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Re: Decaff's Garage

Posted: Sun Aug 04, 2019 6:28 pm
by decaff_42
Carpal Tunnel, here I come!

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Re: Decaff's Garage

Posted: Sun Aug 04, 2019 7:31 pm
by Indy
Yes, please!

Take one for the team, Decaff. :lol:

Re: Decaff's Garage

Posted: Fri Sep 20, 2019 2:35 am
by decaff_42
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Re: Decaff's Garage

Posted: Fri Sep 20, 2019 2:41 pm
by decaff_42

Re: Decaff's Garage

Posted: Sat Sep 21, 2019 10:02 am
by Welshy
Shame the UAE plumped for standard Blk 60s, best looking F-16 ever!

Re: Decaff's Garage

Posted: Sun Sep 22, 2019 9:01 pm
by decaff_42
F-106 Cockpit firming up. I've found some great references for the cockpit instruments...I'm feeling a need...a need for vertices!!!! :lol:

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Re: Decaff's Garage

Posted: Tue Oct 01, 2019 11:17 am
by decaff_42
Panel lines complete. Weapons Bay Doors Complete. Afterburner in place.

Still need to work the missiles, launch rails, and then the cockpit and the navigation lights.

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Re: Decaff's Garage

Posted: Wed Oct 16, 2019 2:32 am
by decaff_42
F-106A model is working and now the F-106B model is functional. Needs some minor tweaking but it is almost there.

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Re: Decaff's Garage

Posted: Sun Nov 03, 2019 2:17 am
by decaff_42
The F-106's are getting some paint!


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Re: Decaff's Garage

Posted: Sun Nov 03, 2019 7:55 pm
by u2fly
decaff_42 wrote:
Sun Nov 03, 2019 2:17 am
The F-106's are getting some paint!

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Seems like there are small issues with shrink wrapping of "U" and "A" letters.

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Re: Decaff's Garage

Posted: Sun Nov 03, 2019 7:59 pm
by decaff_42
Notice all the little white circles with black outlines? There are artifacts in blender that appear in screenshots. What you have highlighted is another example of such artifacts.