"Eliminate" the wingtip contrails

Note that alterations to the YSFlight .EXE is forbidden
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Vistara 001
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"Eliminate" the wingtip contrails

Post by Vistara 001 » Thu Mar 18, 2021 3:23 am

Eliminates the wingtip contrails. The thin white lines that appear at the tip of the wings when you make a hard turn.

How to make it work
Step 1> Create a input and a output directory in same location where you have saved main.py. (Terminal : mkdir input && mkdir output)
Step 2> Open terminal in the same directory. Windows : py -3 main.py Linux bash : python3 main.py.
Step 3> Required files are in output directory.
Step 4 > Enjoy!

Visit GitHub Page to Download

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Swift
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Re: "Eliminate" the wingtip contrails

Post by Swift » Thu Mar 18, 2021 2:42 pm

This can also be done just by opening the dat and changing

VAPORPO0 8.75m -0.14m -1.55m #VAPOR POSITION (Wings Swept Back or no-VGW)
VAPORPO1 8.75m -0.14m -1.55m #VAPOR POSITION (Wings Spread)

To

VAPORPO0 9999m 9999m 9999m #VAPOR POSITION (Wings Swept Back or no-VGW)
VAPORPO1 9999m 9999m 9999m #VAPOR POSITION (Wings Spread)

No need for scripts or folders :|
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Re: "Eliminate" the wingtip contrails

Post by Bear » Thu Mar 18, 2021 9:11 pm

Just curious, why would you want to do that?
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HawkbitAlpha
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Re: "Eliminate" the wingtip contrails

Post by HawkbitAlpha » Thu Mar 18, 2021 10:30 pm

Bear wrote:
Thu Mar 18, 2021 9:11 pm
Just curious, why would you want to do that?
So that it's not obvious when you're pulling a certain amount of G's. The Dark Blazes used to do this back when they still flew.
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Re: "Eliminate" the wingtip contrails

Post by Bear » Thu Mar 18, 2021 11:06 pm

Interesting trade off there. I like the visuals but it would be nice in a dogfight.
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Re: "Eliminate" the wingtip contrails

Post by Vistara 001 » Fri Mar 19, 2021 2:36 am

Swift wrote:
Thu Mar 18, 2021 2:42 pm
No need for scripts or folders
It is supposed to be used when you have a large number of aircarfts.

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