Broken SceEdit Text?

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Broken SceEdit Text?

Post by Scarecrow » Fri Aug 22, 2014 11:28 pm


Can anyone explain the reason behind this, or more so, the fix?
I have tried to raise it, thinking it was too low or flush with the ground as I could see that being a problem, but I've even raised it to 5m off the ground and still had pieces of text missing.

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Re: Broken SceEdit Text?

Post by decaff_42 » Sat Aug 23, 2014 1:51 am

Dunno. I have never seen something like that happen before.

Have you tried deleting it and re-making it? Could just be a glitch in the matrix ;)
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Re: Broken SceEdit Text?

Post by Barr » Sat Aug 23, 2014 2:18 am

Just curios how far isnt it from the 0,0,0 point? Scenedit doesnt draw things too well from afar Ive noticed this personally when trying to view an elevation grid on a large map.
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Re: Broken SceEdit Text?

Post by Gunny » Sat Aug 23, 2014 2:25 am

I have had this problem seems like forever I took it for granted it was my old Intell graphics card.

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Re: Broken SceEdit Text?

Post by FrenchTOZT » Sat Aug 23, 2014 4:17 pm

I got a problem similar to this, for some odd reason the angle I was viewing the text, or other objects would make them look incomplete.
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Re: Broken SceEdit Text?

Post by NavyGator » Sat Sep 06, 2014 10:19 pm

I've 'scene' it happen on a lot of my stuff too.
But, short of recreating it, I can't tell you much about how to fix it.
Somebody took a guess one time that it was not put into a higher
priority at the time it was created. And that's all I know on the subject.

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