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Current Projects

Posted: Tue Jun 30, 2015 9:22 am
by David
I'm going to have to give it a guess, that it's somewhere in America? Also please don't lose this map! :lol:

Current Projects

Posted: Tue Jun 30, 2015 10:32 am
by Flake
Dropbox or Google drive, get on it modders! :ugeek:

Current Projects

Posted: Tue Jun 30, 2015 12:13 pm
by Barr
So where in Texas or the southern plains.

Current Projects

Posted: Tue Jun 30, 2015 3:19 pm
by VNAF ONE
I know it's the Minnesota airport they just had the air show at since Ray requested it. Fast work on that I'll say. Funny you're doing that, because I was gonna do a surprise for the exact same reasons.

Current Projects

Posted: Tue Jun 30, 2015 5:08 pm
by David
OfficerFlake wrote:Dropbox or Google drive, get on it modders! :ugeek:
I Couldn't agree more, I use Dropbox and mediafire for storing modding things.

Current Projects

Posted: Tue Jun 30, 2015 6:47 pm
by ksh
yeah! mediafire is awesome! hopefully they dont change it!

Current Projects

Posted: Mon Jul 06, 2015 6:38 pm
by Neocon
A ground object based on the Sunsphere in Knoxville.
wigsphere.png

Current Projects

Posted: Tue Jul 07, 2015 6:34 pm
by Lor599
McGhee Tyson Airport for Patrick's Tennessee map:
Image

Current Projects

Posted: Tue Jul 07, 2015 9:15 pm
by Kujo
Really nice work!

Current Projects

Posted: Tue Jul 07, 2015 10:00 pm
by Monoceros
Image

Current Projects

Posted: Tue Jul 07, 2015 10:07 pm
by Copperhead
Moving parts? That's new. Lovely work, Monoceros.

Current Projects

Posted: Tue Jul 07, 2015 11:54 pm
by Neocon
People will be flying in from all across the state to see that airport! :D

Current Projects

Posted: Wed Jul 08, 2015 8:42 pm
by Kujo
Image

I've finally got a working, okay-looking F-16D model in the TBirds paint. I had to take the cockpit from one of the FACH F-16Ds, export it, delete the F-16C cockpit and import the dnm of the F-16D's cockpit. I've decided to make the (fugly) fueltank equippable so that people can choose between extra fuel or not.

I DO have one question and this applies to both my F-16C and D models, whenever I fly six of these in formation my frames drop from 53 to 7.91. Two of them alone drops to 35 frames per second. Any reason you guys know why it's so laggy and framerate dropping? Anytime I fly the diamond and look in F9 view I can't even record because the frames are too low. :?

Current Projects

Posted: Wed Jul 08, 2015 9:40 pm
by decaff_42
Probably because you are rending a TON of detail. Try flying with the coarse mesh visible and see if that partially solves the problem. If it does then it is because the detailed skin is really beautiful. If you are not using a coarse mesh, then that may be part of the problem because now YSF has to use the detailed mesh for calculating important flying parameters like collision space etc.

Current Projects

Posted: Wed Jul 08, 2015 10:21 pm
by Vic Viper
Are you running a dedicated video card? Post your PC specs, ram, type of HDD and speed, cpu, and of course video card

Current Projects

Posted: Thu Jul 09, 2015 5:39 pm
by Turbofan
I've been working on an expansion of the Turbot w/ Winnsworth scenery. This will include the following:

-A new terminal at MLA (Terminal 2, most of which will be for Abel Jets) - completed
-A new parallel runway/taxiway system at MLA (18R/36L) - completed
-A new parallel runway/taxiway system at LNB as well
-New connector taxiways to connect the old part of MLA to the new part - completed
-New General Aviation facilities at both, Mandiola and Linbury airports - completed at MLA
-Some new scenery features added to both islands
-One or two new islands

As always, all new airfield facilities will come with airfield lighting for night ops.

Here's a sample:
MLA_Expansion1.png
The new Terminal 2 at MLA and new runway (bottom of shot).

As a result of the expansion, I will be re-naming the map to "Central Mediterranean Islands (Fictional)." Completion date is anticipated around the end of September.

Current Projects

Posted: Thu Jul 09, 2015 8:57 pm
by The Second Maverick
Turbofan wrote:I've been working on an expansion of the Turbot w/ Winnsworth scenery. This will include the following:

-A new terminal at MLA (Terminal 2, most of which will be for Abel Jets) - completed
-A new parallel runway/taxiway system at MLA (18R/36L) - completed
-A new parallel runway/taxiway system at LNB as well
-New connector taxiways to connect the old part of MLA to the new part - completed
-New General Aviation facilities at both, Mandiola and Linbury airports - completed at MLA
-Some new scenery features added to both islands
-One or two new islands

As always, all new airfield facilities will come with airfield lighting for night ops.

Here's a sample:
MLA_Expansion1.png
The new Terminal 2 at MLA and new runway (bottom of shot).

As a result of the expansion, I will be re-naming the map to "Central Mediterranean Islands (Fictional)." Completion date is anticipated around the end of September.
Awesome! Can't wait for this! And thanks for the terminal 2!

Best Regards

Current Projects

Posted: Thu Jul 09, 2015 10:02 pm
by Mark Arkan
if you add an airforce base on your map, that's look cool!

Current Projects

Posted: Thu Jul 09, 2015 10:08 pm
by The Second Maverick
By the way TFan, could you add an airforce base for the Winnsworth Airforce? If you could it will be highly appreciated.

Best Regards

Current Projects

Posted: Thu Jul 09, 2015 10:27 pm
by Turbofan
I'll consider adding an air force base on Winnsworth, but it depends on how much time I have. If I don't add it to this map there will air force bases in a future project I will be working on.