Scenery editor object help

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abcjake
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Scenery editor object help

Post by abcjake » Tue Nov 27, 2012 11:21 pm

I am trying to make the Atlanta, Ga airport, and I have noticed that the runway is a bit sloppy. The taxi way (which is parallel to the runway) is connected to the runway in many places, and curved at the corners. How would I make a standard curve, or make a perfect curve?

Thanks in advance!

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decaff_42
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Re: Scenery editor object help

Post by decaff_42 » Tue Nov 27, 2012 11:24 pm

There is no perfect curve. use many smaller edges to simulate the edge. you can use a thick line, or make it with a polygon. your choice. There are no smooth curves in YSFlight, only close approximations with many edged shapes.


Read through this it will help you a lot.
Check out my website YSDecaff for all my tutorials and addon releases.
Visit by Bitbucket page for Python codes: https://bitbucket.org/decaff42/

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abcjake
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Re: Scenery editor object help

Post by abcjake » Wed Nov 28, 2012 12:03 am

Thankyou decaff

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