YUSERA aircraft and vehicle design and manufacturing company

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YUSERA aircraft and vehicle design and manufacturing company

Post by Boom » Fri Feb 10, 2012 10:16 pm

A futuristic carpet bomber design I made... powered by one main engine in the back and 2 on the lifting fins. About the size of the b-52, with the bomb bay location replaced with fuel and the wet wing replaced with bombs. only 6 bombs are shown in each section but it could hold more in small diameter bombs.

Only one of the rolling bomb bays are shown because I don't plan on releasing this as a mod. It's a quick model.

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Last edited by Boom on Sat Feb 11, 2012 5:33 pm, edited 1 time in total.

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Re: My carpet bomber design

Post by decaff_42 » Fri Feb 10, 2012 11:22 pm

Looks cool! How many bombs were you planning to put on this bad boy?
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Re: My carpet bomber design

Post by Boom » Fri Feb 10, 2012 11:28 pm

with sd bombs i would estimate 10x12 or 12x12 250lb bombs. also, the intakes are rather inefficient in this model. If this were released it would have intakes like the f-15 but sideways and larger.

Now that i think of it i could make this a released mod if i completely redo the wings, round it, and fix some normals, and add a canopy and a gunner.

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Re: My carpet bomber design

Post by Shiny Rice » Sat Feb 11, 2012 1:24 pm

Yeah, you should release it.
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Re: My carpet bomber design

Post by Boom » Sat Feb 11, 2012 2:48 pm

I'll get to work after my ground attack planes are released

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Re: My carpet bomber design

Post by Shiny Rice » Sat Feb 11, 2012 3:10 pm

Oh, and also it can be a 57th bomber, if you want.
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Re: My carpet bomber design

Post by Boom » Sat Feb 11, 2012 3:54 pm

I don't think it would be practical. for the 57th we need a supersonic heavy tactical bomber, like the b-1.

And one more note: after i finish the mini remote control batlte set with BB guns too. I'm almost done, I just need to finish the army tank (the 5th and last vehicle in the set.)

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Re: My carpet bomber design

Post by vandal » Sat Feb 11, 2012 4:56 pm

Please post in the correct section next time.
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Re: My carpet bomber design

Post by Boom » Sat Feb 11, 2012 5:32 pm

I posted it in general discussion becasue originally this was just an idea and i didn't plan on making it, although i might. Well, i guess i have a WIP thread now. I'm gonna rename it =)

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Re: YUSERA aircraft and vehicle design and manufacturing com

Post by Boom » Sat Feb 11, 2012 6:04 pm

IMAGES:
YA-2001 formation
YA-2001 testing combat brakes
YA-2001b turret test
YA-4002 bb gun armed remote control plane
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Re: YUSERA aircraft and vehicle design and manufacturing com

Post by Animal » Sat Feb 11, 2012 8:24 pm

keep working on improving your curves and shapes, and definitely revisit the 2001 again when you have more experience. its a design that has potential when you are better able to use the tools. It's the beginnings of something good
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Re: YUSERA aircraft and vehicle design and manufacturing com

Post by Boom » Sun Feb 12, 2012 5:25 pm

My mom's limiting my computer time so don't expect fast updates Dx

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Re: YUSERA aircraft and vehicle design and manufacturing com

Post by aeTIos » Mon Feb 13, 2012 4:35 pm

Can you access school pc's? Then drop blender on your flash drive and there ya go.

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Re: YUSERA aircraft and vehicle design and manufacturing com

Post by decaff_42 » Mon Feb 13, 2012 9:20 pm

Good idea but it might be a little slow from a flash drive. Perhaps putting the program onto a CD or floppy (if the computers still use them :D ) and save the data to a flash drive.
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Re: YUSERA aircraft and vehicle design and manufacturing com

Post by Boom » Mon Feb 13, 2012 9:58 pm

I need a good way to give the nozzles a "twisted" effect. any ideas how? Experimenting now.

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Re: YUSERA aircraft and vehicle design and manufacturing com

Post by decaff_42 » Mon Feb 13, 2012 10:26 pm

Perhaps by using colors? If you look at the fighter nozzles, they have a darker, more scuffed up portion that is hidden when the nozzle is contracted, but when the nozzle is open, you can see the differences.

The shape would also help give a twisting look as the darker shade could have a curved or straight edge, but all the dark color would be hidden by the overlapping parts.

Kuro's F-16s have got a nozzle that contracts when you go faster, regardless of after burner.

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Re: YUSERA aircraft and vehicle design and manufacturing com

Post by Dragon029 » Tue Feb 14, 2012 4:10 am

Making contracting nozzles is very time consuming; I made them for my PAKFA and they still took ages to animate, despite being half the quality of Kuro's.
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Re: YUSERA aircraft and vehicle design and manufacturing com

Post by Boom » Sat Feb 25, 2012 6:17 pm

About the bomber, I'm having trouble making a thick wing that doesn't look like a box. It needs to be thick throughout but it still needs the curve. I might end up with a wider wing.

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Re: YUSERA aircraft and vehicle design and manufacturing com

Post by Shutter » Sun Feb 26, 2012 9:10 pm

Kuro's f-16's use iceman's older BNI f-16 models. His version uses two sets of cylinder sections that are animated to expand and contract with rotations, using a VG wing CLA. My f-35 nozzle is an easier version of this: The outer nozzle panes contain the inner nozzle panes, making it have far fewer animations/much easier to model. If you're going to try something like that, I'd recommend that sort of technique.

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Re: YUSERA aircraft and vehicle design and manufacturing com

Post by Boom » Mon Feb 27, 2012 9:43 pm

planned project: a large plane (like a 777) that shoots kamikaze mirage 2000s =)

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