It works of chat messages. If you can send a txt message in ysflight, that's how it's done.
-- Sat Jun 30, 2012 2:04 pm --
Orb is now using a executable code (.exe) instead of interpreted code (.py) (Will always be EXE from c# release forwards.)
This should speed things up.
I've finished what I needed to do to edit and read flight data packets so far, so I've added /freeze and /unfreeze It works reasonably well, but the frozen user can still move and stuff, just nothing they do gets acknowledged.
I've done lots of code cleanup and removed the ugly 'print' messages that I used to debug with for the most part.
Source code is now closed to developers only due to permissions and security issues with YSFHQ. PM ME to join the project! (you don't need to do anything, just need to be trusted) (Will unlock after .dll for YSFHQ is made.)
Added lots of Try/Excepts to the data recv/send code. this should stop crashes entirely I hope, apart from data errors in sent code.
With the changes so far, I'm releasing first Beta. Hopefully bugs will be at a minimum.
ORB INDEV -> ORB BETA
ORB UPDATED TO ORB BETA 0.3.0
I am an accountant working full-time (and some). I'm not here as often as I would like to be. Send a message if you need me. There are a few people in the community who can get in contact with me urgently if you need - don't be afraid to ask. I just don't check here as frequently as I used to. Sorry!