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Re: Current Projects

Posted: Thu Jan 24, 2013 2:20 am
by Airbourne
GUESS WHO BITCHEZZZZ!!!!!

VNAF ONE - I sent you a reply.

Other people - I will be organizing my trains and expect a release in the near future. But as of now:

Here is what ive been working on for the past week:

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The Stars and Bars is all elevation grids. about 50 - 75 and the AFB name.

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Aerial View of the AFB. Right now for the parking lots I will be using Scarecrow's version of parking lot lines.

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A few new ground objects and some shelters.

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and some hangars.

What I still need to do is add in some other airports, some towns/cities and I also want to add a small college because I will be heading off into college next year.

Re: Current Projects

Posted: Thu Jan 24, 2013 2:44 am
by Skyline
Oooh, shiny!

Re: Current Projects

Posted: Thu Jan 24, 2013 2:52 am
by Kilo 11
Ok Airbourne... but please promise you will release all those cool maps of yours :lol:

Re: Current Projects

Posted: Thu Jan 24, 2013 2:54 am
by Airbourne
Already in the process of releasing Columbia...

Re: Current Projects

Posted: Thu Jan 24, 2013 3:10 am
by decaff_42
That's what we want to hear buddy! Can't wait.

Re: Current Projects

Posted: Thu Jan 24, 2013 3:15 am
by Skyline
I'm thinking of making a BV-38 for YS. That's the fictional flying wing used by ze Germans in Raiders of the Lost Ark. I mean, I've been working up plans for a 4ch micro-rc model of it, so why not do a 3D mesh too?

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Re: Current Projects

Posted: Thu Jan 24, 2013 4:49 am
by VNAF ONE
I quit. I can't reach that level of epicness. All I can do is try. Not that this is any kind of competition, but this is now a competition. :ugeek:

Re: Current Projects

Posted: Thu Jan 24, 2013 4:56 am
by Flake
Image Hi.

Re: Current Projects

Posted: Thu Jan 24, 2013 5:25 am
by iqmal_97
Here, have a roll of tissue, Officer...

:lol:

Re: Current Projects

Posted: Thu Jan 24, 2013 6:09 am
by Airbourne
After I release the trains, I will release these Crossing Gates:

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Re: Current Projects

Posted: Thu Jan 24, 2013 9:25 am
by iqmal_97
Obligatory: Image Also, is that Real Life or just a Ys Screenie? Epic work as always, Airbourne.

Re: Current Projects

Posted: Thu Jan 24, 2013 12:48 pm
by decaff_42
I can't wait to see those trains running around the map!

Re: Current Projects

Posted: Thu Jan 24, 2013 12:54 pm
by lorDuckFeet
Yes, very anxious. But I hope not exceed the track when the locomotive in motion stow. :lol:

Re: Current Projects

Posted: Thu Jan 24, 2013 2:41 pm
by Cobalt09
Airbourne wrote:After I release the trains, I will release these Crossing Gates:

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For curiosity's sake, will these trains be repaintable, so we can have some variety instead of just the Burlington Northern paint scheme, or are there already a variety of paints?

Re: Current Projects

Posted: Thu Jan 24, 2013 4:28 pm
by Turbofan
Cobalt09 wrote:For curiosity's sake, will these trains be repaintable, so we can have some variety instead of just the Burlington Northern paint scheme, or are there already a variety of paints?
http://forum.ysfhq.com/viewtopic.php?f= ... ars#p42729

http://forum.ysfhq.com/viewtopic.php?f= ... ars#p42931

http://forum.ysfhq.com/viewtopic.php?f= ... 540#p43931

Yep, he's got all bases covered.

Re: Current Projects

Posted: Thu Jan 24, 2013 5:04 pm
by Cobalt09
Wow, and ERMAGERD ROCHELLE! I used to love going to vacation there as a (younger) kid!

Re: Current Projects

Posted: Thu Jan 24, 2013 5:20 pm
by Doomsday
Airbourne wrote:After I release the trains, I will release these Crossing Gates:

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Image

Re: Current Projects

Posted: Thu Jan 24, 2013 6:04 pm
by Cobalt09
Doomsday wrote:
Airbourne wrote:After I release the trains, I will release these Crossing Gates:

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Image
Yes.

Re: Current Projects

Posted: Fri Jan 25, 2013 2:21 am
by Turbofan
Something I had in mind for a while-a blue and yellow color combination.

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Re: Current Projects

Posted: Fri Jan 25, 2013 2:26 am
by Airbourne
Cobalt09 wrote: For curiosity's sake, will these trains be repaintable, so we can have some variety instead of just the Burlington Northern paint scheme, or are there already a variety of paints?
Do you guys want me to release each set of trains separately? (Meaning SD40-2's are one pack, Spine cars are one pack,.................)

For each train type, there is at least 6 different paint schemes(there are hundreds of container cars :shock: ).

Here we have 10 different SD40-2's:

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