Is it possible to modify the looks of an aircraft.??
Posted: Tue Oct 18, 2011 6:37 pm
by modifying the .dat file? By this I mean: removing hardpoints, adding other parts etc...
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Basically, below you can see these HRDPOINT entries. The more you have, the more you can load in the game.
The stock F-16 "limit' of weapons appears to be 999. However, you would need to theoretically copy and paste these HRDPOINTS THAT many times in order to have them in the game.
The .Dat also shows this, which is what you will always start with when you choose this plane. You can change these numbers if you dont want to start with any guns, missiles, etc. . . just put the number to zero.
If you want 999 Missiles and guns, you need to copy and paste the HRDPOINTS list that I was talking about above this.
INITIGUN 3000 #INITIAL GUN
INITIAAM 6 #INITIAL AAM
INITIAGM 6 #INITIAL AGM
Make a new hardpoint line, only put FUEL after it. The other six can have B500 or B250 or whatever. They are then separate and unrelated hardpoints. On the new version (2011) it is possible to add a *# to the end, for example AGM65*8 will give you 8 AGMs on that hardpoint.decaff_42 wrote:That way I can add 6 bombs and then have 2 tanks, on 8 separate hard points?
Yes, as far as I can recall. First to last in the .dat will give you first to last in the load screen, barring all weapon type differences. (Logically, if you list B250 then AIM9 then B250, it's not going to load the AIM9 if you just set it to bombs. It will, however, load the first one first, the second one second.)decaff_42 wrote:When you weapons, they get loaded by a certain order. Is it the way they're listed in the .dat file that determines this order?
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