[PROGRAM] Dogfight Generator
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Re: Dogfight Generator
D 2.2 allows for more scattered formations... I have thought about having them approach from different directions, and putting them in groups wouldn't be impossible. Or a 1 vs 50 fight, only with the enemy holding under the radar until in range... seek out and destroy missions... things other than head to head carnage. Will tinker with these ideas in later editions.
I think I better put 2.2 up here NOW while it's relatively stable.
http://min.us/mvk2J98
- Gunny
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Re: Dogfight Generator
With his permission of course wouldnt want to get him miffed and fry all our circuts.
Re: Dogfight Generator
Glad to hear about the more scattered formations and such grigor
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Dogfight Generator - NEW VERSION
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Re: Dogfight Generator
Re: Dogfight Generator
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Re: Dogfight Generator
- decaff_42
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Re: Dogfight Generator
Visit my GitHub page for Python codes: https://github.com/decaff42?tab=repositories
YSFlight Addon Database - Find links to nearly every addon made for YSFlight!
Submit Addon To Database
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Re: [PROGRAM] Dogfight Generator
To use, just put it into the main folder as it says in the post, and rename your preferred YSFlight .exe to "fsmaindx.exe." Then, once you set up whatever you need in the Dogfight Generator and press Go, the game should launch without problems and send you right into the mission.
All kudos go to NightRaven for sharing the file!
- Attachments
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- Dogfight_2.31.exe
- (792.33 KiB) Downloaded 594 times
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