Page 1 of 6

Flakes Construction Yard

Posted: Mon Jul 11, 2011 4:45 am
by Flake
Hi there! Thought I might start my own thread.

So this is what's been happening with Williamtown Beta lately. (YSRAAF only. haha. :P)

I've broken the map down into "cells". I got the idea from TESIII - Morrowind actually. Why load everything at a time, when I can have just one thing at a time?
The cells dramaticly reduce the fog blur and map shaking glitches. Notice that I am doing the entire continent.
Image

I've also made a low level combat range to fly on, way out in the outback.
Image

Around Newcastle, I've put in a rail line from newcastle to central in sydney. Just a little easter egg. The trains are actually "trucks" and are driven via motion paths. There is going to be a LOT of easter eggs in this map.
Image

YWLM area has a coastal upgrade. A complex sequence involving polygons,areas, thick lines and co-ordinate "snatching".
Image
Image

Sydney harbor is now very existant. I used and edited LBG's "Dark Bridge" from Louisville.
Image

Circular Quey:
Image

Night Time on the harbour. Lights on the bridge as well.
Image

Lights at Williamtown:
Image

More to come in future posts! ;)

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 4:50 am
by Crazypilot
There is not much lag is there?
And why not try making a line of 8 or 5trucks follow each other they will look like trains then.

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 4:51 am
by Flake
Nope. No lag on my PC at least anyway.

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 4:52 am
by Hawkstar
Whatis the emergency 767 crashed.

What ever that means it meant rescuing fun.

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 4:52 am
by Shutter
That's looking pretty nice flake. I like the bridge. :D

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 4:55 am
by SvenPhantom
Oh snap, that is sexy.

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 4:57 am
by Midnight Rambler
Wow mate, that water colouration is really nice

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 5:05 am
by Philster
Very impressive. Just amazing.

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 5:13 am
by Gunny
Oh yea I have been doing work on Australia for some time now.I am happy to see an Aussie doing it.I love the Sidney bridge is there the opera house as well
Whats Sidney without the opera house to greet you.
I officially hand over all work on Australia to you sir I forgo any further work and will not release. :D

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 7:42 am
by Welshy
Is it full scale?, if so this would be great for VAs as well :P

Nick

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 10:08 am
by Phoenix
ATVA approves! :D

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 11:53 am
by Shiny Rice
That is just DOUGH!

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 12:54 pm
by Crazypilot
Now there is some point in using supersonic aircraft.

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 5:24 pm
by vandal
Is this 1:1?

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 5:39 pm
by Welshy
Thats what I asked LOL

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 6:53 pm
by Crazypilot
A server combat on this map would require AWACS and Spy Planes.

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 6:57 pm
by Gunny
I ma thinkin this may be a restricted YSRAAF scenery? :(

Re: Flakes Construction Yard

Posted: Mon Jul 11, 2011 7:09 pm
by Crazypilot
DROOL ALERT!

HMMMMMMMM AUSTRALIA.

Image

Re: Flakes Construction Yard

Posted: Tue Jul 12, 2011 5:04 am
by Flake
1:1 it sure is. YWLM is highly accurate for 1:1 but it goes out of detail the further away you get.

I'll be adding all the raaf bases first, followed by capital cities, then followed by some small stops, like alice springs and albury.

There is an opera house, KZS's in fact. ;)

Thank you all for your kind words. It's great inspiration to continue. :)

EDIT: And yes, Hawkstar, the B767 Rescue mission is quite fun! There is a 767, rotated on the z* axis and everything... flames around it (PatrickN for that), and people (BNI).

I have since exported the grounds and relevent scenery into a sperate mission file. Everything will come in packages to stop lag.

EDIT2: Oh yeah, and Tasminia isn't all reject either, M.R. Image

EDIT3: Only ti'l it's done Gunny.

Re: Flakes Construction Yard

Posted: Tue Jul 12, 2011 12:47 pm
by Crazypilot
Can you add a fleet of the coast of sydney?