Current Projects

YSFlight addon development, questions, tutorials, & more!
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Patrick31337
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Re: Current Projects

Post by Patrick31337 » Mon Jul 03, 2017 6:05 pm

It did on Dish up until this week. Now I don't have a single channel that shows it. I'm sad. :( Netflix dropped it a few months ago and Hulu doesn't have it. I've been in withdrawal. I think I need an IV of lactated ringers and a ride to Rampart.
=====================

I finally finished Reno.
reno stead airport.png
Reno-Stead Airport
The map will be released soon, along with the Bonanza G36 pack.
Lake Tahoe Map.png
Lake Tahoe Map
=======================

I decided to attempt building the Golden Gate Bridge as a ground object. What could go wrong?
Golden Gate Bridge.png
Golden Gate Bridge

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Re: Current Projects

Post by flyer17 » Mon Jul 03, 2017 8:44 pm

well nothing can go wrong, just i can destroy it on a scene of my movie
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Re: Current Projects

Post by Swift » Tue Jul 04, 2017 12:05 am

flyer17 wrote:
Mon Jul 03, 2017 8:44 pm
well nothing can go wrong, just i can destroy it on a scene of my movie
......

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Re: Current Projects

Post by Patrick31337 » Tue Jul 04, 2017 1:07 am

Finished and released. Requires a fresh download and install of the California map and my ground objects pack.
San Francisco Bay.png
San Francisco Bay
The strength is set to 9999, so it isn't going to be easy to destroy.
pretty bad.png
"What could go wrong?"

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Re: Current Projects

Post by Swift » Tue Jul 04, 2017 3:13 am

So today I went ahead and attempted to make a cockpit myself around a seat. Pleased with the result!

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Re: Current Projects

Post by Patrick31337 » Tue Jul 04, 2017 4:34 pm

I'm not going to put much into this map for a while, but eventually it will cover California, Nevada, and Arizona.
SWUS.png
Southwest US

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Re: Current Projects

Post by Turbofan » Tue Jul 04, 2017 9:28 pm

Patrick31337 wrote:
Tue Jul 04, 2017 4:34 pm
... but eventually it will cover California, Nevada, and Arizona.
Those are the same three states SCS Software started out with in American Truck Simulator. Am I on to something here?!! :o ;)
Check out my YSFS videos on my Youtube channel!
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ATRP: When used in my posts refers to "Air Traffic Replay Project"
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Avatar: General Electric GEnx-2B
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My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN OKC, I landed AT OKC. On the other hand, I did land in Oklahoma City.
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New update to the "Terminal"! (as of Sep. 12, 2017) - new info on WIP page
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Patrick31337
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Re: Current Projects

Post by Patrick31337 » Tue Jul 04, 2017 10:18 pm

I don't know. I never got the game. It will also include Utah, though. I left that one out. Either way, I'm not going to work on it for a while.

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Re: Current Projects

Post by Turbofan » Tue Jul 04, 2017 11:01 pm

No worries Pat, just a little tease. ;) It's looking good!
Check out my YSFS videos on my Youtube channel!
-----------------------
ATRP: When used in my posts refers to "Air Traffic Replay Project"
-----------------------
Avatar: General Electric GEnx-2B
-----------------------
My general rant: I will call them blended winglets, not Sharklets; There is no CEO, it's just simply put, an Airbus 319/320/321, or the 320NEO, 321NEO etc. I didn't land IN OKC, I landed AT OKC. On the other hand, I did land in Oklahoma City.
-----------------------
New update to the "Terminal"! (as of Sep. 12, 2017) - new info on WIP page
Turbofan's Terminal

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Re: Current Projects

Post by Patrick31337 » Tue Jul 04, 2017 11:28 pm

The map will have the interstate highways and a lot of other routes. I'm sure there are trucks you can download to drive around the map. :)

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Re: Current Projects

Post by dbd000 » Wed Jul 05, 2017 2:20 am

Patrick31337 wrote:
Tue Jul 04, 2017 11:28 pm
I'm sure there are trucks you can download to drive around the map. :)
Cue Moa Ground

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^Taken from my WIP thread. (From MZVA Fleet Pack 6.0)

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Re: Current Projects

Post by Patrick31337 » Thu Jul 06, 2017 5:54 am

I'm working on an International cabover truck from the 1980s. They were always my favorite semis.
cabover truck.png
International Cabover (cab)
cabover truck.png (7.08 KiB) Viewed 947 times
The red made it look like a fire truck, so I decided to go with blue. :lol:
I've got a lot done. I still need to add axles and animations to the wheels, and the fifth wheel hitch. Then I'll need to do the interior and start thinking about a trailer.
cabover truck 2.png
International Cabover - progress update

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Re: Current Projects

Post by Monoceros » Thu Jul 06, 2017 11:11 am

Patrick31337 wrote:
Tue Jul 04, 2017 4:34 pm
I'm not going to put much into this map for a while, but eventually it will cover California, Nevada, and Arizona.
SWUS.png
I can finally fulfill my battles over LA (inspired by JetFighter II) from my jr high days!
Image

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Re: Current Projects

Post by NajmiCreative » Thu Jul 06, 2017 3:59 pm

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noice,new MD-11 fuselage
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for modifications on my mods,please PM me first,and credit me and original creator(if my work were rework)
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Re: Current Projects

Post by Patrick31337 » Fri Jul 07, 2017 1:02 am

I've done a little more work on the International truck, mostly adding details like lights, mirrors, horns, and such.
cabover truck.png
More progress from the front.
cabover truck 2.png
More progress from the back.

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Re: Current Projects

Post by flyer17 » Sat Jul 08, 2017 5:03 pm

mhh adding trailer won't be bad

anyhow here is my work

the destiny space shuttle based on dreamchaser, wich will be used on my movie
DESTINY-1.png
DESTINY-5.png
a view on the heat plates
DESTINY-heat plates.png
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Re: Current Projects

Post by Granny Apple Smith » Sat Jul 08, 2017 7:53 pm

Patrick31337 wrote:
Fri Jul 07, 2017 1:02 am
I've done a little more work on the International truck, mostly adding details like lights, mirrors, horns, and such.
cabover truck.png
cabover truck 2.png
Needs some Hendrickson axles!
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Re: Current Projects

Post by Patrick31337 » Sun Jul 09, 2017 6:31 am

I didn't put a lot of detail into the suspension, but I did put in the drive shaft and boxes. I added a trailer. Of course, trailers don't turn correctly in YS, but it's there if you use the bomb bay door key.
truck.png
International 9670
I think the stacks need to be extended about half a meter.

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Re: Current Projects

Post by Airbourne » Mon Jul 10, 2017 8:09 am

Tree lines for my next project. So far there are 4396 total, this should hopefully not be a lag-fest :P
trees.png
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Re: Current Projects

Post by Kujo » Mon Jul 10, 2017 8:51 am

Airbourne wrote:
Mon Jul 10, 2017 8:09 am
This should hopefully not be a lag-fest :P
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