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Re: Current Projects

Posted: Thu Aug 21, 2014 8:41 pm
by Stingx
It's not shine Barracuz. I've seen that happen on stock hawaii with DX, b4 the new release.

It would be nice if there was a way to cut polygons in scen editor; it'd save the hassle.

Re: Current Projects

Posted: Fri Aug 22, 2014 12:26 am
by Neocon
Stingx wrote:It would be nice if there was a way to cut polygons in scen editor; it'd save the hassle.
Select the map, then hit Esc, then select the polygon you want to cut up. Then Map -> Split Polygon. Select two verticies on the polygon's edge and then hit the space bar. Now you have 2 polygons. Select a polygon from the map as described above, then Map -> Cut (the polygon element that was selected), Edit -> Insert -> Map Frame, insert a new map frame close to where the polygon was. Then Map -> Paste and the polygon element is pasted exactly where it was. Repeat as needed.

I try not to let any polygon be more than about 10,000 meters wide or long.

-- Thu Aug 21, 2014 7:26 pm --

I've been working on this the last few days. I call it Memphis to Nashville. I plan to add some more airports from the Middle Tennessee area. I've expanded the road network and highlighted interstate and major highways. Next I'm going to reduce the roads around the towns to save polygons.

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Re: Current Projects

Posted: Fri Aug 22, 2014 11:16 am
by NightRaven
welp

got back into modding (a little)
I modified some HQPGAC aircraft into AC3 aircraft. These are minor mods, so I will probably not post these on my thread.
Each aircraft took about 2 hours to modify.
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Dision wrote:Some updates on Neucom's main Fighters.
I thought they could use some detail upgrades. This is what i got until now.

Neucom Inc. R-101 Delphinus #1
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UPEO ver.
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Gun detail for normal and upeo version.
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Neucom Inc. R-102 Delphinus #2
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...
Not wanting to criticise, but that really doesn't look like your standard of modding. It just looks too expert-like, almost D.0.E. standard of godliness...

Re: Current Projects

Posted: Fri Aug 22, 2014 4:44 pm
by Copperhead
Shoosh... you'll give it away...

Re: Current Projects

Posted: Fri Aug 22, 2014 6:57 pm
by Kujo
Well, they're still high quality planes that look awesome. At least we can enjoy that part :lol:

I'm currently working on planning out different types of missions possible to fit inside one of my builds. I don't really have the knowledge of making missions themselves, but I'm sure I will be able to figure this out.

Leaked preview of what's going on behind this browser:

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I also developed a new skin for the MiG-29. Take a look :)

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---EDIT 2:21 PM 8/22/2014---

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Thanks for the comments, guys. I FINALLY thought of a good background picture to use. How's it look now? :D

Re: Current Projects

Posted: Fri Aug 22, 2014 7:32 pm
by Venom
Dtpilot247 wrote:I also developed a new skin for the MiG-29. Take a look :)

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:o

Re: Current Projects

Posted: Fri Aug 22, 2014 8:17 pm
by Dision
That's looks really great, good job out there!

Re: Current Projects

Posted: Fri Aug 22, 2014 9:02 pm
by Kilo 11
Definitely looking forward to see all this work released Dt!

Re: Current Projects

Posted: Fri Aug 22, 2014 11:03 pm
by decaff_42
Very excited for this!

Re: Current Projects

Posted: Sat Aug 23, 2014 2:04 am
by VNAF ONE
Patrick31337 wrote: I've been working on this the last few days. I call it Memphis to Nashville. I plan to add some more airports from the Middle Tennessee area. I've expanded the road network and highlighted interstate and major highways. Next I'm going to reduce the roads around the towns to save polygons.

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Now this is in my neck of the woods! Requesting that the Smyrna Regional Airport be added to this. My family lives nearby and I went to the Great Tennessee Air Show there back in June. Actually just left there 2 days ago.

Re: Current Projects

Posted: Sat Aug 23, 2014 2:50 am
by Neocon
New air fields will be Humphreys County, John C. Tune, Maury Regional, Saber AHP at Ft. Campbell, and Smyrna Regional. :)

Re: Current Projects

Posted: Sat Aug 23, 2014 8:57 pm
by tigershark
working on my newest sport car the Lamborghini diablo GTR2 with old head lights.
the car with another Lamborghini
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inside
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lights
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showcase
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Re: Current Projects

Posted: Sat Aug 23, 2014 9:29 pm
by Turbofan
Man zak, pretty awesome looking cars you're coming up with.

I've been looking at some colour combinations as of late that I like and so I've started on a new Super King Air pack (TF_SKARP 2), two repaints of those are seen below:

"Business Lady", an addition to the "corporate-style repaints" I have in the first pack:
Business_Lady.png
India Tri-Colour (an ode to my country of birth):
Tri_Colour.png
I'll work on more repaints and release the pack when I have about 10 or so repaints done.

Re: Current Projects

Posted: Sun Aug 24, 2014 2:45 am
by Neocon
Those cars look good, Zak, and I'm looking forward to those paints, Turbofan. Dt the map looks great. I like the colors.

As for Smyrna...
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Re: Current Projects

Posted: Sun Aug 24, 2014 6:04 am
by VNAF ONE
:o Oh that's lovely! Air show memories are flooding back to me already.

Re: Current Projects

Posted: Tue Aug 26, 2014 4:14 am
by Kujo
Nice, Pat! Can't wait for that map witj so manu airports and places to fly to. :)

YSMCS is slowly but surely coming to it's final and complete state! I just need more time enable to do the improvements I need.

Here's what I got:

- COMPLETED -

Base Map
Simple Airports
Su-25 Variant Skins
A-10 Variant Skins
F-15C Variant Skins
MiG-29 Variant Skins
Realism Dat Files
New Flares
Mountains
Beaches & Rivers (Yes, there are now rivers that stretch across the map! :))

- UNCOMPLETED -

Individual Aircraft Weapon Systems
Missions
Aircraft Polygon Shading Problems
F-16 Variant Skins ( *SPOILER ALERT* Thoughts Of A BNI HAF F-16 Paint )
Su-33 Variant Skins
Buildings
Towns / Small Roads
Russian Aircraft Carrier


As many could tell, this is a BIG project. If anyone thinks of joining to help this become a reality, feel free to ask at any time to lend a hand. ;) I might need it soon anyway lol

...Screenshots Of Progress Soon...

---EDIT 9:14 PM 8/25/2014---

Just a small edit. Found another piece of the world near Russia I can use. So I got this:

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Re: Current Projects

Posted: Tue Aug 26, 2014 12:55 pm
by VNAF ONE
Oooh a little bit of Crimea I see there ;)

Re: Current Projects

Posted: Tue Aug 26, 2014 3:17 pm
by Bombcat
Very interesting stuff here, DT. I am most eager to see what comes of it.

Re: Current Projects

Posted: Wed Aug 27, 2014 3:37 am
by Neocon
Some of you probably know where this is going. :D
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Re: Current Projects

Posted: Wed Aug 27, 2014 4:35 am
by Copperhead
Gee wiz, do you think we'll be able to control them in a race at those speeds? I mean their top speed is darn near 130kts!