Scenery Editor normals bug
- Strava
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Scenery Editor normals bug
Anytime I do anything with a ground object the normals on all the polys get flipped.
In the first pic I have just opened small.fld. Looks good.
In the second pic I have selected insert ground object.
Note the only polys you see are the back side of the elevation grids.
Unless you look at the map from the bottom!!
- Thomascook221
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Re: Scenery Editor normals bug
Thank you
YSFlight Creation & Repaint https://sites.google.com/view/thomas-hangar/home
- David
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Re: Scenery Editor normals bug
I had this same problem.
It no longer happened when I downloaded and used stable version 20090426.
Najmicreative uploaded it on the forum here viewtopic.php?f=137&t=9432
Hope this helps.
- Neocon
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Re: Scenery Editor normals bug
- Strava
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Re: Scenery Editor normals bug
Downloaded it from Najmicreative's post about 2 months ago.
I did not have this problem until after I figured out how to set the folder option so that it found the ground objects.
I made a fresh install of YSFlight and set scene edit to look there.
Still get the problem.
- Gunny
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Re: Scenery Editor normals bug
- Strava
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Re: Scenery Editor normals bug
You don't need to turn off rectangular regions.
Turning off ground objects is enough.
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