Sup Everyone: New Server Project
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Sup Everyone: New Server Project
ys is dead and theres nothing we can do about that. good, we got that at the way even though i hate saying it.
but, people are still making addons which is great because addons are awesome. you get to use them in singleplayer which is fun. but, what about online?!
back to the part where ys is dead! i know, no one flies online, but new players might. so, thats why i want to make a server or a couple of servers if possible.
what will this server have? EVERY addon that is available for download. i already went through the process of renting a dedicated server and getting a domain name. The server should be able to handle multiple copies of YS on different ports. if not, then we go with the first idea and do all the addons on one server. but if possible, i will try to get at least 3 servers up. one server with all addons and a stock map, one with all addons and an addon map, and one completely vanilla server. the dedicated server runs on gigabit internet, an 8 core i9, 1tb ssd and 64gb of ram, so there should be no issue running all of this.
one problem. we need ALL the addons. i dont care if it is archived, old, new, or secret. if you want it on here, it will be on here. i would appreciate all the help and suggestions. honestly i can go through all the links and posts on this site and download them all, but i bet someone already has a build. I paid for a year's subscription on a mega account, so if anyone wants the login info, i will give it to them. if you want, you can spam me or this thread with links (or hateful comments, either works).
if you read all this (or if you just scrolled to the bottom: wow gg mate), then thank you for your time and patience. alright, im out.
- Luisitoo
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Re: Sup Everyone: New Server Project
This might help you get all the addons from ys (or atleast recorder links)
goodluck on this endeavour jsu
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Re: Sup Everyone: New Server Project
for testing latency, all three servers are up. hopefully, it is in a location that should be an equal distance from everyone. the ports are listed alongside the servers' names so it should be newbie friendly and no one should get confused.
I will start downloading the addons. another thing i should mention: loading times and errors. I want these servers to be an enjoyable experience, so I will do my best to make sure there are minimal to no errors. this means, if you see an error that is fixable, we can edit the addons necessary to prevent them. loading times could be an issue. at max, it should take 45 mins to an hour to load on a fully modded server. im not sure if this the case with newer versions of the game. last time i tested this was with the 2013 client. hopefully the 2015 one has improved. this was also with 30 meg internet and low end specs back then. so for most players, loading times shouldn't be as long. but we will have yet to see!
- HawkbitAlpha
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Re: Sup Everyone: New Server Project
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- Business Class Membership
- Posts: 61
- Joined: Sun Aug 26, 2018 2:02 am
- Favorite Aircraft: F-16
- Has thanked: 17 times
- Been thanked: 31 times
Re: Sup Everyone: New Server Project
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- Business Class Membership
- Posts: 61
- Joined: Sun Aug 26, 2018 2:02 am
- Favorite Aircraft: F-16
- Has thanked: 17 times
- Been thanked: 31 times
Re: Sup Everyone: New Server Project
Cut due to boot error:
airphi_ww2.lst
airphi2.lst
Pause at 90% issue when loading client aircraft:
Air_YsFlightPhil.lst
The following, to reduce take-off errors:
Code: Select all
ac3ys/aircraft/fa32.dat ac3ys/aircraft/fa32.dnm ac3ys/aircraft/fa32coll.srf ac3ys/aircraft/coffin.srf
User/akind/aircraft/ds19.dat User/akind/aircraft/ds19.dnm User/akind/aircraft/ds19_coll.srf User/akind/aircraft/ds19_cp.srf
user/tf58/c172r_stcharles.dat user/tf58/c172r_stcharles.dnm user/tf58/c172cl.srf user/tf58/c172_cockpit_details_kset.srf
Wic_Works/ch-136.dat Wic_Works/ch-136.dnm Wic_Works/ch-136coll.srf Wic_Works/ch-136cock.srf Wic_Works/ch-136coarse.dnm
yswings_pack/sevlor.dat yswings_pack/sevlor.srf yswings_pack/sevlor_coll.srf yswings_pack/sevlor_cock.srf
user/transport/eddie_stobart/eddie_truck1.dat user/transport/eddie_stobart/eddie_truck1.dnm user/transport/eddie_stobart/forwardcoll.srf user/transport/eddie_stobart/forwardcockpit.srf
user/transport/trucks/cartruck1.dat user/transport/trucks/cartruck1.dnm user/transport/trucks/ranger-fecoll.srf
user/transport/trucks/cartruck2.dat user/transport/trucks/cartruck2.dnm user/transport/trucks/ranger-fecoll.srf
user/transport/trucks/cartruck3.dat user/transport/trucks/cartruck3.dnm user/transport/trucks/ranger-fecoll.srf
user/transport/trucks/cartruck4.dat user/transport/trucks/cartruck4.dnm user/transport/trucks/ranger-fecoll.srf
user/transport/trucks/cartruck5.dat user/transport/trucks/cartruck5.dnm user/transport/trucks/ranger-fecoll.srf
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