High Drag Bombs

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High Drag Bombs

Post by Bombcat » Thu Feb 10, 2011 9:27 pm

This thread is for the discussion of the proper use of the High drag bombs introduced in the initial 2011 version of YSFlight.

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Weapon: 500lb High Drag Bomb
Target Set: Unguided, ground based targets, particularly low, stationary buildings, ships, and aircraft.
Aim method: None provided.
Minimum safe altitude at 350kt: 40ft AGL over land, <5ft over water.


When Soji released the new retarded bombs in the latest test version of YS, he addressed one of the long standing wish-list items for many ground attack pilots. The new weapons promised a new era of low level strikes against defended targets, allowing strikers to come in well below the traditional 475-500ft limit for the comparable 500lb bombs, and even below the roughly 200ft limit for the lighter 250lb bombs.

Despite their advantages, however, the HD bombs are the most challenging weapons to properly employ in the game. No aiming recital was provided for the weapons, forcing pilots to estimate the correct aim point.

Practice indicates that when attacking from 100ft and between 300 and 600kt, the bombs will reliably fall between your 5 and 10 degrees down markings on HUD. High drags are also useful for very low altitude dive bombing, but aiming is a bit tricky.

Feel free to add your own information on the proper uses and employment on the 500HD bomb here.
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Re: High Drag Bombs

Post by Gunny » Thu Feb 10, 2011 9:34 pm

I don't know how much this adds to the knowledge base but in the old days we called it Kentucky windage. :)
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Re: High Drag Bombs

Post by Phoenix » Sat Mar 26, 2011 1:00 pm

One thing I have found, this works well against buildings and ships if you go just a few feet above them. then you can drop the bomb and it will hit it after you have gone past.

NOTE: Drop at the last second.

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Re: High Drag Bombs

Post by Animal » Sun Mar 27, 2011 1:12 am

Warning: Any ship worth targetting will cut you to ribbons with its guns
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Re: High Drag Bombs

Post by waspe414 » Sun Mar 27, 2011 3:11 am

I prefer Swiss cheese.
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Re: High Drag Bombs

Post by Animal » Sun Mar 27, 2011 5:56 am

In hind sight, be cautious bout using them anywhere that aaa is active
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Re: High Drag Bombs

Post by Phoenix » Sat Apr 09, 2011 3:06 pm

To summarise, take out the AAA or go flat out on the deck (almost literally) and drop at the last second.

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Re: High Drag Bombs

Post by Animal » Sat Apr 09, 2011 10:20 pm

Basicly they should be used to hit priority targets that dont' shoot back.

There are otehr situations that are less than ideal, and using this weapons against a target that can shoot back renders you all but bare ass naked.
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Re: High Drag Bombs

Post by Hawkstar » Mon Feb 06, 2012 9:27 pm

High altitude dive bombing.

you know how fuel tanks acts as flares and can be used as napalm but HD can also be used in a similar manner but vertically aim the meatball on a designated target like a unlocked missile, shoot or drop it and pull up.

it will take time on dropping making the enemy forget what ouy did is just a joke a few minutes later, kaboO0Oom
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Re: High Drag Bombs

Post by Shutter » Mon Feb 06, 2012 10:14 pm

What?

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Re: High Drag Bombs

Post by Hawkstar » Tue Feb 07, 2012 12:31 am

im trying to say a presicion high altitude bombing as in where missiles cant reach you, dive, drop hd and pull back up.

this kight be stupid but the enemy might think on what you did forget it then the hd bomb is at their front door.
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Re: High Drag Bombs

Post by Philster » Tue Feb 07, 2012 12:35 am

High altitude bombing with high drag bombs will be an almost impossible feat. Unlike normal bombs, they don't have a sight.
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Re: High Drag Bombs

Post by Gunny » Tue Feb 07, 2012 12:50 am

High drags were meant for low level cluster bombing by fighter bombers such as the THUD and PHANTOM so they would not blow them selves to kingdom come on 500 FT. passes.They were never meant for precision but area bombing as in the Ho Chi Min trail which by the way was never one particular place.
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Re: High Drag Bombs

Post by Taskforce 58 » Tue Feb 07, 2012 1:18 am

Learn how to do a lob-toss delivery - not as accurate, but you won't have to over fly the target.
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Re: High Drag Bombs

Post by Raven » Tue Feb 14, 2012 4:30 am

Fantastic.
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Re: High Drag Bombs

Post by Phoenix » Tue Feb 14, 2012 1:23 pm

This will sound like a stupid idea, but I've found it works alarmingly well.

After attacking a group of tanks, if there are a few left in one area (bomb radius), then once you pass over, pull up and over (225 degrees or more), and when they almost go below cockpit view, drop one. I have found that the drag kills forward motion allowing the bomb to fall nicely on target.

I generally drop them, whether like this or from a conventional approach, just before the target gets below the cockpit view.

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Re: High Drag Bombs

Post by Philster » Tue Feb 14, 2012 3:15 pm

Sounds like an over the shoulder bomb toss. Somewhat like it, but not exactly.

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Re: High Drag Bombs

Post by Phoenix » Tue Feb 14, 2012 9:02 pm

yeah, just continue the aircraft's motion 135 of the loop before release though.

It worked wonders in the close air support mission.

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