Current Projects

YSFlight addon development, questions, tutorials, & more!
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Airbourne
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Re: Current Projects

Post by Airbourne » Wed Oct 11, 2017 6:53 am

Gunny wrote:
Tue Oct 10, 2017 2:39 pm
Birmingham [GB].Seems a bit anemic after Airbourne's scenery. ;) Documented using Pooly 2017 flight guide and Jepp's data services for the main terminal area.Ground objects by NEOCON, Airbourne and KZS packs.It seems that Airbourne and Pats stuff did a disappearing act on me in scenery editor.But do reappear in the game.


Birmingham.pngBirmingham referanse.pngBirmingham and terminal referance.png
We need more high quality airports though... :P
Granny Apple Smith wrote:
Tue Oct 10, 2017 9:30 pm
Stephen wrote:
Fri Oct 06, 2017 4:51 pm
Yes, that is a 3D beach. The lake is lowered 2m and the seawalls/piers will be made with elevation grid walls. Oh, and the sand on the beach in on a decline for more realism.
Image
:o :shock:
Lake is lowered? How did you do that?
Have the lake in a separate map frame. Then go to Edit > Move > Current Item. Then i lowered it to -2m. Then I made elevation grids to outline the seawall which are also 2 meters that extends from -2m to 0m on the z axis (middle box).
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Re: Current Projects

Post by Welshy » Wed Oct 11, 2017 7:11 am

Gunny wrote:
Tue Oct 10, 2017 2:39 pm
Birmingham [GB].Seems a bit anemic after Airbourne's scenery. ;) Documented using Pooly 2017 flight guide and Jepp's data services for the main terminal area.Ground objects by NEOCON, Airbourne and KZS packs.It seems that Airbourne and Pats stuff did a disappearing act on me in scenery editor.But do reappear in the game.
Looks stunning Gunny. Pooly's is a great resource, although my copy is older than myself

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Re: Current Projects

Post by Flake » Wed Oct 11, 2017 8:34 am

Just FYI, though the water will be at -2m, you still cannot fly that low. You will crash 2m above the water, making lower level flybys of the beach impossible.

I advise you put all of that into a child scenery, and move that +2m, same effect really without any of the weirdness.

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Re: Current Projects

Post by Vic Viper » Wed Oct 11, 2017 12:53 pm

Could Airbourne's method be used to create a coral reef? Have the "floor" set into negative value, insert the reef on top, then add a transparent tinted layer as the "water". It would be a ground object like a floating runway, and thus still landable, with a view!
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Re: Current Projects

Post by Neocon » Wed Oct 18, 2017 4:15 am

Vic, that is an interesting idea. I would say having the ocean floor under zero elevation would make it visible through the ground, and elevation grids can start from under zero elevation and be visible, so I would think that would make for an interesting map.

Here is my current project, a special paint of TF58's Simple 747-400 in the United Airlines livery for the upcoming event celebrating the final flight of the UAL 747.
United 747-400.png
United 747
I just need to add a tail logo.

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