In this update, you can use the Proxy Server to create formation flights with a potential distance lag solution.
This is very early days but the infrastructure is here.
To start a formation flight, the host should join the OYS Server normally with a username containing "#1".
All followers need to connect through the OYS Proxy (127.0.0.1) to the hosts IP address (edit the settings.dat file). your username should be "#2", "#3" and so on up to a #9 limit.
You will be able to fly in formation so long as you are within 5 times your aircraft hitradius of the host aircraft ON YOUR SCREEN.
To see detailed information of your formation status, click the blue "formation" button in the OYS Proxy. These details are not visible in the server mode (yet).
Remember: You should edit your Settings.Dat to reflect what you want.
I am aware of a few "MoveNext" enumerable errors that keep propping up. I'll sort these out eventually. If you can create a bug, please screenshot the error and post to this thread for repair.
you can get further details on what is going on under the hood by setting the appropriate debug option in the settings.dat and userinterface.
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Players should be able to see each other join flight and leave flight, and also be able to send chat messages to the server.
The program is very basic right now and some of the more advanced features you'd expect from a server are missing: eg: day/night or weather.
Please let me know if you can make this program work for you and if you cannot please send a copy of your console bug reports or screenshots.