Disable Ground Fire not working?(2015 vers.)

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impaulready6418
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Disable Ground Fire not working?(2015 vers.)

Post by impaulready6418 » Sat Mar 20, 2021 6:14 am

Today i was playing K2W's Okinawa map to do some American runs around the islands, when I spawned in one of the American carriers near the island of Okinawa, I got shot by nearby ground fire from other carriers, so I decided to disable the ground fire, and for some reason, they still shoot at me even though I've disabled it, and plus, I've disabled ground fire before clicking on "Fly Now!", and to make this even weirder, the disable ground fire works on maps like Neocon's Frankfurt, and other maps that have some ground-air fire, is this something to do with the map? or is it a reoccurring bug? Thanks for any replies! :D

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Re: Disable Ground Fire not working?(2015 vers.)

Post by K2W » Sat Mar 20, 2021 9:35 am

I know it problem. And I have a hypothesis for the problem.
Simply put, that function is not work for some kind of ground fire. my objects use those ones.

I recommend you to open "prevflight.dat" with your text editor and change your IFF number.
explain.png

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Re: Disable Ground Fire not working?(2015 vers.)

Post by impaulready6418 » Sat Mar 20, 2021 12:48 pm

So changing the IFF number makes the ground objects think that you are apart of them?

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Re: Disable Ground Fire not working?(2015 vers.)

Post by Gordo » Sat Mar 20, 2021 5:37 pm

Basically, the other option is to get rid of them in scenery editor, but this method is easier.
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