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Re: Current Projects

Posted: Sun Feb 19, 2012 11:41 am
by NavyGator
Great Guns Gunny! That looks Super from that point.

Re: Current Projects

Posted: Sun Feb 19, 2012 8:37 pm
by Gunny
The top photo shows the roadways progress kills the eyes after an hour of that.
The bottom shows a place no one wants to land.Rikers Island. ;)
Image
Image

Re: Current Projects

Posted: Mon Feb 20, 2012 3:39 pm
by plunderbird
Great work Gunny. Can not wait for the release.

Re: Current Projects

Posted: Tue Feb 21, 2012 3:20 pm
by Taskforce 58
Every USN/USMC Phantom that shot down a North Vietnam MiG (plus a few An-2 Colts) during the Vietnam War, 36 aircraft in total. (I have a complete list of all US air-air kills over Vietnam, complete with pilot/crew names, aircraft serial# and modex#, date, type of weapon used, etc.)

Image
Shown here is the F-4B CAG bird of VF-51 (call sign SCREAMING EAGLE 100), which shot down a MiG-17 on 6 May 1972.

Just as I was about to wrap this up, the new test version came out, and I have to go back and modify every single aircraft that I ever released to upgrade them with the custom weapon feature.

There are a lot of work ahead still.

Re: Current Projects

Posted: Tue Feb 21, 2012 7:07 pm
by waspe414
That paint looks epic.

Re: Current Projects

Posted: Tue Feb 21, 2012 7:22 pm
by Animal
Taskforce 58 wrote:Every USN/USMC Phantom that shot down a North Vietnam MiG (plus a few An-2 Colts) during the Vietnam War, 36 aircraft in total. (I have a complete list of all US air-air kills over Vietnam, complete with pilot/crew names, aircraft serial# and modex#, date, type of weapon used, etc.)

Image
Shown here is the F-4B CAG bird of VF-51 (call sign SCREAMING EAGLE 100), which shot down a MiG-17 on 6 May 1972.

Just as I was about to wrap this up, the new test version came out, and I have to go back and modify every single aircraft that I ever released to upgrade them with the custom weapon feature.

There are a lot of work ahead still.
Its nto so bad, at least i've already written the DAT portion pertaining the the sparrows and tanks. and 36 aint that many when you copy paste the dat information

Re: Current Projects

Posted: Tue Feb 21, 2012 7:46 pm
by tigershark
Taskforce 58 wrote: Image
.
show off

Re: Current Projects

Posted: Wed Feb 22, 2012 4:26 pm
by Shutter
That's why we have the thread. Looking forward to seeing that.

Re: Current Projects

Posted: Thu Feb 23, 2012 9:48 am
by iqmal_97
Taskforce 58 wrote:Every USN/USMC Phantom that shot down a North Vietnam MiG (plus a few An-2 Colts) during the Vietnam War, 36 aircraft in total. (I have a complete list of all US air-air kills over Vietnam, complete with pilot/crew names, aircraft serial# and modex#, date, type of weapon used, etc.)
EVERY.SINGLE.ONE.OF.THEM?!!

Image

Re: Current Projects

Posted: Fri Feb 24, 2012 3:30 am
by Airbourne
I decided we need more up-to-date train ground objects
no offence Patrick

(Sorry about the darkness) So here you go...

The Amtrak Family
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2 SD40-2's
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6 Colorful Boxcars
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6 Colorful Hoppers
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6 Colorful Autoracks
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5 Bethgon Coalporters, With/Without Coal
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Re: Current Projects

Posted: Fri Feb 24, 2012 3:35 am
by Philster
Image

Re: Current Projects

Posted: Fri Feb 24, 2012 11:59 am
by Welshy
Philster wrote:Image
ME TOOOOOOOOOOOOO

Re: Current Projects

Posted: Fri Feb 24, 2012 12:41 pm
by Taskforce 58
Now I want to repaint one of them SD40 in Canadian Pacific colors.

Re: Current Projects

Posted: Fri Feb 24, 2012 3:58 pm
by Neil
Now we need a some classic british diesel trains...I really should get to work on some. :P

Probably the Class 31/37/47's first, (train enthusiasts would know what im talking about here)

[EDIT] Just made a Class 31 hauling a 4-car MK4 set (ground object)

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Re: Current Projects

Posted: Fri Feb 24, 2012 11:12 pm
by Gunny
Well this is as far as I can get with just map elements.In my opinion this map will be way to congested for building elevation grids or ground objects.The Lt.gray areas are +/- major metropolitan areas full of buildings.The dark green areas are major parks or green zones.I intend to place bridge ground object as well as ILSs and VORs.I also need to mod Skips ATC geese for ground objects.
I need some opinions here from some of the more experienced scenery builders as to the feasibility of trying to place buildings.As it is now I am getting 30-35 FPS with no ground object.Btw Teterboro will not be land-able but will have a VOR for reference.

Image

Re: Current Projects

Posted: Sat Feb 25, 2012 7:09 am
by NavyGator
Neil wrote:Now we need a some classic british diesel trains...I really should get to work on some. :P

Probably the Class 31/37/47's first, (train enthusiasts would know what im talking about here)

[EDIT] Just made a Class 31 hauling a 4-car MK4 set (ground object)
I'm more familiar with the Whyte class. system like the 0-4-0, 2-8-8-2, 4-6-0, etc. but I'm willing to learn,
I think I'll go a-google-ing. Great looking train cars/engines BTW.

Re: Current Projects

Posted: Sun Feb 26, 2012 7:49 am
by Airbourne
I got a few more trains for you guys

AC4400CW
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Centerbeams With/Without Loads
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Tank Cars
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Trinity Hopper Cars
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Stay tuned for more!

Re: Current Projects

Posted: Sun Feb 26, 2012 5:58 pm
by Honey Badger
I'd thank you, but it disappeared for me. Nice work!

Re: Current Projects

Posted: Mon Feb 27, 2012 9:33 pm
by Gunny
I changed my mind about Teterboro.While I am cogitating about what to do about buildings for Laguardia.Thats a whole lot if frakking elevation grids.
Image

Re: Current Projects

Posted: Mon Feb 27, 2012 9:54 pm
by Animal
Image
And a little something for interdiction of the supplies aboard that train.