Flakes Construction Yard
- MrFunnybone
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Re: Flakes Construction Yard
Also for your trains instead of using the trucks you can use the GOP 2ch trains
- Flake
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Re: Flakes Construction Yard
Crazypilot: You want me to who the what now?
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Re: Flakes Construction Yard
>>> Dragon Addon Pack <<<
(PAK-FA, F/A-52, F/A-36, MQ-21)
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Re: Flakes Construction Yard
As for carriers? Yes there is: One off the gold coast, and an enemy one for a maritime patrol exercise.
I might put another near pearce(perth) as well.
- vandal
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Re: Flakes Construction Yard
plus, 2CH is a down right pain in regards to aquiring various permissions, unlike PatN would be. (*IMO)
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Re: Flakes Construction Yard
- Flake
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Re: Flakes Construction Yard
The hardest part is getting the normals to go how I want them.
Here's some eye candy for now, as I am currently working on the front brakes which are extremelly detailed... :/ (3656kb worth of srf... :/)
For those whom are unaware, I own one of these little things irl. (Awesome fun to ride!)
Model converted from Amiro Rei's work on the Sketchup Repository, with a bit of editing and appropriation (eg: removing mega detailed decals...)
- Timmayx
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Re: Flakes Construction Yard
- Shiny Rice
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Re: Flakes Construction Yard
"We rip those clouds apart so you can see the sun!"
Now 100% more decomissioned!
- Flake
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Re: Flakes Construction Yard
- Midnight Rambler
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Re: Flakes Construction Yard
Flake wrote:Still happening.
Cibbie taken for it's first test ride.
Re: Flakes Construction Yard
You said the map is for YSRAAF only, how come I don't get it
Anyways, as in carriers, do we even have any in Australia? Not even the US carriers are based in Australia, you aren't adding any in are you o.o
You might wanna add some air traffic in there, as well as those which are on the base as well
Cheers,
Group Captain (YSRAAF),
Air Combat Group Officer Commanding
YSFlight Virtual Royal Australian Air Force
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Re: Flakes Construction Yard
Perhaps Soji can add an automated AI system which autospawns ai aircraft in future.
- Flake
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Re: Flakes Construction Yard
---
DAT library almost done. Here's what I'm NOT handling. Just gutta test dats and fix these one by one.
DAT COMMAND NOT IMPLEMENTED :AIRCLASS HELICOPTER
DAT COMMAND NOT IMPLEMENTED :PROPELLR 3800HP
DAT COMMAND NOT IMPLEMENTED :PROPEFCY 0.65 #Propeller efficiency
DAT COMMAND NOT IMPLEMENTED :PROPVMIN 20m/s #Minimum speed that T=P/V becomes valid
DAT COMMAND NOT IMPLEMENTED :FUELABRN 0.0kg #FUEL CONSUMPTION WHEN USING AFTERBURNER
DAT COMMAND NOT IMPLEMENTED :ISPNLHUD TRUE
DAT COMMAND NOT IMPLEMENTED :MXIPTAOA 0.0deg #MAX INPUT AOA
DAT COMMAND NOT IMPLEMENTED :MXIPTSSA 0.0deg #MAX INPUT SSA
DAT COMMAND NOT IMPLEMENTED :MXIPTROL 0.0deg #MAX INPUT ROLL
DAT COMMAND NOT IMPLEMENTED :TRSTDIR0 0.0m 1.0m 0.0m #Thrust vector 0
DAT COMMAND NOT IMPLEMENTED :PSTMYAW_ 30deg #Post-Stall Maneuver VYaw
DAT COMMAND NOT IMPLEMENTED :POSITION 0m 3ft 0m #POSITION
DAT COMMAND NOT IMPLEMENTED :ATTITUDE 45deg 0deg 0deg #ATTITUDE
DAT COMMAND NOT IMPLEMENTED :AAMSLOT_ 2.64m 0.30m -0.31m
DAT COMMAND NOT IMPLEMENTED :AAMSLOT_ -2.64m 0.30m -0.31m
DAT COMMAND NOT IMPLEMENTED :AGMSLOT_ 1.58m -0.26m 0.31m
DAT COMMAND NOT IMPLEMENTED :AGMSLOT_ -1.58m -0.26m 0.31m
DAT COMMAND NOT IMPLEMENTED :RKTSLOT_ 2.35m -0.17m 0.31m
DAT COMMAND NOT IMPLEMENTED :RKTSLOT_ -2.35m -0.17m 0.31m
DAT COMMAND NOT IMPLEMENTED :INITIAAM 2 #INITIAL AAM
DAT COMMAND NOT IMPLEMENTED :INITIAGM 8 #INITIAL AGM
DAT COMMAND NOT IMPLEMENTED :INITBOMB 0 #INITIAL BOMB
DAT COMMAND NOT IMPLEMENTED :INITRCKT 38 #INITIAL ROCKET (10kg/each)
- Flake
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Re: Flakes Construction Yard
I've got many of the DAT files loading okay while parsing ALL variables into classes. IE: I can programatically see where the cockpit is positioned, the number of hardpoints and what can be loaded on them etc.
Here's a sample of the batch test I'm running:
Code: Select all
angels.dat reads OK!
v107.dat reads OK!
f104.dat reads OK!
f104.dat reads OK!
f104.dat reads OK!
f104.dat reads OK!
b52.dat reads OK!
f2.dat reads OK!
f2.dat reads OK!
f2.dat reads OK!
t4blue.dat reads OK!
t4blue.dat reads OK!
t4blue.dat reads OK!
mig29.dat reads OK!
mig29.dat reads OK!
mig29.dat reads OK!
ah64.dat reads OK!
ah64.dat reads OK!
ah64.dat reads OK!
f15dj_midori.dat reads OK!
f15dj_midori.dat reads OK!
ea6b.dat reads OK!
ea6b.dat reads OK!
ea6b.dat reads OK!
hawk.dat reads OK!
hawk.dat reads OK!
hawk.dat reads OK!
f15dj_sotomidori.dat reads OK!
f15dj_sotomidori.dat reads OK!
f15dj_sotomidori.dat reads OK!
su25.dat reads OK!
su25.dat reads OK!
b737.dat reads OK!
b737.dat reads OK!
b737.dat reads OK!
b737.dat reads OK!
a320.dat reads OK!
a320.dat reads OK!
a320.dat reads OK!
f15d.dat reads OK!
f15d.dat reads OK!
mu2.dat reads OK!
mu2.dat reads OK!
mu2.dat reads OK!
mu2.dat reads OK!
f5.dat reads OK!
f5.dat reads OK!
f5.dat reads OK!
f5.dat reads OK!
u125a.dat reads OK!
u125a.dat reads OK!
u125a.dat reads OK!
u125a.dat reads OK!
redarrows.dat reads OK!
redarrows.dat reads OK!
redarrows.dat reads OK!
redarrows.dat reads OK!
av8b.dat reads OK!
av8b.dat reads OK!
f16.dat reads with ERRORS!
NOW PROCESSING : f16.dat
========================
DAT COMMAND NOT IMPLEMENTED : MAXNAAMM 999
DAT COMMAND NOT IMPLEMENTED : INITAAMM 2
=====================
END OF FILE : f16.dat
Tonight I intend to move the underlying DAT loading types back to a generic class, so I may load 2015+ variables I'm missing:
Code: Select all
c130.dat reads with ERRORS!
NOW PROCESSING : c130.dat
=========================
DAT COMMAND NOT IMPLEMENTED : NREALPRP 4 # Number of (realistic) propeller engines
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 NBLADE 4 # 1 argument. Number of blades.
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 AREAPERBLADE 0.790m^2 # 1 argument. Blade area. About 1.5m length times 0.2m width, roughly.
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 CL 0deg 0.2 15deg 1.2 # 4 argument. cl1 AOA1 cl2 AOA2 (Approximated by a linear function)
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 CD -5deg 0.006 20deg 0.4 # 4 argument. minCd AOAminCd cd1 AOA1 (Approximated by a quadratic function)
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 PITCHCHGRATE 90deg # 1 argument. Maximum angular velocity that the blade can change pitch. (per sec)
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 MINPITCH 8deg # 1 argument. Minimum propeller pitch.
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 MAXPITCH 60deg # 1 argument. Maximum propeller pitch.
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 KGOVERNER 0.05 # 1 argument. Governer const. Defines the reaction speed of the propeller governer.
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 GRAVITYCENTER 1.25m # 1 argument. Distance from the rotation axis roughly 0.25m(spinner)+0.75m(prop)
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 LIFTCENTER 1.25m # 1 argument. Distance from the rotation axis
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 WEIGHTPERBLADE 30kg # 1 argument. The weight of one blade. Probably something like this.
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 CLOCKWISE 0 # 1 argument. This engine rotates clockwise. Argument is the zero-based blade index.
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 MAXPOWER 4910HP # 1 argument. Maximum horse power or J/s
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 IDLEPOWER 10HP # 1 argument. Idling horse power or J/s
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 RPMCTLRANGE 1000 3500 # 1 argument. Range of RPM for prop-lever position.
DAT COMMAND NOT IMPLEMENTED : REALPROP 0 SNDRPMRANGE 700 3000 # 2 arguments. Range of RPM for sound effect.
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 NBLADE 4 # 1 argument. Number of blades.
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 AREAPERBLADE 0.790m^2 # 1 argument. Blade area. About 1.5m length times 0.2m width, roughly.
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 CL 0deg 0.2 15deg 1.2 # 4 argument. cl1 AOA1 cl2 AOA2 (Approximated by a linear function)
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 CD -5deg 0.006 20deg 0.4 # 4 argument. minCd AOAminCd cd1 AOA1 (Approximated by a quadratic function)
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 PITCHCHGRATE 90deg # 1 argument. Maximum angular velocity that the blade can change pitch. (per sec)
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 MINPITCH 8deg # 1 argument. Minimum propeller pitch.
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 MAXPITCH 60deg # 1 argument. Maximum propeller pitch.
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 KGOVERNER 0.05 # 1 argument. Governer const. Defines the reaction speed of the propeller governer.
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 GRAVITYCENTER 1.25m # 1 argument. Distance from the rotation axis roughly 0.25m(spinner)+0.75m(prop)
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 LIFTCENTER 1.25m # 1 argument. Distance from the rotation axis
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 WEIGHTPERBLADE 30kg # 1 argument. The weight of one blade. Probably something like this.
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 CLOCKWISE 0 # 1 argument. This engine rotates clockwise. Argument is the zero-based blade index.
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 MAXPOWER 4910HP # 1 argument. Maximum horse power or J/s
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 IDLEPOWER 10HP # 1 argument. Idling horse power or J/s
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 RPMCTLRANGE 1000 3500 # 1 argument. Range of RPM for prop-lever position.
DAT COMMAND NOT IMPLEMENTED : REALPROP 1 SNDRPMRANGE 700 3000 # 2 arguments. Range of RPM for sound effect.
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 NBLADE 4 # 1 argument. Number of blades.
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 AREAPERBLADE 0.790m^2 # 1 argument. Blade area. About 1.5m length times 0.2m width, roughly.
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 CL 0deg 0.2 15deg 1.2 # 4 argument. cl1 AOA1 cl2 AOA2 (Approximated by a linear function)
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 CD -5deg 0.006 20deg 0.4 # 4 argument. minCd AOAminCd cd1 AOA1 (Approximated by a quadratic function)
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 PITCHCHGRATE 90deg # 1 argument. Maximum angular velocity that the blade can change pitch. (per sec)
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 MINPITCH 8deg # 1 argument. Minimum propeller pitch.
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 MAXPITCH 60deg # 1 argument. Maximum propeller pitch.
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 KGOVERNER 0.05 # 1 argument. Governer const. Defines the reaction speed of the propeller governer.
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 GRAVITYCENTER 1.25m # 1 argument. Distance from the rotation axis roughly 0.25m(spinner)+0.75m(prop)
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 LIFTCENTER 1.25m # 1 argument. Distance from the rotation axis
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 WEIGHTPERBLADE 30kg # 1 argument. The weight of one blade. Probably something like this.
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 CLOCKWISE 0 # 1 argument. This engine rotates clockwise. Argument is the zero-based blade index.
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 MAXPOWER 4910HP # 1 argument. Maximum horse power or J/s
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 IDLEPOWER 10HP # 1 argument. Idling horse power or J/s
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 RPMCTLRANGE 1000 4000 # 1 argument. Range of RPM for prop-lever position.
DAT COMMAND NOT IMPLEMENTED : REALPROP 2 SNDRPMRANGE 700 3000 # 2 arguments. Range of RPM for sound effect.
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 NBLADE 4 # 1 argument. Number of blades.
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 AREAPERBLADE 0.790m^2 # 1 argument. Blade area. About 1.5m length times 0.2m width, roughly.
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 CL 0deg 0.2 15deg 1.2 # 4 argument. cl1 AOA1 cl2 AOA2 (Approximated by a linear function)
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 CD -5deg 0.006 20deg 0.4 # 4 argument. minCd AOAminCd cd1 AOA1 (Approximated by a quadratic function)
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 PITCHCHGRATE 90deg # 1 argument. Maximum angular velocity that the blade can change pitch. (per sec)
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 MINPITCH 8deg # 1 argument. Minimum propeller pitch.
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 MAXPITCH 60deg # 1 argument. Maximum propeller pitch.
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 KGOVERNER 0.05 # 1 argument. Governer const. Defines the reaction speed of the propeller governer.
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 GRAVITYCENTER 1.25m # 1 argument. Distance from the rotation axis roughly 0.25m(spinner)+0.75m(prop)
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 LIFTCENTER 1.25m # 1 argument. Distance from the rotation axis
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 WEIGHTPERBLADE 30kg # 1 argument. The weight of one blade. Probably something like this.
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 CLOCKWISE 0 # 1 argument. This engine rotates clockwise. Argument is the zero-based blade index.
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 MAXPOWER 4910HP # 1 argument. Maximum horse power or J/s
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 IDLEPOWER 10HP # 1 argument. Idling horse power or J/s
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 RPMCTLRANGE 1000 4000 # 1 argument. Range of RPM for prop-lever position.
DAT COMMAND NOT IMPLEMENTED : REALPROP 3 SNDRPMRANGE 700 3000 # 2 arguments. Range of RPM for sound effect.
======================
END OF FILE : c130.dat
Code: Select all
Vehicle.GetInitialFlares()
Vehicle.GetInitialAAM9X()
Vehicle.EstimateMaxFlightRange()
Vehicle.EstimateMaxFlightCeiling()
Vehicle.EstimateCornerVelocity()
SpiderGraph results = Vehicle.CalculateSpiderGraph()
So close to done with this vital part of the YSFlight file IO library which will have a major role in the next generation of OpenYS Servers!
NB: One more thing that this class can be used to do is ensure aircraft performance, which will be vital for the combat and other calculations/statistics tracking I want to do in the long run.
- Flake
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Re: Flakes Construction Yard
LST loading for aircraft is also complete, recursive through the YSFlight aircraft folder. I can use this to load DAT files from anywhere - user folder, aircraft folder...
Right now I could write a simple drag-drop tool to test a DAT file for potential errors. I might do that later.
Break for now, I'm going to start work on the "performance" layer which will do measurements based on the DAT values -> spider graph type values and the like. Another layer of abstraction. I haven't worked out what values to compare and how yet - time for some math.
----
EDIT: Specific loading of lines is not consistent, it has been revealed to me after some stress testing. I'll need to sort that out later - everything else is okay.
- Flake
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Re: Flakes Construction Yard
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