Current Projects

YSFlight addon development, questions, tutorials, & more!
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tigershark
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Re: Current Projects

Post by tigershark » Thu Jun 26, 2014 3:53 pm

yes rise there are from gacrp pack, I have to still repaint the plane in there standers, only use there decals that all.

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Re: Current Projects

Post by MD5Ray01 » Fri Jun 27, 2014 5:14 am

A somewhat-completed repaint of the Wic Works Comanche (some painting needs to be finished up):
Image
(Lots of credit to Welnio for graciously allowing me to repaint it.)
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Re: Current Projects

Post by tigershark » Fri Jun 27, 2014 1:42 pm

not to bad ray good job Image

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Re: Current Projects

Post by Nath » Fri Jun 27, 2014 1:59 pm

MD5Ray01 wrote:A somewhat-completed repaint of the Wic Works Comanche (some painting needs to be finished up):
Image
(Lots of credit to Welnio for graciously allowing me to repaint it.)
Pretty interesting, nice to see a somewhat minimalist approach to an addon.
Image

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Re: Current Projects

Post by Neocon » Fri Jun 27, 2014 9:30 pm

This place is called Sampson Cay.

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Re: Current Projects

Post by iqmal_97 » Sat Jun 28, 2014 6:20 am

^ Is that a dirt runway strip I'm seeing? If it is, then neat!
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Re: Current Projects

Post by Neocon » Sat Jun 28, 2014 6:31 am

Gravel. There seem to be a lot of gravel, coral, and bituminous runways in that area.

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Re: Current Projects

Post by Barr » Sat Jun 28, 2014 8:05 am

Patrick31337 wrote:This place is called Sampson Cay.

Image
All it needs Is a couple of bikini babes tanning out one the beach...
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Re: Current Projects

Post by Flake » Sat Jun 28, 2014 8:35 am

BARRACUZ wrote:
Patrick31337 wrote:This place is called Sampson Cay.

http://img.photobucket.com/albums/v291/ ... soncay.png
All it needs Is a couple of bikini babes *making out one the beach...
Much better.
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Re: Current Projects

Post by ysmajor » Sat Jun 28, 2014 2:02 pm

Hi all,

A-12's are done, and found time to do two quickies:

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Image

release very soon

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Re: Current Projects

Post by tigershark » Sat Jun 28, 2014 2:45 pm

omg omg omg yes. thank you very much ysmajor. is that birdfarm or high detail

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Re: Current Projects

Post by Neocon » Sat Jun 28, 2014 4:22 pm

How about this:
Image

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Re: Current Projects

Post by tigershark » Mon Jun 30, 2014 7:57 pm

the f-18e/f I have been working on
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what about f-16 pick what one your like
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Re: Current Projects

Post by Airbourne » Wed Jul 02, 2014 4:06 am

So I finally got around to some YSFlight stuff. Here are a few things I did during my free time the past year (mostly the trains):



This is my fictional version of Hunter AFB. I had an old one a mile north of here but it is a lot more realistic here. Also, don't worry about the default coloring or words under/around the base. I have some default colors on just so I know where lakes, fields, etc... are before I color them in.
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Thank God for the copy/paste element option!
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Dat Thong!
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My favorite engine in with my favorite paint job: SD40-2.
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Burlington Northern Hi-Cube Boxcar.
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3-Bay Closed, Ribbed Hopper Car.
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Autorack, probably going to make a bulk of these in different schemes.
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This guy right here is like 100kb.
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Bringin' Canada all up in this bitch.
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The newest car to the collection.
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Re: Current Projects

Post by Kujo » Wed Jul 02, 2014 4:16 am

Very great job on that map and those trains! Those things are being built up pretty quick. Can't wait for them to come out! :)
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Re: Current Projects

Post by Scarecrow » Wed Jul 02, 2014 4:24 am

Nice work, Airbourne. I was up near Rockford on two different occasions (one flying, one driving), and drove by during AirFest. I thought of ya' and your map!

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Image

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Re: Current Projects

Post by ysmajor » Fri Jul 04, 2014 3:11 pm

Image

waddayathink this is?
Tried keeping the instrument panel as much like the real thing, without losing readability.

more tomorrow!

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Re: Current Projects

Post by decaff_42 » Fri Jul 04, 2014 3:15 pm

I think that there is an attitude indicator which could replace yours if you wanted to. But that looks really good as is!
Check out my website YSDecaff for all my tutorials and addon releases.
Visit by Bitbucket page for Python codes: https://bitbucket.org/decaff42/

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Re: Current Projects

Post by Neocon » Sat Jul 05, 2014 6:05 am

To give an idea of what I'm working on here, this is an Excel sheet of all the airports in the Bahamas.
[spoil]Image[/spoil]
The ones with darkened boxes are finished. The one with the X simply no longer exists in any form as far as I can tell. The rest are still to be made. This is going to be a pretty big map (about 500x500 miles) with 63 airports ranging from large, international airports to short air strips on private islands.
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Re: Current Projects

Post by Kujo » Tue Jul 08, 2014 6:03 am

That. Is. Epic. Can't wait for that :)

--- EDIT 10:57 PM 7/7/2014 ---

I have some decent eye candy for some of you. I give you Helforn Regional Airport! Yes it sounds like a real place but it's fictional, so if you already thought of searching it up on google, you would get random other results. :lol:

Overlook of the whole airport
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Finally getting used to making elevation grid trees myself, and they can turn out to be pretty smooth. Even all of those still gives me about 60 FPS! Lots of credit towards Airbourne for the parking lots and the mini trees near the lots :)
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