Current Projects
- waspe414
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Re: Current Projects
I stole your turnip. Now you must come and defend your honour. ~ Hank Green
- Dragon029
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Re: Current Projects
If you've made a decent one; awesome work.
>>> Dragon Addon Pack <<<
(PAK-FA, F/A-52, F/A-36, MQ-21)
- waspe414
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Re: Current Projects
Because it stops at the same height as both decks, getting on and off is just the same as normal taxiing, though with stock there is a tendency to fall off the edge...
I'll probably build/modify a carrier to have a full size one at some point, though there really isn't a need for a second level in YS. (Perhaps the top would only supply fuel, and the bottom could do both.)
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Re: Current Projects
Homie I'll SQL YOUR syntax
- Animal
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Re: Current Projects
- waspe414
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Re: Current Projects
Just checked, and it breaks the 20 meter gap into 16 updates (1.25 meter jumps every 0.625 seconds). Meaning on the way down the platform literally drops out from under you, and you faceplant. Even with position set to update every 0.5 seconds. I'd expect it to only get worse with network lag.
So in short, no. Offline only.
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- iqmal_97
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Re: Current Projects
Here's a map called Resort Island made by CEP. It can be downloaded here
And here's how to use em.
Step 1, place yourself on the platform.
Step 2, wait for the "cable car" to come by. Properly position yourself.
Step 3, ride that thing! It'll travel at a steady 5 knots and will drop you at a station further down the mountain. Just watch where you're standing and try not to fall.
Further instructions are on the info.
http://raptor.ddo.jp/ckpacks/map/resort/guid.htm
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- Timmayx
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Re: Current Projects
I barely know how blender works, but I'm following THIS tutorial and it seems to be going ok so far. It's not going to be the most amazing model ever, but it is something that i don't think has been made in YS yet.
- NavyGator
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Re: Current Projects
re: http://forum.ysfhq.com/viewtopic.php?f= ... 240#p25734
- Timmayx
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Re: Current Projects
Also, with the video tutorial I posted previously, the maker talked about limiting changes to certain axis. Does anyone know how to do this, as without it, the fuselage floor ends up concave when I try and make the cockpit the right shape. Tried a search, but couldn't find anything about it.
The ugly mesh I came up with. And yes, the skeleton is poking through a little in places.
- Neocon
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As you can see, I have the water for coastlines drawn, along with the great lakes. I also added the mountains, and have areas within them for Las Vegas, Area 51, and KDEN, although I haven't added them to the map yet. If this works, you will be able to fly from LA to Syracuse and Miami to SeaTac.
- waspe414
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Once lag gets introduced, however, the elevator will likely completely spaz out...
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- iqmal_97
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Re: Current Projects
And looks like the middle fuselage of the De Havilland Vampire.*
*to me.
Zak has requested it though
Should make him feel happy. Right Zak?
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- Timmayx
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Re: Current Projects
Also didn't see Zak's request, I just quite like the Vampire.
- Timmayx
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Re: Current Projects
- VNAF ONE
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Re: Current Projects
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