Current Projects

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Re: Current Projects

Post by Airbourne » Fri Dec 07, 2012 3:16 am

Hey guys I'm Back!!! I'm finally finished with all of the plays I was in (not for long), My ACT retake, and plenty of other stuff... But in the past 2 months this is what I have been working on, on and off:

A new F/A-18E Cockpit and new landing gear:
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As you can see, I will be adding more lag at points 1, 2, 3, 4, & 5. Very detailed (No Shit?). Thank god for Advanced > Solid Of Revolution!


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I honestly night redo the new landing gear because it isn't to my liking for some odd reason.


Image


This Is just one part of my map, Lecanto, which I stole the name from Florida. I started this map after I got back from Battle Creek, MI in early July and have been on and off with it. I will be posting more pictures of it later on.
Image

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Re: Current Projects

Post by decaff_42 » Fri Dec 07, 2012 3:28 am

I eagerly anticipate this F-18E with saliva dripping from my mouth. You have been veeery busy my friend! :D
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Re: Current Projects

Post by Turbofan » Fri Dec 07, 2012 4:04 am

Check out my YSFS videos on my Youtube channel!
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Re: Current Projects

Post by Honey Badger » Fri Dec 07, 2012 4:16 am

Holy crap, he's back. Those look awesome, dude.

@Shutter (currently HIVEMIND....) any reason for the rather frequent name changes? I've seen you with 4 different names since this morning.
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Re: Current Projects

Post by VNAF ONE » Fri Dec 07, 2012 6:24 am

You bettah release these my friend! Good to see you back though. As of now the modding community is in full swing. I can finally name 10 active modders at one time.
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Re: Current Projects

Post by tigershark » Fri Dec 07, 2012 6:31 pm

something i put togther and i try my best to look the real plane

737 awacs
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Re: Current Projects

Post by decaff_42 » Fri Dec 07, 2012 6:41 pm

Tiger, the only thing that I suggest editing, is the top of the horizontal radar piece should be tapered at each end.

Image

It might be a little tricky, but you can get it with a some work.
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Re: Current Projects

Post by tigershark » Fri Dec 07, 2012 8:39 pm

something like this Image

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Re: Current Projects

Post by Scarecrow » Fri Dec 07, 2012 9:15 pm

Zak, that looks better.

My suggestion is you add more polygons so it's less "blocky" looking, and get it white like the 737. That would look great!

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Re: Current Projects

Post by Shiny Rice » Sat Dec 08, 2012 9:38 am

Hold on just a darn second, that's the radome I made for my squad's AEW&C. You better ask first if you are messing with my stuff.
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Re: Current Projects

Post by tigershark » Sat Dec 08, 2012 3:15 pm

Rise and Shine wrote:Hold on just a darn second, that's the radome I made for my squad's AEW&C. You better ask first if you are messing with my stuff.

i was going to do today Rise and Shine but yet again i gues i have to make my own then

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Re: Current Projects

Post by VNAF ONE » Mon Dec 10, 2012 6:24 pm

VA's you might want to be thinking about expanding some time soon. I'm working on a long range map that may exceed the current size of the Hawaii map. Not only that, it will have navigational aids, ILS, approach procedures, airport/facility information, and airports from large to small. Not only that, but I'm also including the military stuff as well such as an air base, naval air station, naval base, carrier, targeting range, and enemy targets. The map will be released with a detailed version as well as a lite version for server or low-end use. This project is also a joint effort including work from Turbofan and Airbourne as of this time. Not gonna tell too much more as I might give the awesomeness away but here's a pic of one of the airports in-progress.

Image

Kortan Air Force Base preview as a KC-130 takes off of the main runway.
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Re: Current Projects

Post by Gunny » Mon Dec 10, 2012 6:37 pm

Good to see scenery editor users expanding there horizons and mileage.And it looks great man :)
Image[/align=centre]

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Re: Current Projects

Post by jetskit » Mon Dec 10, 2012 10:35 pm

now that, that looks promising ;)
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Re: Current Projects

Post by VNAF ONE » Tue Dec 11, 2012 12:28 am

I thought you guys deserved another treat.

Image

Again, work is not final, not even close to how I want it to look by the end. Standby for further updates in the future.
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Re: Current Projects

Post by Omni » Tue Dec 11, 2012 12:38 am

:shock: Dayyyum, that looks amazing! What buildings are you using?
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Re: Current Projects

Post by decaff_42 » Tue Dec 11, 2012 12:47 am

looks like elevation grids, but
Omni wrote::shock: Dayyyum, that looks amazing!
is not enough

I bask in your awesomeness and eagerly await the day that I may lag my computer to death looking at the full gloriousness of your work.
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Re: Current Projects

Post by VNAF ONE » Tue Dec 11, 2012 1:00 am

The majority of the objects I use in the entire map are TF58, Airbourne, or stock stuff. Everything else you will see will be elevation grids. I've become pretty decent at using them now.

I guess since I showed the airport anyway, if you can make them out, there are gates for aircraft of all sizes. This means that soon I will be posting more information about each major airport and allowing some VA's to take their claim or whatever. However I can figure that out I guess. That was the plan at first at least.
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Re: Current Projects

Post by tigershark » Tue Dec 11, 2012 9:38 pm

thanks for helping me with my 737 awacs work

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Re: Current Projects

Post by Kilo 11 » Tue Dec 11, 2012 10:05 pm

Pls VNAF release that sweet map!
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