lightning
Has thanked: 4 times
Been thanked: 31 times

Re: Kerbal Space Program

Post by Timmayx » Tue Nov 15, 2011 2:01 pm

I'm gonna have to start playing windowed then try out the charts then. On the upside, I at least have a working ship that will get to the moon and back
"Live a good life. If there are gods and they are just, then they will not care how devout you have been, but will welcome you based on the virtues you have lived by. If there are gods, but unjust, then you should not want to worship them. If there are no gods, then you will be gone, but will have lived a noble life that will live on in the memories of your loved ones. "

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests