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Re: Current Projects

Posted: Sat Nov 05, 2016 11:06 am
by lorDuckFeet
you rock Swift :D
Say hi to Braniff DC-8-62 Series *Jellybean*

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Re: Current Projects

Posted: Sat Nov 05, 2016 3:14 pm
by ksh
Wow! your pack gets bigger by the second! :o ;)

Thats awesome!!

Re: Current Projects

Posted: Sat Nov 05, 2016 3:43 pm
by ZyreaxGaming_YT
Palm 717 Initial Paint!
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Credit to Decaff_42 for the 717 model!

Re: Current Projects

Posted: Sat Nov 05, 2016 5:22 pm
by Swift
Lucas1997 wrote:you rock Swift :D
Say hi to Braniff DC-8-62 Series *Jellybean*

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JEEEEEEELLLLLLLLLLLLLLYYYYYYYYYYYYYYYYYYYYYYYYYYYYBBBBBBBBBEEEEEEEEEAAAAAAAAAAAANNNNNNNNNNNNNNNN

Re: Current Projects

Posted: Sun Nov 06, 2016 12:04 pm
by Monoceros
I think it looks better now. Got rid of redundant vertices and fixed a bunch of bleh polygons.

@Copperhead yeah, the YF-23 managed to sneak in there somewhat.

Re: Current Projects

Posted: Mon Nov 07, 2016 12:31 am
by Kujo
I have finally found a successful way of modding Grenium's Falcons. For the past half week now I have been testing and modifying different configurations for this particular F-16.

Clean configuration (Blender)
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Two tank Air to Air (Blender)
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Centerline tank flying/dat file testing
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First D-Model Viper

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First two Have Glass Falcons completed

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I plan to release a pack that includes both double and single seater Have Glass 5 Falcons from different squadrons. They will all have clean, one tank and two tank configs as well. I might throw in a couple of other paints if I feel like it ;)

Re: Current Projects

Posted: Mon Nov 07, 2016 3:44 am
by KM6BZH
Cal-Air VA's new CRJ-200 ER is getting painted in California colors!

Re: Current Projects

Posted: Mon Nov 07, 2016 10:53 am
by Monoceros
A little update. Couldn't think of a camo pattern to go with and didn't want to give it the tired out ghost blotches of the F-22 so I went with the WWII Typhoon's camo pre-invasion stripes.

Re: Current Projects

Posted: Sun Nov 13, 2016 1:27 pm
by Krux
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Re: Current Projects

Posted: Mon Nov 14, 2016 12:10 pm
by NajmiCreative
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cockpit panels of Airbus A330 for now,with early version MFD's
new MFD's (the one same with A380 and A320neo) will be change later
EDIT:
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done the buttons and toggles
next will be the painful lines and the displays

Re: Current Projects

Posted: Mon Nov 14, 2016 10:35 pm
by Barr
NajmiCreative wrote:Image
cockpit panels of Airbus A330 for now,with early version MFD's
new MFD's (the one same with A380 and A320neo) will be change later
EDIT:
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done the buttons and toggles
next will be the painful lines and the displays
Oh yeah baby! This makes me moist ;)

Re: Current Projects

Posted: Tue Nov 15, 2016 2:29 pm
by NajmiCreative
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both panels and cockpit display of new and old version integrated on all A330s(old version didn't shown but also installed,the -neo one would be share the new version MFD's)
next up the Air Refueling Console for the -MRTT (which quite hard for...)
EDIT:the Air Refueling Console is now complete
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Re: Current Projects

Posted: Fri Nov 18, 2016 3:01 am
by Neocon
Coming soon to a map near you, the only five-star, all-inclusive resort that travels at 5 kts on the high seas:
The PMNV Elite Carrier. At 3km in length and with a flight deck 100 meters in width, the Elite Carrier's Mobile Landing Platform (MLP) can accommodate every commercial airliner currently in service. It is currently under construction, and is due to begin operations in late 2016.
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PMNV Elite Carrier MLP

Re: Current Projects

Posted: Fri Nov 18, 2016 4:07 am
by KM6BZH
Patrick31337 wrote:Coming soon to a map near you, the only five-star, all-inclusive resort that travels at 5 kts on the high seas:
The PMNV Elite Carrier. At 3km in length and with a flight deck 100 meters in width, the Elite Carrier's Mobile Landing Platform (MLP) can accommodate every commercial airliner currently in service. It is currently under construction, and is due to begin operations in late 2016.
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Can a concord land?

Re: Current Projects

Posted: Fri Nov 18, 2016 5:59 am
by Neocon
What runway length does a Concord need? If it's less than 3000 meters, it should work.

Re: Current Projects

Posted: Fri Nov 18, 2016 5:49 pm
by NajmiCreative
also finished the series of A340
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animation for the center landing gear on -500 and -600 also quite confusing but solved
you might taught the center landing gear stays tilted foward,but wrong

Re: Current Projects

Posted: Fri Nov 18, 2016 7:16 pm
by Krux
Patrick31337 wrote:Coming soon to a map near you, the only five-star, all-inclusive resort that travels at 5 kts on the high seas:
The PMNV Elite Carrier. At 3km in length and with a flight deck 100 meters in width, the Elite Carrier's Mobile Landing Platform (MLP) can accommodate every commercial airliner currently in service. It is currently under construction, and is due to begin operations in late 2016.
Sounds like something my new airline could use :lol:

Re: Current Projects

Posted: Sat Nov 19, 2016 7:10 am
by Neocon
Djehuty wrote:Sounds like something my new airline could use
With that in mind, I added a 100m length at the front for traditional carrier aircraft, including an arresting wire and catapult setup. I'll set up some military-style hangars near that area, too.
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Completed terminal with traditional airport-style control tower.

Re: Current Projects

Posted: Sat Nov 19, 2016 12:03 pm
by Monoceros
Got another one simultaneously in the works.

This is the SRM-99B Stheno, a design that was provided by a longtime friend of mine. I took design cues to take liberties on what a finalized version might look like bits from favorites such as the FX-01 GeoSword, F/A-37 Strega and ADF-01 "ZOE" (the original from Ace Combat 2). I'm working on it back and forth between this and the Cyclone taking breaks in between. The (alien) ship is piloted by said friend's OC character, Gwendolyn Iria Selket. And yes, I am allowed to use his resources and properties.

Re: Current Projects

Posted: Sat Nov 19, 2016 11:24 pm
by Krux
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ACF-X Hresvelgr