[PROGRAM] OpenYS - Open Source YSFlight Server!

Note that alterations to the YSFlight .EXE is forbidden
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Re: [PROGRAM] OpenYS - Open Source YSFlight Server!

Post by Swift » Thu Mar 16, 2017 4:24 am

BreekiBoots wrote:
Thu Mar 16, 2017 2:52 am
Any ideas on getting clouds to work in OpenYS?
YSFlight already has clouds, GL1 and D3D have a mesh style cloud while GL2 has textured clouds.
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Re: [PROGRAM] OpenYS - Open Source YSFlight Server!

Post by NightRaven » Thu Mar 16, 2017 5:21 am

There are no clouds in multiplayer.
fk dis place kthxbai

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Re: [PROGRAM] OpenYS - Open Source YSFlight Server!

Post by Flake » Thu Mar 16, 2017 5:23 am

it could be done using ground objects and moving them along a motion path. Creating my own on the server can't be done though unfortunately.

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Re: [PROGRAM] OpenYS - Open Source YSFlight Server!

Post by Zack » Thu Mar 16, 2017 5:39 am

But with so many clouds wouldnt the game start to lag for some people? also what about collisons for the cloud?
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Re: [PROGRAM] OpenYS - Open Source YSFlight Server!

Post by Flake » Thu Mar 16, 2017 7:19 am

you can have a null.srf for the collision file noob. :P

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Re: [PROGRAM] OpenYS - Open Source YSFlight Server!

Post by Neocon » Thu Mar 16, 2017 12:11 pm

Would it be possible to set viability/fog by altitude?
Zack wrote:
Thu Mar 16, 2017 5:39 am
But with so many clouds wouldnt the game start to lag for some people?
Probably.
xX_SuperSic58_Xx wrote:
Thu Mar 16, 2017 7:19 am
you can have a null.srf for the collision file noob. :P
But that wouldn't be nearly as entertaining.

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Re: [PROGRAM] OpenYS - Open Source YSFlight Server!

Post by u2fly » Thu Mar 16, 2017 12:29 pm

Patrick31337 wrote:
Thu Mar 16, 2017 12:11 pm
Zack wrote:
Thu Mar 16, 2017 5:39 am
But with so many clouds wouldnt the game start to lag for some people?
Probably.
xX_SuperSic58_Xx wrote:
Thu Mar 16, 2017 7:19 am
you can have a null.srf for the collision file noob. :P
But that wouldn't be nearly as entertaining.
Here is my dirty hack for disable clouds on Client-side of YSFlight.

Code: Select all

CAUTION! This add-on may cause YSFlight & OpenYS, so keep backup of your work!
Cloudless YSFS
Cloudless YSFS -- scenery list for YSFligh, that remove (temporary) clouds from stock sceneries.

You could apply it to any scenery, but firstly read README.txt inside this ZIP-archive. This is not final release, so can include some mistakes.
Enjoy cloudless sky in YSFlight! ))
Attachments
Cloudless_YSFS_alpha.zip
(only for testing)
(2.76 KiB) Downloaded 38 times
/!\ READ YSFLIGHT HANDBOOK (.PDF) | updated 2017/05/03

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Re: [PROGRAM] OpenYS - Open Source YSFlight Server!

Post by Flake » Thu Mar 16, 2017 12:54 pm

Patrick31337 wrote:
Thu Mar 16, 2017 12:11 pm
Would it be possible to set viability/fog by altitude?
Absolutely.

EDIT: Heads up about the "replacement" cloudless option above - it will remove all the ground object references as well if they are contained in a YSF file. This will affect maps like ISLAND_GOURD for example. Be mindful, and be ready to restore your default YSF after.

EDIT2: You should probably release that in your own thread, U2, not mine...

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