42South Server

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Re: 42South Server

Post by Stingx »

Mobiyus wrote:When server is populated, log-on process can't even complete before I get kicked out by errors. People are using aircraft I don't have and it's causing the connection to terminate.
I've had that issue multiple times when the server was populated; I'm sure everyone does too. They easiest way to resolve that is to log in with less aircraft. If you have many different packs and want to seperately run a few, I suggest using the YS Addon (.lst) Manager...
If your problem is caused by a low-end CPU or poor internet connection, there's not much of a way to fix that but to use smaller individual packs (rather than one large pack). I have a netbook myself and I can't log in with one [TF58's] pack.
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Re: 42South Server

Post by Neocon »

I don't think it is a problem on the client computer. I think it is a problem with YSF itself.
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Re: 42South Server

Post by Mobiyus »

Patrick31337 wrote:I don't think it is a problem on the client computer. I think it is a problem with YSF itself.
How nice. I hope ww3 get some more traffic then...

And thanks for the tips stingx
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Re: 42South Server

Post by kiwiflieger »

-May 31 2014, 13:32 pm NZDT-

Rulebreaker

Offender: ONI

Reason: Shooting down civil aircraft and also saying I was a Mother******.

Umm... grounds for a ban?
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Re: 42South Server

Post by Venom »

KiwiCommando wrote:-May 31 2014, 13:32 pm NZDT-

Rulebreaker

Offender: ONI

Reason: Shooting down civil aircraft and also saying I was a Mother******.
6
Umm... grounds for a ban?


What aircraft were you flying? How many times did he engage you? If it happens again, please report it here again and action will be taken.
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Re: 42South Server

Post by kiwiflieger »

OK, thanks.

KiwiCommando

P.S: I was flying a B747 or 737.
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Re: 42South Server

Post by Deleted User 2215 »

Please..MR...please put the Major Pack back on..
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Re: 42South Server

Post by Midnight Rambler »

http://forum.ysfhq.com/viewtopic.php?f= ... 946#p75946

Hopefully this will become the new map for 42Sout for a while to come - something completely different!
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Re: 42South Server

Post by Bombcat »

I took a look at the map you wish to use - both the base map you propose and the modifications requested look quite interesting. I am very eager to see how it turns out, and who knows, maybe I'll try and fire up scenery editor myself?
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Re: 42South Server

Post by Copperhead »

I'd be a little scared on the IFF1 side with IFF4 areas on both sides, but it still looks like fun.
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Re: 42South Server

Post by Midnight Rambler »

Geez Bomb, you're keen!

I thought that as long as I have a link to the map that the server is hosting on this topic and the wikia, then people who google for it will be able to find it.

-- Tue Jun 24, 2014 2:21 pm --

We've got a wikia page now - should help identify the server more with new players using Google.

-- Tue Jul 01, 2014 3:11 pm --

Ok so due to the various errors that plague YS and make the online experience ruined for many users, I plan on re-installing the 42South YSF files. This will allow me to develop a list which will be placed on this topic (with download links) so that people can install the addons currently on the server, or make a YS install specifically for the server.

To make this as efficient as possible I want to know what packs people want on the server - obviously the major ones such as Iceman, OCP, squad/VAs, TF58 etc will be installed but I need to know what people actually want to fly.

Post away peeps!


-- Wed Jul 02, 2014 9:14 am --

Server will be down while I refresh the install and compile the list. I'm also buying an IP so the no-IP incident won't happen again.
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Re: 42South Server

Post by Mobiyus »

All hail MR!

As for packs, I'm not picky, the major ones works with me :)
My only request is to have smaller selection than what is installed now.

Thank you!
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Re: 42South Server

Post by Midnight Rambler »

And now for some bad news. Turns out my host has changed their ToS and are excluding game servers from any service that they run.

What does this mean? Until I sort out what it means to us, 42South will be offline until further notice. Hopefuly I can have it up and running on another company within the week.

I'll keep you all posted.
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Re: 42South Server

Post by Copperhead »

I wonder if this could resolve any of my connection issues?
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Re: 42South Server

Post by Midnight Rambler »

Well they terminated the service and will refund me pro-rata. I'll be shopping tomorrow!

Lucky I had finished the list of add-ons before this happened - now I can see if the list works :)
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Re: 42South Server

Post by Copperhead »

Well best of luck with your "shopping".
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Re: 42South Server

Post by Midnight Rambler »

Alrighty.

So I've purchased a new service with another company - this one specialises with gaming VPS services so we're all good there.

With the no-ip issue, I bought a domain name. Server IP as been updated in original post and on the wikia page. IP is now 42south.ysfservers.com.

I've added a list of all addons installed on the server with corresponding links so that you can download all addons on the server... Check it out on the OP.

The server also has a bigger internet connection: Image

If you find any errors while flying online - let me know. I should be able to isolate the addon and remove the .lst entry and remove it from the server.

-- Sun Jul 06, 2014 3:01 pm --

Running Guam to Socal as the base map for a while.

-- Fri Jul 11, 2014 10:24 pm --

Map change: The Bahamas and Turks & Caicos
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Re: 42South Server

Post by Neocon »

Apparently the "BAHAMAS-TURKS_AND_CAICOS-RED_DAWN" edition's name was too long for the server. I shortened it by one character, which should now work. You can re-download it for your server or just change the name in the .lst to take the "_" out from between red and dawn. The name should be "BAHAMAS-TURKS_AND_CAICOS-REDDAWN" in the .lst now.
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Re: 42South Server

Post by Midnight Rambler »

Ta.

Should be all fixed - I was able to login now.
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Re: 42South Server

Post by Neocon »

Another problem we found this morning was I made the NATO start positions IFF1 in the .stp, which means they are IFF2 in the game. I changed them to IFF0 in the .stp so they should now work properly as IFF1 in the game. You can just change them in a text editor if you don't want to redownload.

Here is a direct link to download just the .stp file for Red Dawn to fix the problem.
DOWNLOAD

This was my first time making a battle setup for a server, so I am still learning. :?
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