Current Projects

YSFlight addon development, questions, tutorials, & more!
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zak
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Re: Current Projects

Post by zak » Sat Jun 22, 2013 3:46 pm

Airbourne wrote: Bethgon Coalporter (Version 1) (My Favorite)
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Bethgon Coalporter (Version 2)
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Bethgon Coalporter (Version 3)
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Bethgon Coalporter (Version 4)
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Consist
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Entire Pack (14 Trains Total) Comes with both empties and filled with coal.
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hmm Airbourne i wonder if you can send me them coalporter because i am doing something on a map just for only me. just send me in a pm so no one els get it untill the finish project.
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Re: Current Projects

Post by Monoceros » Sun Jun 23, 2013 5:51 am

NightRaven wrote:
decaff_42 wrote:Looking Good! Lots of detail there. :D
The reason why I can repaint now is thanks to you and your blender tutorials. Somehow I could never get my puny brain around Kurosaki's tutorials.

Meanwhile...

A pink E-3????
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You (may) now know who this is "dedicated" to.
A certain flower girl from the Sector 5 slums?
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Re: Current Projects

Post by NightRaven » Sun Jun 23, 2013 8:45 am

Monoceros wrote:A certain flower girl from the Sector 5 slums?
Yes.

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Re: Current Projects

Post by Taskforce 58 » Mon Jun 24, 2013 2:50 pm

Right now I'm in the middle of a massive update of DIF to have everything upgraded to include transparent prop-shading and canopies, so you'll be looking at something like this:

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Re: Current Projects

Post by Iceman » Tue Jun 25, 2013 3:01 am

Seeing a lot of great work here. Nice.
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Re: Current Projects

Post by Turbofan » Tue Jun 25, 2013 3:12 am

I see some of the greats are back in town... hello Iceman and Taskforce 58, nice to see you here again. :)
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Re: Current Projects

Post by Gunny » Tue Jun 25, 2013 5:19 am

Great to see TF58 back in the saddle again activly.And Ice its alway a pleasure more or less. :lol:
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Re: Current Projects

Post by decaff_42 » Tue Jun 25, 2013 11:36 am

Can't wait to fly those! It will be awesome. :D
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Re: Current Projects

Post by NavyGator » Wed Jun 26, 2013 4:41 am

I know it has been a while since I last entered info on this project, but I wanted those that wish-to-know know that I am continuing to work on it.
THE BALEARIC ISLANDS of Spain: Here are some images: This one is of the most NE Island of Menorca.
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And the following image is of the Port of Palma de Mallorca (The middle island)
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Last edited by NavyGator on Thu Jun 27, 2013 4:06 am, edited 1 time in total.
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Re: Current Projects

Post by iqmal_97 » Wed Jun 26, 2013 6:47 am

Taskforce 58 wrote:Right now I'm in the middle of a massive update of DIF to have everything upgraded to include transparent prop-shading and canopies, so you'll be looking at something like this:

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Yes! All of my YES!!!

So glad you're upgrading the DIF pack. Can't wait to take those birds out for a tumble again.












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Re: Current Projects

Post by NightRaven » Thu Jun 27, 2013 6:44 am

Done... after 2 days. Thought it would take longer.
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I don't know how to make them facial features... :?

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Re: Current Projects

Post by Spaceman Spiff » Fri Jun 28, 2013 2:09 pm

Uncle Raven, why a cat?
I remember Thundercats! Go!
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Re: Current Projects

Post by NightRaven » Sat Jun 29, 2013 7:25 am

Admittedly... I have no idea what you just said (or typed).

And I'm not that Raven from YSP. I was in YSP but under a different username. See if anyone remembers my YSP username... :twisted:

EDIT: pasted the decal on the E-3. Has the problem of the shadows but is otherwise fine.
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And added 4 smoke generators at the engine exhausts.
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Next problem... Getting the SMOKECOL variable to work. It isn't working for me, somehow...

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Re: Current Projects

Post by decaff_42 » Sun Jun 30, 2013 11:36 am

Looking Good! That's a mighty fine decal you made there! :D
Check out my website YSDecaff for all my tutorials and addon releases.
Visit by Bitbucket page for Python codes: https://bitbucket.org/decaff42/

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Re: Current Projects

Post by KetchupWarthog » Sun Jun 30, 2013 2:47 pm

NightRaven wrote:Next problem... Getting the SMOKECOL variable to work. It isn't working for me, somehow...
Just start up YSFlight, then got o any plane's loadout. Experiment out with the RGB colors to find the number you want. Otherwise search Google for RGB codes; that's what I did with the edited .dat A-10.

For example: yellow - http://bit.ly/10sNg66 first site shows it all :D Hope that helps
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Re: Current Projects

Post by VNAF ONE » Sun Jun 30, 2013 6:30 pm

KetchupWarthog wrote:For example: yellow - http://bit.ly/10sNg66 first site shows it all :D Hope that helps
Somehow, I did not know you could do that. I hath found new weapon for de n00bs!
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Re: Current Projects

Post by Flake » Sun Jun 30, 2013 8:19 pm

smoke col in the dat goes like this:

SMOKECOL 0 RED GREEN BLUE where r/g/b are between 0 and 255. I still have no idea what the first 0 does.
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Re: Current Projects

Post by Airbourne » Sun Jun 30, 2013 10:17 pm

I give up. I have no idea why my GO's keep disappearing when i start up YSFlight Scenery Editor.
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Re: Current Projects

Post by VNAF ONE » Sun Jun 30, 2013 10:52 pm

I don't know either AB but it's not too bad. As long as you get them in the right place the first time around, you usually don't have to worry about it anyways. They're being used in my Nellis map.
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Re: Current Projects

Post by Airbourne » Sun Jun 30, 2013 11:12 pm

Awesome, I'm going to the real Nellis AFB in 3 weeks.
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