Fail in textured mode

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Shiny Rice
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Fail in textured mode

Post by Shiny Rice » Sat Sep 17, 2011 5:52 pm

I'm "decaling" (new word :lol: ) when I get on painting the flag and I end... it's black!! I don't really get it.
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Re: Fail in textured mode

Post by Philster » Sat Sep 17, 2011 6:15 pm

This may sound like a stupid question, but did you get rid of the box that appears in blender when you open the start up screen? If you didn't, that may be why the text always seems to appear black. That happened to me when I first tried to use blender.
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Re: Fail in textured mode

Post by Shiny Rice » Sun Sep 18, 2011 7:00 pm

1. It's not the text. It's that flag i'm trying to paint.

2. Yes I did delete the box.
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Re: Fail in textured mode

Post by eject » Sat Sep 24, 2011 9:07 pm

if the flag its a mesh select it and then press ctrl-a and paint it maybe it will work

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Re: Fail in textured mode

Post by Shiny Rice » Fri Sep 30, 2011 5:00 pm

No, it didn't work.
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Re: Fail in textured mode

Post by DavideV » Fri Sep 30, 2011 6:09 pm

Do you have a problem with that mesh only or with ever mesh? Would you send me the blender file so I can give it a look?
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Re: Fail in textured mode

Post by vincent » Fri Sep 30, 2011 8:40 pm

Simply post the .blend here, I would like to have a look to the problem.

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Re: Fail in textured mode

Post by Shiny Rice » Sat Oct 01, 2011 2:48 pm

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Re: Fail in textured mode

Post by DavideV » Sat Oct 01, 2011 8:55 pm

You accidentally deleted the UVTexture. In Object mode, select the flag and, looking at the mesh frame in the button window, click on the button "New", just beside the "UVTexture" label. ;)
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